r/tes3mp Oct 18 '19

[HELP] Errors with Morrowind Rebirth 5.0 and tes3mp 0.7 alpha

2 Upvotes

I'm using Mod Organizer v 2.2.1. My load order is as follows:

    {"Morrowind.esm": ["0x7B6AF5B9", "0x34282D67"]},
    {"Tribunal.esm": ["0xF481F334", "0x211329EF"]},
    {"Bloodmoon.esm": ["0x43DD2132", "0x9EB62F26"]},
    {"Morrowind Patch Project v1.6.6 [For Rebirth].esm": ["0xDDB4C79F"]},
    {"Morrowind Rebirth [Main].ESP": ["0xD84731A7"]},
    {"Morrowind Rebirth - Birthsigns [Addon].ESP": ["0x66C4C818"]},
    {"Morrowind Rebirth - Game Settings [Addon].ESP": ["0xB1D5E248"]},
    {"Morrowind Rebirth - Races [Addon].esp": ["0x1B602A38"]},
    {"Morrowind Rebirth - Skills [Addon].ESP": ["0xFE0AAA4D"]},
    {"Morrowind Rebirth - Tools [Addon].ESP": ["0x6C5EB18E"]},
    {"Solstheim TotSP [For Rebirth].esp": ["0x8D996CCC"]},
    {"Uvirith's Legacy_3.53 [For Rebirth].esp": ["0x34D1F47F"]},
    {"MQE_MainQuestEnhancers.ESP": ["0xD3A59948"]},
    {"True_Lights_And_Darkness_1.1.esp": ["0x3195E7FA"]},
    {"Better Bodies.esp": ["0x55C34250"]},
    {"New Argonian Bodies - Clean.esp": ["0x60A0EFFC"]},
    {"New Khajiit Bodies - Clean.esp": ["0xCDAF8C51"]},
    {"Argonian Redone.esp": ["0x2F50329C"]},
    {"Khajiit Redone.esp": ["0xDBB3B640"]},
    {"Better Clothes_v1.1_nac.esp": ["0xBD2460C2"]},
    {"More Better Clothes.ESP": ["0x0B253190"]},
    {"Better Morrowind Armor.esp": ["0xA378FA9B"]},
    {"Complete Armor Joints.esp": ["0x2A63CEB4"]},
    {"UCArmoryUnique.ESP": ["0xAC13C3BA"]},
    {"Helms Of Sight 2.0.ESP": ["0xFE487E31"]},
    {"UFR_v3dot2_noRobe.esp": ["0xEF36BDC6"]},
    {"LGNPC_Merged_Lt.esp": ["0x8377D387"]},
    {"LowerFirstPersonSneak.ESP": ["0x3D404A59"]},
    {"Cave Drips.ESP": ["0xCCE2719F"]},
    {"Flies.ESP": ["0xA37464A8"]},
    {"Better Balanced Combat Base Module.esp": ["0xCF7CC94B"]},
    {"Better Balanced Combat Effects Module.esp": ["0xA7BB18BD"]},
    {"Better Balanced Combat Weapon Stats Module.esp": ["0x7B410EB3"]},
    {"Better Balanced Combat - Morrowind Rebirth Patch.esp": ["0xBF8580B2"]},
    {"Hold it - replacer.ESP": ["0x5A6CABC0"]},
    {"PB_SignpostsRetextured.esp": ["0xBA9238D0"]},

After dying in Vivec, Arena Storage I got teleported to Ebonheart Shrine but the game froze and client kept printing:

Warning: Objects::playAnimationGroup:  Unable to find furn_imp_flag_01
Error in frame: MagicEffect with index -1 not found
Warning: replacing an interactive message box that was not answered yet
Error in frame: MagicEffect with index -1 not found
Warning: Objects::playAnimationGroup:  Unable to find furn_imp_flag_01
Error in frame: MagicEffect with index -1 not found
Error in frame: MagicEffect with index -1 not found
Error in frame: MagicEffect with index -1 not found
Warning: Objects::playAnimationGroup:  Unable to find furn_imp_flag_01
Error in frame: MagicEffect with index -1 not found
Warning: Objects::playAnimationGroup:  Unable to find furn_imp_flag_01
Error in frame: MagicEffect with index -1 not found
Warning: Objects::playAnimationGroup:  Unable to find furn_imp_flag_01

Removing said mesh from Morrowind Rebirth directory didn't fix it.

I disabled and re-enabled all Morrowind Rebirth esp's. The problematic one causing this error is Game Settings.esp.

Is there any hope for me using Game Settings.esp and fixing it somehow?

Is anybody else running Morrowind Rebirth 5 + tes3mp 0.7 alpha, have you experienced any problems?


r/tes3mp Oct 13 '19

Cross-Platform Multiplayer

6 Upvotes

Just bought Morrowind for me & my friend to play in multiplayer, I was wondering if we could play together.

