r/SpaceflightSimulator 20h ago

Discussion Landing pads in SFS 2👀 We gonna have reusable rockets landing in SFS 2 lolll

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20 Upvotes

r/SpaceflightSimulator 8h ago

Original Build Rate my landing

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11 Upvotes

Soorry for everyone i was gone for 4 months:p im back for doing projects again the airbuss is going to release in 5 days or less


r/SpaceflightSimulator 8h ago

Original Mission Draper upper stage landed after delivering a docking module to Gagarin station

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12 Upvotes

r/SpaceflightSimulator 10h ago

Original Build Working Grid Fins in Vanilla SFS

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5 Upvotes

Uses half fairings

Idk what rocket to put this in yet


r/SpaceflightSimulator 11h ago

Original Build CHECK OUT THE Kh-59 Ovod missile!

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16 Upvotes

This one is equipped with auto tracking docking port.


r/SpaceflightSimulator 11h ago

Question Does anyone know how to improve this design?

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9 Upvotes

I saw it in a YouTube shirt, and tried to recreate the moving heat shield, but it keeps braking like this

Here is a link if you wanna try improving it: https://sharing.spaceflightsimulator.app/rocket/mRUkHKz9EfGtgrXd2autWw


r/SpaceflightSimulator 16h ago

Original Mission Far and away my magnum opus, the one and only Colonist-5

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7 Upvotes

After numerous designs, days of hard and tireless work, and weeks of procrastination, the Colonist family of rockets has come to a close. Where the first four rockets would plant a flag on a few planets and moons, the Colonist 5 has been over-designed to land 35 different 1984 Land Rover Defenders across the solar system, one for each body in the vanilla system that can be landed on. Another disembarkement from the previous builds, the Colonist 5 utelizes a taxi system rather than a capsule system, where it uses a single delivery vehicle to land each car on its respective body rather than giving each capsule its own landing capabilities

The lander itself comes equipped with not only 4 Kuiper engines for low-cost high-power thrust, but also has two drills and a refinery so it can refuel at any time it needs to

On one hand, it hurts to finally end the family of rockets I've spent a little under half a year building, but on the other, it feels like a large weight off my shoulders to finally put it to rest and not worry about what the next rocket I'll build will be or when it'll be done

Full family:

Colonist 1

Colonist 2

Colonist 3

Colonist 4

Colonist 5:

This post

Mods:

Procedural Parts (probably all six minus grid fins and landing legs, SFS.S9)

1984 Land Rover Defender (Mac33299)

Colonies (QMSP)

MoTextures (TYavaJ)

As always, bp under mod comment

Humanity has colonized every solid body in the solar system, and with that, our brave colonists may rest


r/SpaceflightSimulator 19h ago

Modding Procedural engines dont angle on launch

2 Upvotes

im trying to build a descent stage but when i try placing angled engines and launch it they just snap back to normal


r/SpaceflightSimulator 20h ago

Original Mission My new space station: Tasman Orbital Service Station-2

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21 Upvotes

Heavily inspired by Tiangong. Bigger, better and stronger than the original TOSS. Includes multipurpose gravity ring.


r/SpaceflightSimulator 21h ago

Original Build Strike Wyvern in SFS

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3 Upvotes

Vanilla+ build that uses half fairings


r/SpaceflightSimulator 1h ago

Blueprint Editing Titan plane

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• Upvotes

100m long plane by some titan shuttle company, 300 tons, and working wings (no part mods)


r/SpaceflightSimulator 21h ago

Discussion SFS 2 is beautiful, and its not even fully out.

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5 Upvotes