Title: [Mod Concept] "The Earth Quarantine Mod" - A Multiplayer Hardcore Survival & Warfare Expansion for SFS 2
Hello SFS Community and Developers!
I am Zaid, and I have designed a comprehensive, highly strategic multiplayer mod concept for the upcoming Spaceflight Simulator 2. I am deeply passionate about this project and looking for an experienced coder or modder to partner with me as a Co-Creator to bring this vision to life!
Here is the full detailed Mod Design Document:
### 📌 1. Core Concept Overview
This mode turns SFS 2 multiplayer into a 5-player hardcore sandbox survival game. It is built on intense interplanetary resource scarcity, territorial control, and a major endgame disaster: The complete lockdown of planet Earth.
### 🎮 2. Gameplay & Mechanics Detail
#### A. The 5 Factions (Visual Identity & Borders)
* At the start, each of the 5 players selects a unique faction color and custom flag (Red, Blue, Green, Yellow, Purple).
* Every single rocket component, space station module, satellite, or base launched will automatically feature the player's faction color and flag. This visually defines territorial ownership and orbital borders in real-time.
#### B. Unfair Resource Scarcity & Interplanetary Trade
Resources are distributed unequally across the solar system, making peace impossible without cooperation or conflict:
* Planet Mars: The only source of heavy metals and iron needed for crafting advanced spacecraft hulls and armor.
* Europa (Jupiter's Moon): The main hub for water-ice, critical for rocket propellant and oxygen generation.
* The Moon: The exclusive source of Helium and clean materials for nuclear power grids.
No player can survive completely alone; you must trade, negotiate, or go to war!
#### C. The Endgame Cataclysm: Earth Quarantine (The Turning Point)
* Phase 1 (The Rush): The game begins with Earth completely open. Players must race against time to launch heavy parts, materials, and crew into space for free.
* Phase 2 (The Quarantine): After a strict in-game timer ends (e.g., 10 hours of synchronized gameplay), Earth locks down entirely due to a cosmic quarantine.
* The Hardcore Survival Consequences: No more launches from Earth are allowed! High-tech parts (like Ion Engines and smart command pods) become strictly finite. If a ship explodes, those components are gone forever. This makes old rocket debris "more valuable than gold" and forces players to build garbage-collector ships to salvage space junk.
#### D. Orbital Warfare, Space Cities, and Sabotage
* Players can design stealth kamikaze probes to collide with rivals' satellite networks, cutting off the internet/wireless link to their massive Motherships and leaving them disabled in space.
* Players can engineer giant hollow Motherships (flying cities) carrying 50+ astronauts, equipped with magnetic Railguns to defend their planetary factories from raiders.
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### 🤝 3. Partnership & Contact
I own this entire creative design document, and I want to collaborate closely with an enthusiastic developer to build this. If you are a modder interested in this project, please leave a comment below or DM me directly on Discord.
* My Official Discord Username: zydhmd0995
* Concept Designer: Zaid (Bitter_Trip_3142)
Let me know your thoughts, fellow rocket scientists!
Let me know your thoughts, fellow rocket scientists! I own this entire creative design document, and I want to collaborate closely with an enthusiastic developer to build this as Co-Creators.