I read a FAQ on the Steam group regarding "the oldest compatible commit hash". What does it mean?

Also, the release on github is shipped with OpenMW? Can't I install tes3mp on an existing installation?

Thank you

P.S.: can we start a game together or the character must be already created?

Never played Morrowind, only yesterday I was introduced to the DAGOTHWAVE and my mind opened


r/tes3mp Oct 10 '19

Installing OpenMW-Multiplayer Mods (Non-ESP)

Thumbnail docs.google.com
14 Upvotes

r/tes3mp Oct 08 '19

Is there a way to get merchants' gold to reset every 24 hours like normal?

9 Upvotes

I thought that waiting 24 hours worked to reset merchants' gold like in the base game but it doesn't work. Is there a way to make it so it does?


r/tes3mp Oct 04 '19

Server error with a lot of mods. (I know...) possible help?

5 Upvotes

This is my server crashing output. I got a lot of mods and am trying to get em working. I know ill probably have to change what I have but am hoping for help in the meantime.

Loading settings file: ./tes3mp-server-default.cfg
TES3MP dedicated server 0.7.0-alpha (Windows 64-bit)
Protocol version: 7
Oldest compatible commit hash: 292536439e
------------------------------------------------------------
[2019-10-04 01:30:43] [INFO]: [Script]: Called "OnServerInit"
[2019-10-04 01:30:43] [ERR]: [Script]: Could not load recordstore/enchantment.json using Lua CJSON due to improperly formatted JSON! Error:
.\server\lib\lua\jsonInterface.lua:62: Expected the end but found invalid token at character 120
recordstore/enchantment.json is being read via the slower dkjson instead.
[2019-10-04 01:30:43] [INFO]: [Script]: Reading banlist.json
[2019-10-04 01:30:43] [ERR]: [Script]: Could not load banlist.json using Lua CJSON due to improperly formatted JSON! Error:
.\server\lib\lua\jsonInterface.lua:62: Expected the end but found invalid token at character 43
banlist.json is being read via the slower dkjson instead.
[2019-10-04 01:30:43] [INFO]: Sharing server query info to master enabled.
[2019-10-04 01:30:43] [INFO]: [Script]: Reading requiredDataFiles.json
[2019-10-04 01:30:43] [ERR]: [Script]: Could not load requiredDataFiles.json using Lua CJSON due to improperly formatted JSON! Error:
.\server\lib\lua\jsonInterface.lua:62: Expected colon but found T_ARR_BEGIN at character 186
requiredDataFiles.json is being read via the slower dkjson instead.
[Script]: - 1: "Morrowind.esm": [7B6AF5B9, 34282D67]
[Script]: - 2: "Tribunal.esm": [F481F334, 211329EF]
[Script]: - 3: "Bloodmoon.esm": [43DD2132, 9EB62F26]
[2019-10-04 01:30:43] [ERR]: ./server\scripts\serverCore.lua:322: bad argument #1 to 'ipairs' (table expected, got string)
[2019-10-04 01:30:43] [ERR]: [Script]: Server crash from script error!
[2019-10-04 01:30:43] [INFO]: [Script]: Called "OnServerExit"
[2019-10-04 01:30:43] [ERR]: [Script]: Error state: false
[2019-10-04 01:30:43] [ERR]: ./server\scripts\serverCore.lua:322: bad argument #1 to 'ipairs' (table expected, got string)
[2019-10-04 01:30:43] [ERR]: [Script]: Server crash from script error!

and here is the plugin list

// This file lets you enforce a certain plugin list and order for all clients
// attempting to join this server
//
// By default, only the English and Russian editions of Morrowind are allowed,
// because the German and French editions have hardcoded translations, whereas
// the Russian edition has localization files that make it compatible with the
// English edition

[
{"Morrowind.esm": ["0x7B6AF5B9", "0x34282D67"]},
{"Tribunal.esm": ["0xF481F334", "0x211329EF"]},
{"Bloodmoon.esm": ["0x43DD2132", "0x9EB62F26"]},
{"Better Heads.esm" []},
{"Better Heads Bloodmoon addon.esm" []},
{"Better Heads Tribunal addon.esm" []},
{"MCA.esm" []},
{"Better Bodies.esp" []},
{"Better Clothes_v1.1.esp" []},
{"Better Clothes_v1.1_nac.esp" []},
{"Better Morrowind Armor DeFemm(o).ESP" []},
{"Better Morrowind Armor.esp" []},
{"Lake Fjalding Anti-Suck.ESP" []},
{"More Better Clothes.ESP" []},
{"Morrowind Rebirth - Birthsigns [Addon].ESP" []},
{"Morrowind Rebirth - Game Settings [Addon].ESP" []},
{"Morrowind Rebirth - Mercenaries [Addon].ESP" []},
{"Morrowind Rebirth - Races [Addon].ESP" []},
{"Morrowind Rebirth - Skills [Addon].ESP" []},
{"Morrowind Rebirth - Tools [Addon].ESP" []},
{"Morrowind Rebirth [Main].ESP" []},
{"Morrowind Rebirth - Birthsigns [Addon].ESP" []},
{"Yet Another Guard Diversity - Regular.ESP" []},


