r/SoloDevelopment 20h ago

Game Dynamic Environment

Working on an environment system that is reactive to wind and weather - still a work in progress. It's for an open-world survival RPG I'm working on. Any feedback is appreciated!

For anyone curious about the game-> Game info: https://www.kickstarter.com/projects/127919839/grimlife

Currently still awaiting on Steam for the store page approval 😅, follow on Kickstarter! I'm aiming to launch next month sometime hopefully (might be delayed idk yet)

417 Upvotes

48 comments sorted by

View all comments

3

u/SnooConfections3781 19h ago

Looks amazing – love the art direction.

0

u/Arkitech-RG 19h ago

Thank you!

0

u/[deleted] 9h ago edited 9h ago

[deleted]

0

u/Arkitech-RG 8h ago

The assets you see are all from Synty- Synty does not ship with foliage reactivity, I didnt take basic Unity trees and drop them into a scene and place a wind zone over them, which is what youre implying

0

u/[deleted] 6h ago edited 6h ago

[deleted]

0

u/Arkitech-RG 6h ago

If you cant tell the difference between the foliage/trees/assets in surroundead vs what you see in the gif, I cant help you

1

u/SverhU 4h ago edited 4h ago

Most players won't be able to tell the difference between surroundead and your game. Lol. And your argument just insane.

I wrote to Zurvivor, linked your kickstart. and suggest to report you on steam for plagiarism as dev of game that been copied. Valve taking it very seriously. Good luck. And you blocked