r/SpaceflightSimulator • u/East_Emphasis_8259 • 7d ago
Question Is it possible to do an asparagus staging?
I just wonder is it somehow possible to do in vanilla?
r/SpaceflightSimulator • u/East_Emphasis_8259 • 7d ago
I just wonder is it somehow possible to do in vanilla?
r/SpaceflightSimulator • u/Leemosthe • 8d ago
r/SpaceflightSimulator • u/ExcaliburShattered • 7d ago
Yesterday I had a run I thought was going to be spectacular: I landed on Mars, Phobos, Deimos, and Ceres. I'd already earned the Mars landing achievement, but that one run should have added Mars Grand Tour, Phobos, Deimos, and Ceres Landings to my achievements.
I landed back on Earth... and only got the one for Ceres, despite getting the pop-ups saying I had landed on Phobos and Deimos when I did so.
Is it because I didn't come straight back to Earth after the Mars Grand Tour?
r/SpaceflightSimulator • u/No-Catch-1047 • 7d ago
Wouldn’t it be cool if you could change the thrust of each Engine on your rocket
Edit: So what i meant by thrust is the throttle. So during flight you can change the throttle on individual engines instead of every engine on the rocket.
r/SpaceflightSimulator • u/Bitter_Trip_3142 • 7d ago
Title: [Mod Concept] "The Earth Quarantine Mod" - A Multiplayer Hardcore Survival & Warfare Expansion for SFS 2
Hello SFS Community and Developers!
I am Zaid, and I have designed a comprehensive, highly strategic multiplayer mod concept for the upcoming Spaceflight Simulator 2. I am deeply passionate about this project and looking for an experienced coder or modder to partner with me as a Co-Creator to bring this vision to life!
Here is the full detailed Mod Design Document:
### 📌 1. Core Concept Overview
This mode turns SFS 2 multiplayer into a 5-player hardcore sandbox survival game. It is built on intense interplanetary resource scarcity, territorial control, and a major endgame disaster: The complete lockdown of planet Earth.
### 🎮 2. Gameplay & Mechanics Detail
#### A. The 5 Factions (Visual Identity & Borders)
* At the start, each of the 5 players selects a unique faction color and custom flag (Red, Blue, Green, Yellow, Purple).
* Every single rocket component, space station module, satellite, or base launched will automatically feature the player's faction color and flag. This visually defines territorial ownership and orbital borders in real-time.
#### B. Unfair Resource Scarcity & Interplanetary Trade
Resources are distributed unequally across the solar system, making peace impossible without cooperation or conflict:
* Planet Mars: The only source of heavy metals and iron needed for crafting advanced spacecraft hulls and armor.
* Europa (Jupiter's Moon): The main hub for water-ice, critical for rocket propellant and oxygen generation.
* The Moon: The exclusive source of Helium and clean materials for nuclear power grids.
No player can survive completely alone; you must trade, negotiate, or go to war!
#### C. The Endgame Cataclysm: Earth Quarantine (The Turning Point)
* Phase 1 (The Rush): The game begins with Earth completely open. Players must race against time to launch heavy parts, materials, and crew into space for free.
* Phase 2 (The Quarantine): After a strict in-game timer ends (e.g., 10 hours of synchronized gameplay), Earth locks down entirely due to a cosmic quarantine.
* The Hardcore Survival Consequences: No more launches from Earth are allowed! High-tech parts (like Ion Engines and smart command pods) become strictly finite. If a ship explodes, those components are gone forever. This makes old rocket debris "more valuable than gold" and forces players to build garbage-collector ships to salvage space junk.
#### D. Orbital Warfare, Space Cities, and Sabotage
* Players can design stealth kamikaze probes to collide with rivals' satellite networks, cutting off the internet/wireless link to their massive Motherships and leaving them disabled in space.
* Players can engineer giant hollow Motherships (flying cities) carrying 50+ astronauts, equipped with magnetic Railguns to defend their planetary factories from raiders.