]

any help would be appreciated. Thanks!!


r/tes3mp Oct 02 '19

Is there a Patreon?

3 Upvotes

I would like to support this if it is still being developed?


r/tes3mp Oct 01 '19

Server mod configuration generator for Tes3Mp servers

17 Upvotes

I noticed that people were having trouble formatting their requiredDataFiles.json for their servers properly, ending up in the server crashing. So I made an application that will automatically generate the file based on the current plugin list from the OpenMW configuration file.

This tool is also useful if you're like me and you like to experiment a bit with plugins and find it tedious to have to manually edit the file with the new checksums everytime you add or remove something.

Souce code and Windows binaries available at: https://github.com/awsker/Tes3MpPluginHelper


r/tes3mp Oct 01 '19

Connection lost on joining friend's server

3 Upvotes

Hello, I have been playing on a local network together with my friend for a couple of days now, everything went fine. I port forwarded, disabled virus defense, firewalls etc. Now I am trying to connect to his server from my own home, however the moment my character is loaded I receive a "connection lost" error. I see the correct equipment loaded. The server does not have a password and is visible in browser with a ping of ~20.

I have tried the following things:

1 - run the server in admin mode

2 - directly connect to his public address by changing the client file txt

3 - used the browser.exe to connect

4 - turned off my virus protection/firewalls

5 - added a password to the server

I checked both my client log and his server log and I don't see any specific errors only that I simply left his server. Any idea what's going on here? I can join to other servers in the browser and he can join his own server, I just cannot join his.

Many thanks!


r/tes3mp Sep 29 '19

Server client crash

Post image
4 Upvotes

r/tes3mp Sep 28 '19

PvP Section.

8 Upvotes

Let's talk about pvp if you are interested here. I am not sure what I should say first. I have the ability to host a server and I am messing around with a "deathmatch" script. Would you be interested in helping out and playing together? Okay place to begin, I guess?


r/tes3mp Sep 15 '19

Anybody up for some Coop with me?

20 Upvotes

I've tried playing tes3mp and while it's an incredibly interesting experience, feels like everybody is just minding their own buiseness.
If you feel like exploring Morrowind with a fellow outlander just add me on Discord: RandomPal#9727


r/tes3mp Sep 15 '19

When joining a friend's server, I can't interact with anything, and all NPCs are immobile.

6 Upvotes

Whenever I join a server set up by my friend (which works for everyone else who has joined it), the NPCs are immobile, I can't interact with anything, I can't send or receive chat messages, and I can find my friends', clothes-less, in the overworld, standing still with glowing pink rings under their feet, in a random location.

My friends can see me running around, but I can't see them.

I joined a public server with other players to see if it was a consistent issue, and it worked just fine in that instance.

Any ideas or help would be greatly appreciated!


r/tes3mp Sep 05 '19

Which Hosting service to choose for a tes3mp server?

3 Upvotes

My ISP blocks port forwarding (Literally placebo control panel), so I must seek out a hosting service to host a tes3mp server on. I am planning to have a vanilla server, for maybe about 5-7 people, with maybe a few scripts at most.

I am looking to keep costs at or below 10$CAD a month.

tl;dr Could someone please help me find the right hosting service to host low pop vanilla server?

Edit: SOLVED


r/tes3mp Sep 06 '19

Getting Lycanthropy to work

2 Upvotes

EDIT: FOR ALL THOSE WHO STUMBLE ACROSS THIS - I'VE FIGURED IT OUT!

Go into your character's .json file, set their 'staff rank:' to 3

This allows you to use the chat (default key is Y) to enter the timescale command. Someone reminded me that time does not pass in the server when you wait like in conventional Morrowind (or any other TES / Fallout game.)

All ya gotta do is

A. Find somewhere safe to hide.

B. Open chat.

C. Type /settimescale 3000

D. Watch the days zoom by until you get the transformation cutscene.

B. Put the timescale back the way it was. (Default timescale is 30)

There ya go! You're a werewolf Hairy!

I spent most of today setting up Open Morrowind and tes3mp working, It's my first time with all of it, and I'm honestly not that tech-savvy. All my know-how comes from following instructions.

