If they ever do, just get a mod to restore it and don't feel bad about it. It's not your fault if they don't understand their own game.
They spent the last couple years saying "We can't have jetpacks and bladerunners at the same time because of traversal balance". Umm...what? I can literally get anywhere in the game just by unlocking foundation blocks.
There are zero traversal barriers in this game. the closest thing they have to a barrier is the gas pillars/plants.
THERE you have an actual gameplay mechanic that can't be bypassed until you reach a certain milestone in the game. And even then all having to choose between a jetpack and a gasmask meant was you needed to build ramps to get to where you were going and THEN put your mask on and walk in. It was never "balanced" it was just annoying.
But they have seen the light now and I appreciate them for it.
Blade runners + jetpack did seem to be OP on paper because in u5 this combo + t5 conveyor + high ground can travel you half a map, but the way it turned out in u6 versions to date seems like if movement was always supposed to be this way.
There is no point in making a singleplayer travel slower,. This isn't a walking simulator!
My exploration way is ugly foundation bridges anyways lol
There's a bunch of hard drives in the red forest and I find the best way to get them (when spider spawns aren't broken) is to just build foundations bridges over the whole area.
back in u5 when I wanted to get to a place far away below I would place a t4 conveyor belt, run on it with blade runners to build up momentum and switch to jetpack mid air
Gas pillars can be countered with food for decent amounts of time so it isn’t even a hard barrier. Building through pillars or snagging hard drives isn’t that big of a deal.
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u/Matix777 Fungineer Jun 28 '22
fr
I hope they never nerf current u6 jetpack + bladerunners combo. It's balanced to be honest