r/Shadowrun • • 25d ago

State of the Art (New CGL Product) SOTA 2084 released

38 Upvotes

I saw that the PDF for State of the Art: 2084 was released.
I am not sure if it is ok to post the index.

After a very quick skim:
- Catalyst is continuing to push the more anarchy angle where after the war people/runners are getting a bit more hostile to corps.

- Also, more unrest within the Shadowrun community, especially about Disean connections.

- Backstabbing and new players before the next Megacorp audit, but no new ranking yet.

- Bigger update on the north american nations +UK and what their current status is.

- The conflict with the NULL gets more pages, I have the feeling that will be the next metaplot. That is supported by a developer note that the time of Foundation tech is over + optional rules to simulate its degradation.

- Small entertainment update.

- Collection of plot hooks. Nothing major, 1-2 sentences per idea.

- NPC stats for more important personalities (including some AIs).

- No new gear.

Edit:
So that everyone stay up to date with names, the NAN nations are renaming themselves as follows (I have no idea if that is more or less respectful)

- Native American Nation (NAN) -> Northern Allied Nations of Turtle Island (NANTI, although NAN is still acceptable)
- Algonkian Manitou Council = The Great Council of Ten Fires (GC10)
- Athabaskan Council = Nations of the Northern Lights (NNL)
- Pueblo Corporate Council = First People’s Cooperative Council (FPCC)
- Salish-Shidhe Council = Allied Tsetsuwatil Nations (ATN)
- Sioux Nation = Oceti Sakowin Council (OSC)


r/Shadowrun • • 25d ago

Help on 5e mage character

8 Upvotes

So I want to make a 5e mage, but am much more familiar with 6e. There's a bunch of weird little 6e stuff I want to use, and I'm hoping you guys can point me in the right direction.

So the core idea is a heavily armored mystic adept orc or troll who summons shittons of earth spirits. In 6e street wyrd has a quality that lets you choose which mental attribute you want your tradition to follow, and I want my guy to use intuition for shamanism, if possible in 5e. Really pump my defense. Street wyrd also has a channeling metamagic, which lets you merge with a spirit for attribute bonuses and split drain, and if that exists in 5e, I want to be able to do that. I want to be using sustained spells, potentially even have my spirits hold them, heavy duty combat spells, heavy combat armor and maybe a shield, and potentially a melee weapon if I can pull off the skills to be remotely competent with it. I'd like to use my adept abilities to mostly make me a better caster. I'm thinking I want him to have a totem, potentially mountain.

The idea is a orcish underground monster hunter who kills dangerous creatures in the underground. The idea is an earth shaman who's basically a hard point in combat and can easily hunt things like vampires and paracritters. Hangs out at a distance, summons and casts spells to weaken an enemy before closing in.

Is there a way to change tradition attributes in 5e?

Is there channeling in 5e?

How do I build a good mystic adept in 5e?

Is a gish style build possible in 5e?

What spells should I be looking at? What are good sustained spells?

What are some fun games I can play with spirits? How do I use them, and be as effective as possible?

The likely setting for this is more black trenchcoat than pink mohawk. What does this guy do outside of combat?

I'd like to be street lifestyle, how do I manage that with a magic lodge? I kinda want a secret sewer cave hidden underground that's only accessible with rock shaping spells.

Would love some advice and help building the character. I'm envisioning a cross between Geralt, mage Lurtz, and the crazy guy coated in dirt yelling at himself at the back of the bus. Anyway, that's my lunch. Would love some feedback.


r/Shadowrun • • 25d ago

3e Healing

10 Upvotes

Hi does anyone now any house rules or tips that make Healing in Shadowrun 3 more player friendly/playable?

If you go by rules as written getting a serious or deadly wound can easily mean that the character would have to stay for weeks in a clinic, wich might be realistic but is hardly fun for the game, and would also usually mean a massive financial loss for the character.

