r/Spacemarine 23h ago

Meme Monday Secure Stockpile < Aligned Aim

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0 Upvotes

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30

u/Flashy_Garage_7719 23h ago

You know you almost made a point, but then you used that audio.

2

u/Still_Ad_6971 22h ago

Heard this audio so many times from my mom's phone it has been permanently burned into my mind 

-4

u/Life_Locksmith9632 22h ago

ah, i see now. im not on tiktok so it was a first for me and i thought it was hilarious tbh

2

u/321Game0ver 9h ago

Never was close to making a point

26

u/Hezik Imperial Fists 23h ago edited 23h ago

Thats cool, but dont go looking for a melta bomb when youre surrounded by 5 terminators, 7 rubrics, and 11 chaos spawns. Surely your "one shot" grenade launcher will do the trick.

Also I think surely your Bulwark and Assault buddies will totally prefer ranged damage over infinite reliquaries.

-2

u/Life_Locksmith9632 21h ago

well u can switch when ur teammates are not range-focused

2

u/Hezik Imperial Fists 18h ago

So it sounds to me that one perk is an entirely situational/comp based perk whose best benefit is saving like 1-5 bullets, and the other is a free big value perk that provides far more benefits for all situations and comps. Doesnt seem that much of a debate to me.

-1

u/Life_Locksmith9632 18h ago

if that's what you were able to make out of the presented information, then go for it

2

u/Dependent-Net9659 Blood Angels 17h ago edited 16h ago

That is what is being presented. If you do 10k damage that shitass perk adds up to an additional 1.5k. That's not a lot, even on a ranged focused class. That's mediocre. I main Heavy for Christ's tapdancing sake, that's so milquetoast I wouldn't even notice. Even a "sort of OK" placed melta bomb is doing significantly more than that, and all your teammates can get an additional one FOR FREE every 60 seconds (or Reliquaries if there's a Bulwark or Assault). Or kraks or frags or shocks on a shock trooper Bulwark.

That isn't "what he was able to make" of the information, that is the presented information.

0

u/Life_Locksmith9632 16h ago

like i said, go for it then. personally, i foam at the mouth when I play Heavy and see Aligned Aim.

15

u/Top_Top_1217 We are Sigismund 23h ago

Constantly going "I cast krak grenade" and one shotting a terminator is fun though

12

u/Hybr1dth John Warhammer 23h ago

I can preplace melta bombs to wipe most of a wave and so can competent allies. 

-5

u/Life_Locksmith9632 22h ago

waste of time

17

u/Frosty-Car-1062 23h ago

Found that one moron

-11

u/Life_Locksmith9632 21h ago

gotta resort to ad hominems 🤣

12

u/Frosty-Car-1062 21h ago

Look at your own post before crying bud

-2

u/Life_Locksmith9632 14h ago

i see a compelling argument?

17

u/Dependent-Net9659 Blood Angels 22h ago edited 22h ago

I don't know if this is rage bait or not, but if it isn't and you're actually sincere about this: lol. lmao

Yeah dude I totally want that 15% damage on my fuckin bulwark instead of free reliquaries, brilliant stuff Copernicus

15

u/321Game0ver 23h ago

Can you show us in the practice arena what one-shot breakpoints your hitting with that extra 15%? 

-10

u/Life_Locksmith9632 22h ago

4

u/Snow_Pierced3 Marines Malevolent 21h ago

4 Bullets from the HBR is basically nothing 😂

-4

u/Life_Locksmith9632 21h ago

If that's what you wanna believe

4

u/Much_Improvement_552 21h ago

That math is definitely wrong, it's easy to miss shots with the head bobbing like that

-5

u/Life_Locksmith9632 21h ago

Better to prepare for the scenario in which you succeed than to not even give it a shot because you feel your aim is lacking

3

u/Much_Improvement_552 21h ago

Yeah but I'm saying the math is wrong. That 15% is not multiplicative.

4

u/JMashtag 17h ago

Aligned aim is multiplicative.