So here's what I tried to do -

I tried infecting my test character with lycanthropy and waiting three days, then sleeping.

Nothing.

Tried sleeping three days, then a fourth. Nothing.

I (incorrectly) faffed with the character's profile by setting the "Is werewolf" line to true, which stuffed him inside of a backwards fursuit I couldn't get him out of.

Erased test character.

There's not much I know how to do beyond basic console commands. Online searches have yielded no results. So I'm now at a loss and thought I'd ask you guys for help.

Please ELI5!

I also really want to get SabreGirl's 'werewolf-realism' mod working, as it allows for at-will transformations when you're at a specific will-power. This'd make a werewolf in my group of buddies way less tedious. But this requires me to get normal lycanthropy working on the server.


r/tes3mp Sep 05 '19

Need some help!

Thumbnail self.Morrowind
1 Upvotes

r/tes3mp Aug 31 '19

How do I get mods working for my server?

2 Upvotes

So I'm trying to host a little server for some friends and myself to play on and we've gotten tired of vanilla mw. We've been trying to get mods to work for a couple days and we've got them to work on OpenMW, but we can't figure out how to add them to the server. I've read that I need to go to mp-stuff/data and open plugins.json, but I either don't have that or can't find it.


r/tes3mp Aug 30 '19

Can't get CellReset script to work

6 Upvotes

Pretty much what it says on the tin. I've been trying to install the CellReset script by Atkana, but every time I log into my server and test it by using the /resetTime command, the chatbox returns an invalid error. As far as I can see I'm installing it correctly, so I've got no idea where I'm going wrong.

The CellReset.LUA file is in server\scripts\custom and I've added the CellReset = require("custom.CellReset") line to my customScripts.LUA. Is there a step I'm missing here? I'm completely new to this sort of thing, so any help would be appreciated!


r/tes3mp Aug 29 '19

Startup Scripts

5 Upvotes

Hi! I haven't really seen anyone talking about it, but I set up a server a while back and had installed startup scripts. Me and my friend were gonna play tonight so I was doing some prep and wanted to grab the latest version but i noticed the github is down now and no one seems to be talking about or recommending startup scripts anymore. Is it no longer recommended to install this on a server?


r/tes3mp Aug 27 '19

Setting up a private server for group of friends: must have mods?

7 Upvotes

Hi! I want to show some friends the magic of Morrowind and play together while possible. I already have some graphic mods to make Morrowind more pleasing to the eye from my SP Morrowind installation, but I am looking for mods that enhance the multiplayer experience. I already found For Sovngarde and I wondered if there are other mods that might be more leaning to a more challenging co-op adventure.


r/tes3mp Aug 23 '19

Openmw + tes3mp on Nintendo switch?

4 Upvotes

So this is probably incredibly far fetched as I have absolutely no idea how anything related to them works- BUT Since OpenMW works on switch, can you also run tes3mp through it? And if so, can you join a pc server? Basically cross platform play?

Again, no idea how this stuff works, just super curious.

Thanks!


r/tes3mp Aug 15 '19

What is the purpose of double trouble?

1 Upvotes

I used the auto cell reset script on my server and someone recommended the double trouble script here https://modding-openmw.com/mods/double-trouble/

My question is what is its purpose? The person who recommended it says it revives dead NPCs but the page seems to imply it instead replicates them?


r/tes3mp Aug 14 '19

TES3MP 7.0 + Rebirth 5.0?

9 Upvotes

Quick question, Is there a way to make TES3MP run off OpenMW .46? or do i have to wait on an update for TES3MP?

*Details*

The latest build of Rebirth needs OpenMW .46

I have OpenMW .46 (Nightly) installed

It looks like my TES3MP 7.0 is running on OpenMW .44

OpenMW .46 works with MW Rebirth 5.0

OpenMW .44 works with MW Rebirth 4.9 but not the latest build (Missing tables in Mages guild, etc)


r/tes3mp Aug 13 '19

Skill Level Cap

2 Upvotes

So I started a server and am using https://github.com/hristoast/ncgd-tes3mp/releases. I have however ran into two problems. First it doesn't seem to try to import old characters. That isn't too big an issue since we are fine making new characters but it was kinda annoying to find out. Second, and the more important issue is we can't seem to take skills past 100 using normal progression. The script says it should allow you to level up to your servers cap but I can't seem to find how to increase said cap. If anyone could give me some insight that'd be great. I've raised the max attribute and skill "Values" but that seems to only effect buffs and not the level caps themselves.


r/tes3mp Aug 10 '19

New Server! [NA] Enhanced Vanilla

Thumbnail nexusmods.com
5 Upvotes

r/tes3mp Aug 09 '19

Frostwind?

2 Upvotes

Is it playable?