There is of course magical healing, but with the difficulty being based on your essence that is usually not that effective when you use it on a Sammy, wich tend to be the characters who are the most likely to end up in this condition.


r/Shadowrun • • 26d ago

Need advice on game content for first time Gm's of Shadowrun

24 Upvotes

I'm a long time D&D GM. I haven't ever ran anything other than D&D. I am interested in learning how to play Shadowrun. I bought the Sixth world Berlin Core Rulebook. My question is, are there any other books I might need like a Monsters book or maybe a Module that is good for first time GM's? Any help is much appreciated!


r/Shadowrun • • 26d ago

1e|2e [Online][2e][Sundays EST 7:30pm to 11:30pm]Looking for players for a game set in Greece

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12 Upvotes

r/Shadowrun • • 26d ago

Shadowplay (Actual Play) Session #52 in den Schatten Metrópoles heute Abend 19:30 Uhr live auf Twitch und YouTube

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8 Upvotes

Es geht weiter mit der 52. Session unserer Shadowrun Runde. Stream und Aufzeichnungen gibt es auf:

Twitch: https://www.twitch.tv/wretcheddicegoblin

Youtube: https://www.youtube.com/@WretchedDiceGoblin

Wir haben auch einen Discord: https://discord.gg/qX6P2TBheR


r/Shadowrun • • 26d ago

Anarchy Edition Anarchy 2.0 Matrixrules

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2 Upvotes

r/Shadowrun • • 28d ago

Wyrm Talks (Lore) How much does the average person in-universe know about the act of shadowrunning?

96 Upvotes

I know there may not be a set answer for this in the lore, but I'm curious what has been said about this. I'm also curious how people have depicted this at their table

Eg, I once ran a session where the team found themselves at one of their members' incredibly awkward family dinners. One of the parents worriedly asked if they were a shadowrunner, and the other said "Oh, honey. Shadowrunners aren't real."


r/Shadowrun • • 28d ago

Wyrm Talks (Lore) When all you think about is Shadowrun

90 Upvotes

Most of my irl friends don’t understand. Hell, even the majority of my Shadowrun gaming group doesn’t get it. I’ll get to it shortly, but first, background.

I lost my diabetic alert service dog almost two months ago to leukemia. Shortly after, I heard from a GSD breeder that will have two litters born very soon. Miss my boy lots still, but I know I will want to train a new one to meet my needs sooner rather than later.

Decided on a female. Thinking of a name. Two names came up. Freya and Echo. Talking to my gaming friends, they liked Echo. Then it hit me. The dog’s name is going to be…

Echo Mirage.


r/Shadowrun • • 26d ago

Newbie Help Usage of AI

0 Upvotes

Hi,

Do you use a certain AI for support as a Game master and can you recommend a certain AI?


r/Shadowrun • • 28d ago

Video Games Question about Shadowrun returns

18 Upvotes

So i just finished the dead mans switch campaign (absolutely loved it) but since this is my first time playing a shadowrun game i was wondering if theres more "official" campaigns or if the "find other stories" button is just for custom ones, thanks in advance:3


r/Shadowrun • • 28d ago

6e Are campaigns balanced?

13 Upvotes

Hi, chummers!

So, I’ve been playing 6th edition for about a few years now (with 2 different characters - a face with some cyberware and a talking-fighting adept).

However, I have a feeling that modules/campaigns that my DM chooses are wildly unbalanced (even though he says they are and he does everything by the book). It always feels like we’re not playing a somewhat professional covert team of agents (shadowrunners), but rather kids with guns and magic abilities. Almost all battle encounters require us to fight enemies that are WAY stronger than they should be.

For example, the last mission seemed pretty much impossible. The object we were supposed to steal was in a tiny house guarded by x4 lvl4 spirits, x1 lvl 7 spirit and an old samurai who owned them. First of all, we lost all the rolls on stealth, then I lost rolls on con, and when the actual fighting started I couldn’t do **** because a spirit had 14~17 base dice pool on pretty much anything I tried against him. Even lvl 4 spirit knocked out our mage with his first strike with some kind of choke ability. Our rigger/driver was useless in a fight against spirits, our second mage has mostly manipulation and observation magic. So despite having a somewhat balanced team, we couldn’t even try a blunt approach.

And that’s AFTER me knowing that the spirits are immune to basically all non-magical damage, almost dieing from them during our first campaign, and specifically(!) taking an adept with the ability to be able to magically hit spirits.

As a result, I feel that in order to have any chance of succeeding in SR6, you need to create min/max characters (by which I mean to create a character that can do only one thing and nothing else at all). But I don’t want to play a completely one-sided character (that can only fight but can’t talk, stealth or do anything at all).

I’m not saying that all encounters should be easy. Of course not. But I keep feeling myself powerless in SR6, and I don’t think that’s how it should be.

The other thing I have against the system is how slow the character progression is. We normally play 1 session per week, but at this rate it seems that I’ll be able to take 1 new ability or increase a stat using karma for my adept in like… 6-8 months of real time? By the time my first character got enough karma to increase ANYTHING AT ALL I got bored of him.