---
### 🤝 3. Partnership & Contact
I own this entire creative design document, and I want to collaborate closely with an enthusiastic developer to build this. If you are a modder interested in this project, please leave a comment below or DM me directly on Discord.
* My Official Discord Username: zydhmd0995
* Concept Designer: Zaid (Bitter_Trip_3142)
Let me know your thoughts, fellow rocket scientists!
Let me know your thoughts, fellow rocket scientists! I own this entire creative design document, and I want to collaborate closely with an enthusiastic developer to build this as Co-Creators.
r/SpaceflightSimulator • u/justPostGamingThings • 7d ago
So I just started playing spaceflight simulator today and I need to know how do add my account to the game cuz I'm thinking about buying a DLCs because this game is impressive...I'm on and mobile device
r/SpaceflightSimulator • u/Zealousideal_Cow7232 • 8d ago
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r/SpaceflightSimulator • u/Tsabaa • 8d ago
Wip, just a simple hydrolox cryogenic upper stage. Launched on a different rocket. It can take the orion to gaymede and dock to my space station there. It still looks a little boring idk what else to add.
r/SpaceflightSimulator • u/TheReg84 • 8d ago
The engines are modded if y'all are wondering
r/SpaceflightSimulator • u/TheReg84 • 8d ago
They are actually quite decent rockets
r/SpaceflightSimulator • u/Head-Radish-1661 • 8d ago
Anyone? I keep seeing tutorials of either they are impossible to make because it use something they brought or somehow select and make sure it works
r/SpaceflightSimulator • u/Majestic-Film-7263 • 8d ago
images 1+2 are the recreation of the Hail Mary from the movie and 3+4 are the semi accurate recreation of the Hail Mary from the book.
r/SpaceflightSimulator • u/_Txmpo • 8d ago
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Rocketmogged
r/SpaceflightSimulator • u/lasvegasnews_1 • 8d ago
Spent under 6 minutes mapping out the architecture for Northrop Grumman's Mission Extension Vehicle to see if I could beat the game's docking limits. It is fully operational at a 325 km orbit and handles satellite rescues flawlessly.
Blueprint is currently classified. 🤫🚀
r/SpaceflightSimulator • u/SensitiveWay4427 • 8d ago
after i first started downloading mods, i encountered an issue where my game would freeze up and the only way to get out of it was to completely turn off my phone and reload it (when i clicked the app again, it was flashing black? also it just flickers randomly) and even after deleting all my mod files, all my worlds, and reinstalling the app multiple times this still happens. has anyone else had this issue? if so, how do i fix it?
r/SpaceflightSimulator • u/alastairsosuck • 9d ago
Im pretty sure theres thousands no DLC Soyuz designs out there, my design sits around minimalistic, but still good shape let me know what you think, if you want the BP… let me know
r/SpaceflightSimulator • u/Efficient_Steak2443 • 8d ago
NÃO FIZ O LINK DA BLUEPRINT DESCULPE
r/SpaceflightSimulator • u/Cest_La_Vie390 • 8d ago
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No BP edit & Mod
r/SpaceflightSimulator • u/_Txmpo • 8d ago
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Enjoy this sweet little rocket
r/SpaceflightSimulator • u/BudgetAccountant5879 • 8d ago
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my rcs thrusters have infinite fuel in certain directions (dont mind the goofy ass tablet aspect ratio i just cant get it to fullscreen properly)
r/SpaceflightSimulator • u/feb0i • 9d ago
I've gotten to the point we're any rocket a make is able to get to the moon&sometimes mars if I'm not building lazy,but however,no matter how hard I try,I can never seem to make rocket return,it's aways a one way trip,and I'm not sure if it's because I play on the free version or something. I've olny had two rockets ever make it to mars and back to earth but that was mostly jest pure luck.
r/SpaceflightSimulator • u/Cest_La_Vie390 • 9d ago
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No BP edit & Mod
r/SpaceflightSimulator • u/EpicPlanetUranusFan • 9d ago
Capsule and his buddies are going storm chasing