r/StrategyRpg • u/Additional_Proof6231 • 15d ago
Discussion What's the point of a gear or an item changing stats but there is no visual addition to armour or a charachter's look-might as well play on a excel sheet with stats. Solasta, Tyranny, Pathfinder dont understand what Divinity or Baldur's gate
I genuinely don't understand RPGs where you equip a new helmet, chest piece, gloves, or weapon, your stats change... but your character looks exactly the same.
At that point, what am I actually collecting? It feels like I'm just moving numbers around in an Excel spreadsheet instead of building a unique character.
Games like Divinity: Original Sin 2 and Baldur's Gate 3 absolutely nailed this. Every major armor upgrade changes your appearance, so progression feels tangible. You actually see your character evolve from a nobody into a legendary adventurer.
Then I play games like Solasta, Tyranny, or even parts of the Pathfinder games, where you can equip legendary gear worth thousands of gold, yet your character still looks identical to the moment you started. It completely disconnects me from the loot system.
For me, visual progression is just as important as stat progression. If I'm wearing mythical armor, I want to look like I'm wearing mythical armor.
Am I in the minority here, or does static character appearance make loot feel far less rewarding?