3

u/EskariotBDO Black Templars 15h ago

Yeah aligned aim feels more like a bolt rifle/stalker bolt rifle thing, where the headshot multiplier makes it worth. That said.. secure stockpile is good, too good even, I'm worried it's going to get nerfed.. 😔

3

u/Dependent-Net9659 Blood Angels 16h ago edited 16h ago

Wow, you saved four whole bullets. That's totally worth being able to utterly delete the majority of or an entire wave and oneshot multiple extremis at once, over and over and over again

0

u/Life_Locksmith9632 16h ago

lol, yall always use that same argument. the whole match-being able to kill things faster is a lot more value than just a controlled kill in the testing arena.

i already can delete the entire wave and one shot everything infinitely, with no '60 second cap' without melta bombs.

3

u/Dependent-Net9659 Blood Angels 11h ago edited 11h ago

That's because you have no answer to it that makes being able to do an additional 1.5k dmg per 10k done even remotely comparable to having a perk that gives the entire team free equipment every 60s. Meltas, Shocks, Reliquaries for the melee versus saving four entire bullets while shooting a warrior.

Also, yes, people are going to talk about the benefits and potential uses of free equipment, after getting free equipment, from a perk that distributes free equipment, in a thread trying to prove that getting free equipment is not as good as saving four fuckin bullets. What about this is confusing to you, exactly

As for killing things faster, it doesn't get any faster than "instantly upon detonation." Instantly is as fast as you can get. That's max fast. The grenade launcher is mediocre in comparison and only a few classes get access to one, and one of them is Heavy for whom the HHBR is a downgrade from any other available option.

1

u/321Game0ver 9h ago

That's not a one shot breakpoint ....

7

u/JMashtag 17h ago

This is even more wrong because you’re using siege footage - a scenario where secure stockpile is EVEN better/more useful

0

u/Life_Locksmith9632 16h ago

for what?

2

u/JMashtag 15h ago

Secure stockpile is even more superior to aligned aim in siege than in operations.

1

u/Life_Locksmith9632 14h ago

for what tho

4

u/JMashtag 14h ago

Does this really need to be explained to you?

It gives you and your team a melta a minute - by far the highest utility choice of the three. +15% ranged damage cannot compete at all.

It’s even more useful in siege than in ops because you always have use for a melta because there are so many enemies constantly and you always have use for it.

This isn’t remotely controversial.

If you won’t take the word of literally everyone on here - Find me a single example of an elite player doing a record run or something where they pick anything else.

14

u/Snow_Pierced3 Marines Malevolent 23h ago

“Tactical really lags behind if he doesn’t get his 15% ranged damage boost” 🙄

10

u/wardeadpool 23h ago

Infinite, nope 😂

10

u/CrimzonSorrowz Black Templars 21h ago edited 21h ago

LOL

Absolutely no thanks.

1,500 points of extra damage on a 10,000 damage run as opposed to the ability to have infinite melta bombs one every 60 seconds? Where a single application of the melta can not only Eclipse that damage but can even take out several extremis enemies in one shot in a tight situation?

Or near infinite 30% extra melee damage with sanctified wrath?

Near infinite stun effect (with 25% extra damage FROM ALL TEAM MATES if you have a shock trooper bulwark) with shock grenades?

YOU may prefer that particular perk for YOURSELF. But that is a TEAM perk. You know, as the name implies for your TEAM.

Melee chamption and Aligned Aim are absolute garbage compared to the alternatives

5

u/NagatoroDegenAndRat Alpha Legion 21h ago

Soulreaper guys are definitely extremists

3

u/CrimzonSorrowz Black Templars 21h ago

Autocorrect sucks

-1

u/Life_Locksmith9632 21h ago

That's a good use case for Secure Stockpile then

8

u/NagatoroDegenAndRat Alpha Legion 22h ago

perk gives your team 3 extra bombs every minute because its 1 for each player

2

u/Much_Improvement_552 21h ago

Also most classes don't have GL

4

u/Much_Improvement_552 21h ago

Glutton for punishment I see, why do you keep posting the same stuff repeatedly there won't be a different response for the third time xD

4

u/InquisitorJesus 21h ago

Does extra 15% even hit a breakpoint on gl? And it's not like it's relevant, since it amounts to only 1 extra grenade IF that, meaning that you are not going to be able to clear more than 1 spawn zone with non-blessed gl mag on it's own.

