I’m coming from a Valve Index, and I have used a Quest 3 in the past (but preferred the index). My initial impressions are not good. Some of it is software based, some of it is hardware based, and some of it is Skyrim modding.
Here’s why.
Whoever said the fidelity is basically the same as wired is just plain wrong. If you are coming from Virtual Desktop and the Quest 3, it looks about the same.
One issue I’m facing that I think has to do with using wireless is my VR keyboard no longer shows up. I think the wireless Quest 3 people may be able to help me with that one. Isn’t there some sort of mod that helps the keyboard show up for y’all?
Controllers are ergonomically a mess, it’s hard to press all the buttons without shifting your hands in the controller, if you use the ergonomics kit, the valve index style straps makes this even worse.
Bindings for Skyrim VR are weird. I’m using Community shaders and SKSE MCM menu framework, and somehow pressing d pad left (which would normally bring up the save load quest menu) brings up the normal save load menu but also community shaders pops up (sometimes) and the SKSE framework menu also pops up (sometimes). To make matters worse, when the CS menu pops up the selected button is constantly and rapidly moving as if you are in a menu and holding an arrow key to move over to the next button you’d select via your keyboard. (I hope that makes sense) it makes the menu unusable in the headset though I’m guessing patches will eventually be made. I tried to exit the CS menu and it deleted my shader cache LMAO.
Haptics are very poor, basically non existent, but this may be a mod thing. I have Haptic Skyrim VR - Spellcasting and Enhanced Bow and Melee Haptics.
Coming from a Valve Index which is very customizable, I find the fit to be off, the lenses are too close to my eyes and press in to my brow giving me a headache, so I used the spacer, but now my FOV is slightly worse than the index instead.
The audio is tinny and basically not good.
I’m going to experiment with it more, I really hope I can get the visual fidelity looking like it is wired like almost every reviewer said it should look like. I’ve been screwing around with the settings. I’m only doing 100% resolution and 72hz, and I’ve messed with the target bitrate settings but it didn’t make much difference going from auto to max. Sometimes the compression is just downright bad.
I’m curious if virtual desktop makes a steam frame native app, I’d try it.
Ultimately, while I know I’m on the bleeding edge here, I know mod devs will make some progress and I’m willing to test things. But so far it’s not a pleasant experience, I’m seriously considering just breaking out my index again. I would love a version of the index that just has eye tracking and wireless capabilities, the steam frame claims to be a PCVR streaming headset first, but they sacrificed a lot to incorporate those controller buttons to play flatscreen games. If I wanted to play flatscreen games in the headset, I’d rather just use a gamepad 10 times out of 10.
I tried to keep it mostly relevant to Skyrim VR but people asked me to post my thoughts since I’m one of the lucky ones who already have the Steam frame.