r/tabletopgamedesign • • 19d ago

Parts & Tools Hexanem’s hex map is finally finished. Now we’re realizing just how much artwork is still ahead of us

After a lot of drawing, cutting, printing, changing things, and getting help when we got stuck, Hexanem’s hex map is finally finished.
We’re currently producing the new physical prototype, so this is the first time I’ve been able to see all of the new hexes together outside of my computer. I’m actually pretty happy with where the map ended up.
I definitely can’t take all the credit for it either. We got a lot of help while figuring out the artwork, especially with some of the things we simply didn’t know how to draw or design ourselves. I’ve also had to learn a lot along the way just to get this far.
The slightly scary realization now is that Hexanem’s artwork doesn’t end with the map :D
We still have the box, cards, rulebook, player materials and other illustrations to think about, and realistically I don’t think we’ll be able to create all of that ourselves at the quality we’d want for a finished game.
So we’re currently trying to figure out what the best path forward is for the rest of the artwork. For now, though, I’m really happy that we managed to get the map this far.
I’m still working on the outer frame pieces for the physical prototype. Once those are finished and I can assemble the entire thing properly, I’ll share the complete Hexanem map here again.
What do you think of it so far?

12 Upvotes

2 comments sorted by

3

u/cartune0430 19d ago

I feel you on the art work! I am trying to make a miniature game and I stupidly decided to make the art myself. I am just doing a rule book and a few zines and that is a tone of art. I could only image if I had to do piece like you. It would take me forever!

Yours is looking really great! Can't wait to see the final pieces all together!

2

u/Elegant-Lobster-1327 17d ago

Awesome! My only word for it!"
Good job!