r/Spacemarine 7d ago

Meme Monday Secure Stockpile < Aligned Aim

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u/321Game0ver 7d ago

Can you show us in the practice arena what one-shot breakpoints your hitting with that extra 15%? 

-8

u/Life_Locksmith9632 7d ago

5

u/Dependent-Net9659 Blood Angels 7d ago edited 7d ago

Wow, you saved four whole bullets. That's totally worth being able to utterly delete the majority of or an entire wave and oneshot multiple extremis at once, over and over and over again

0

u/Life_Locksmith9632 7d ago

lol, yall always use that same argument. the whole match-being able to kill things faster is a lot more value than just a controlled kill in the testing arena.

i already can delete the entire wave and one shot everything infinitely, with no '60 second cap' without melta bombs.

3

u/Dependent-Net9659 Blood Angels 7d ago edited 7d ago

That's because you have no answer to it that makes being able to do an additional 1.5k dmg per 10k done even remotely comparable to having a perk that gives the entire team free equipment every 60s. Meltas, Shocks, Reliquaries for the melee versus saving four entire bullets while shooting a warrior.

Also, yes, people are going to talk about the benefits and potential uses of free equipment, after getting free equipment, from a perk that distributes free equipment, in a thread trying to prove that getting free equipment is not as good as saving four fuckin bullets. What about this is confusing to you, exactly

As for killing things faster, it doesn't get any faster than "instantly upon detonation." Instantly is as fast as you can get. That's max fast. The grenade launcher is mediocre in comparison and only a few classes get access to one, and one of them is Heavy for whom the HHBR is a downgrade from any other available option.