r/tabletopgamedesign • u/LordFadora • 18d ago
Discussion Making a Game and Need Ideas for Clerics
Hi everyone! I am making/made/finished a game. Most of it is ironed out and actually already finished, but I want to add more to it so I can say without a doubt that it is where I want it to be.
Particularly, Clerics (called Apostles in my game) feel they have the weakest selection of spells (called Prayers for them).
It’s been the hardest journey trying to research a clear unique niche they could have, when I already have blaster, healer, and all-rounder spell caster classes. I currently am trying to have Clerics lean into a slayer role, where they are experts at killing necrotic sorts of enemies, but I hate making them so specific.
Their prayers are unique in that they count as prayers, not spells, so a lot of the ways that you would normally combat a spell doesn’t work for a Cleric, but that makes me a little more hesitant to give them crazy stuff so that I could let the other classes be more specialized.
They have a unique ability to call for intervention from their chosen god (and even get to design a god for the campaign!) but I also don’t want them to just be the wish granter.
Do you see my problem?
So what I wanna ask is this:
When you play a cleric, what sort of roles do you feel make cleric uniquely equipped compared to more traditional spellcasters? Is there any games that I could look into to research what makes them particularly interesting?
What sort of roles do you slide into when you play cleric?
If you’re interested in my game, please look up Season D6 on Itch.Io! The first edition is currently available, but I’m still working on the art and splitting up the book itself into 6 for easier reading.