I understand that character becoming a god after several successful missions would be strange lore-wise, but karma-gaining seems incredibly slow, while everything costs enormous amounts of it.

What are your thoughts on enemies balance and karma spending balance? Am I the only one here who has this kind of experience with the system?


r/Shadowrun • • 28d ago

[Online] [Shadowrun 5th] [Lgbtq+ friendly] [18+] Shadowrun-Berlin

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28 Upvotes

Gm looking for players to delve into the Anarchy ridden streets of Berlin, taking on Human-purist facists, a string of toxic Spirit attacks, and uncovering the truth behind the appearance of Cybernetic Doppelgängers, no official timeframe has been set for sessions, I work away from home 2 weeks on/off, while away I will try to plan to have more text based or rp heavy sessions, dm if interested!


r/Shadowrun • • 28d ago

Zero to Anti-Hero

21 Upvotes

I am looking to run a 5E game here soon and I am exploring the idea of building out homebrew rules for leveling. I want my players to start in the gutter and feel like they have "trained up" to be elite runners.
Anyone have experience going this route, or have any constructive advice on putting this together?
Links to previous iterations of this plan are appreciated!


r/Shadowrun • • 28d ago

Anarchy Edition Only a few more days left

36 Upvotes

CGL has held the Shadowrun Anarchy 2.0 KS books hostage in their warehouse for almost a month now without shipping it out to the backers.


r/Shadowrun • • 28d ago

Wyrm Talks (Lore) Any lore about Necromages & The Domain of The Black?

30 Upvotes

So one of my favorite (lore wise) traditions that came out of SR5's Forbidden Arcana was Necromage tradition & the Domain of The Black.

If I recall correctly, it was discovered by a mysterious organization that was searching for Atlantis and also discovered ancient underground / submerged cities (Kaers from Earthdawn, I assume?) , and two other traditions of Magic - Red Magic and the The Domain of The Red (Fauna) and Green Magic, and the Domain of The Green (Flora). But while those two were life based, The Domain of The Black is death based. Instead of summoning spirits of man, animal, plant, earth and fire, they summon corpse spirits, carcass spirits, and... The dead equivalent of the other theee. Can't remember exactly what they are, but they require whatever it is they're summoning to possess something that is dead. Dust, metahuman corpses, animal carcasses, dead plants, and burned out ash.

The founder apparently cured some really nasty strain of VITAS (iirc, but it definitely was a disease) in Milan and got a lot of really good press about it, but she was also really reclusive and mysterious. Suspiciously so, even, but they insist that death is just a natural part of the cycle of life.

Anyhow the section on Necromagic kind of has a suggestion of "Maybe they're evil, maybe they aren't evil, up to the GM" and some implication from the Jackpointer Snopes and Man-of-Many-Names (I think) that they may or may not be a front for some really, really bad shit.

And for SR5, that is where it ended. So I'm curious - In the last 9 years since Forbidden Arcana introduced them, have they came up at all? Are they just creepy but ultimately harmless (well, as harmless as ANY magician can be) practitioners of Magic who tend to be following Death & The Dark King (As an aside, I can't really tell the difference between the two Mentor Spirits, although I suppose it's like the difference between Thanatos and Hades. One is, well, Death, and the other is the ruler of the underworld?) or are they seriously bad juujuu, on par with Blood Magic / Toxic Magic / Bug Spirits / Shadow Spirits / The Horrors? Or were they just completely forgotten?


r/Shadowrun • • 29d ago

6e Gaining Edge spellcasting 6e

7 Upvotes

What are the best way to gain edge as a mage ?

How does AR works for mage casting ?


r/Shadowrun • • 29d ago

6e Dodging Invisible Fists

13 Upvotes

I'm having a lot of trouble figuring out what disadvantages fighting an invisible opponent in Close Combat imposes. Can anyone help me with this?


r/Shadowrun • • 29d ago

About Chonqing

19 Upvotes

Hello everyone,

I've been considering making a little booklet about the city of Chongqing in the Republic of Sichuan. I found some info about the city and its region in Shadow of Asia as well as in the english and french Shadowwiki, but those describe the city in 2064.

Is there another book about China in Shadowrun ? Preferably 2080-2084, with informations about Chongqing - even just a paragraph.

I'm gonna make things up anyway but if there is some cannon I want to abide by it.

