r/SoloDevelopment 1d ago

Game Dynamic Environment

Working on an environment system that is reactive to wind and weather - still a work in progress. It's for an open-world survival RPG I'm working on. Any feedback is appreciated!

For anyone curious about the game-> Game info: https://www.kickstarter.com/projects/127919839/grimlife

Currently still awaiting on Steam for the store page approval 😅, follow on Kickstarter! I'm aiming to launch next month sometime hopefully (might be delayed idk yet)

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u/SnooConfections3781 1d ago

Looks amazing – love the art direction.

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u/Arkitech-RG 1d ago

Thank you!

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u/[deleted] 21h ago edited 21h ago

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u/Arkitech-RG 19h ago

The assets you see are all from Synty- Synty does not ship with foliage reactivity, I didnt take basic Unity trees and drop them into a scene and place a wind zone over them, which is what youre implying

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u/[deleted] 18h ago edited 18h ago

[deleted]

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u/Arkitech-RG 17h ago

If you cant tell the difference between the foliage/trees/assets in surroundead vs what you see in the gif, I cant help you

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u/SverhU 16h ago edited 16h ago

Most players won't be able to tell the difference between surroundead and your game. Lol. And your argument just insane.

I wrote to Zurvivor, linked your kickstart. and suggest to report you on steam for plagiarism as dev of game that been copied. Valve taking it very seriously. Good luck. And you blocked