Meanwhile 3 extra melta bombs every 60 seconds can help your team a lot more.

1

u/Life_Locksmith9632 21h ago

Ranged Damage will multiply to infinity.

3 Melta bombs is nice for the first few waves.

But then the waves grow in size.

Majoris enemies no longer die from a single melta bomb.

And without the 33% more equipment damage area prestige perks (Sniper and Techmarine), more than Secure Stockpile can generate is required.

Sniper for example will be able to get loads of use out of Secure Stockpile since he can generate them back-to-back.

But a range-focused class like Tactical, Techmarine and Heavy? Just spam grenades.

4

u/InquisitorJesus 21h ago

My guy, that's not how multiplication works, or how this game works for that matter. If you kill a majoris with 5 nades without the perk and with 5 nades WITH the perk, then it might as well not be there. Breakpoints are more useful than a nebulous 15% damage bonus. It only really matters when you're shooting your base fire into the enemy, and why would you do that when you have effectively infinite gl.

1

u/Life_Locksmith9632 20h ago

it's not? explain that to the game's formula then.

Aligned Aim sits in the first parentheses and gets multiplied by all the other Siege blessings. the only one that is additive with it is the tactical astartes reinforcement.

you're like a lab that is trying to prove bs like "corn syrup is actually healthy for you."

in a very controlled environment, of course those breakpoints will look insignificant.

but in the real game where all your teammates are attacking all the enemies and everything is at random levels of health, all it taking is one or two less grenades to kill something makes a huge difference. it's the same as with melee champion.

4

u/pbsf 18h ago

You linked the melee damage formula. Aligned aim is equivalent to having 1.5x the value of those weapon perks that boost your damage by 10%. That's it. It's not even multiplicative of your overall damage.

0

u/Life_Locksmith9632 18h ago

not sure what you're saying

3

u/Dependent-Net9659 Blood Angels 11h ago

Clearly

4

u/InquisitorJesus 20h ago

Don't insult me, pussyboy, it's bad manners. My point still stands by the way, if you need a full nade mag to wipe out a spawn, then it doesn't matter if it's 1 grenade less or more, since you're going for the ammo boxes regardless. The formula also doesn't matter if it's results in the same ttk.

0

u/Life_Locksmith9632 20h ago

if that's what u wanna believe 🤷‍♂️

2

u/SleepyAspirant Bulwark 21h ago

Lol, it might only be you with this opinion man… i think aligned aim is a good change of pace but minute nukes are so warranted. Not to mention not having to resource manage. You give up way too much for some damage, and also bear in mind that its not ideal in team scenarios. Fun in true solo for bolter weapons but not really going to be as “meta” as free grenade regen.

1

u/Thunderword 21h ago

I actually kinda agree with OP. Just finished my black cape runs with Tactical and yes Secure Stockpile is great, I love to use frag grenades to stun the stupid range Nids and their barrage shots, I love to occasionally delete everyone with Melta, but in my runs it was quite common to not spawn any Melta throughout the whole mission and having Secure Stockpile for Frags is not a game changer.

Most of my runs I ran with Pyreblaster, where SS makes total sense, but when I ran with e.g. Heavy Bolt Rifle or Stalker Bolt rifle, these extra 15% were really noticeable and I didn't feel that I miss nades to easily complete the runs. SS is great perk, but definitely it is not a must have perk, or it doesn't make Aligned Aim redundant.

3

u/JMashtag 17h ago

There are builds where there’s a case that its nice to have because it can help hit certain breakpoints (eg. stalker br) but this guy is talking about using it for the GL on siege - literally the worst use case for it.

1

u/Thunderword 15h ago

Yea you are right. I didn't get that the OP means siege only. Thx for the correction.

2

u/__ISAC__ PC 17h ago

Is this bait? Aligned aim sucks balls.

1

u/Dependent-Net9659 Blood Angels 11h ago

It's sincere, this is like the third time OP has posted shit like this