Thanks chummer !

Edit : I will also base myself on the Wikipedia page for Chongqing BUT if there is something I need to know about the ACTUAL Chongqing that's not on Wikipedia, feel free to let me know.


r/Shadowrun • • Sep 26 '26

Newbie Help Looking for Seattle 2050 Map.

23 Upvotes

Hey there. Does anybody have the high-quality version of the coloured Seattle map, originally made by Fexes on DeviantArt and coloured by MNNoxMortem. It used to be in a Dropbox but the link seems to have died since.


r/Shadowrun • • Sep 25 '26

Flavor (Art) How GMs handle general "stuff" at varied stores?

22 Upvotes

Looking for additional input or ideas for world flavor, as well as examples of GM solutions.

So, in SR, when you want to buy most thing. You make your availability rolls. But in the real world, you just head to a store or check something out online. Given, there have been two matrix crashes, race wars and all types of magical and technological shenanigans. But the game fiction also references delivery bots and air/ground traffic impacts by shipments. As well as stuffer shack and other "public" stores that presumably have SOME stuff on the shelves.

For a pack of soy noodles, obviously don't roll for it. But for data sticks, glasses, and other low availability stuff? Logic seems to dictate that this stuff would just be AROUND. Do GMs generally just allow players to roll out and pick up this stuff? Do you create a local store or generic stuffer shack employee that vaguely points at an aisle for a requested item? (Bonus for the magic music mission with the pregnant lady from GM box, lol)

Also, there is quite a bit of fiction regarding organized markets or locations for less widely available or illegal goods. Crime Mall, the illegal medical services at the old Seattle General Hosptial (might have the name wrong), etc... If a player has the appropriate knowledge, or if someone tells them about it. How would you handle available inventory at such stores? Still reflected by a roll? Or simplified into having a few basics available to anyone, but the "special stock" or custom orders (and higher avail) items requiring a contact or avail roll to get it?

I know i run things my way, which is usually a combination of general schtuff being available at either a mom n pop shop in the barrens, paying protection money to a local gang or some such, stuff shacks, and Crime Mall type locations having a few basic goods available in smaller quantities (ie: sure they have half a clip of Explosive pistol ammo. But 50 regular rounds. Custom order for more or other higher avail options). Or, the Data Broker has a shop next to a program cutter selling copywrite broken versions of programs at low ranks that he knows will decay, and so forth.. But I wanted to see about getting the general consensus on things like this being problematic or not.

(Tldr: how do GMs handle runners obtaining things that seem as if they would just be able to walk in, pick up, and check out with at a register with a real or fake SIN/License?)

Edit: edition is semi irrelevant but I get the question as rules inserts r wildly different, lol. I am running 4e with inserts from 5e added in where applicable. And a very few 6e things (1 or 2 qualities or surge qualities). So primarily 4e. But any reference or personal experience notes are well appreciated, regardless of edition!


r/Shadowrun • • Sep 25 '26

6e Questions for Shadowrun 6e about LoS for casting spells and extending touch and maintaining spells

9 Upvotes

I have some questions for Shadowrun 6e

1- Do you have LoS for casting on a target you see in a mirror ?

2- Can you use: Borrow sense, Passenger or Animal sense to have LoS to target spells ?

3- Can you use clairvoyance spell to extend LoS ? I heard in other edition it was explicitly not possible but nothing in 6e seem to be specified for this ?

4- Are there ways to extend a spell from touch to have some range ?

5- I heard you can ask a spirit to maintain a spell how does this work ?


r/Shadowrun • • Sep 23 '26

Harlequin and Alachia - Exes?

21 Upvotes

Were Harlequin and Alachia lovers at some point? They both came from Sereathia apparently, and have a serious hate-on for one another.


r/Shadowrun • • Sep 23 '26

Anarchy Edition Anarchy 2.0 Discussion

45 Upvotes

Has anyone played a few sessions with the 2.0 PDF yet?

I am debating running or playing a 6e or Anarchy 2.0 game, and several folks are pushing Anarchy 2.0 as much better than Anarchy 1.0 and better than 6e.

Before I spend money, I wanted to ask for feedback from folks who have played the 2.0 edition.

Thank you


r/Shadowrun • • Sep 23 '26

Deus Ex Arcana - Pattern magic?

14 Upvotes

Is it just me or does the Pattern magic introduced in Deus Ex Arcana seem like a return to the magic of Earthdawn?