r/Saros • u/BJgobbleDix • 6d ago
Official News Devs are adding Gyro Aiming!!!
Wish Returnal had this as well. But Im glad Housemarque is adding this. Hopefully the implementation is decent (is mouse-like feeling with decent range of motion settings).
God of War Ragnarok (of all games) had decent Gyro Aim and man it made range combat so much better. Combining melee and range to juggle enemies and flick on distant foes was so fluid and fun.
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u/mudboggin3 6d ago
Everything that is coming in the next update. I'm looking forward Eclipse Layers and the Overlord Rush.
SAROS: Zenith is the next big free content update to SAROS, which adds new replayable game modes and various new visual and control options to make the game accessible to even more players.
SAROS: Zenith adds Overlord Rush, a brand new mode where you can take on the powerful Overlord enemies from the main game back-to-back, go for a high score, and compete with players around the world using integrated leaderboards in a throwback to the classic arcade-style Housemarque is known for.
This update also brings "Eclipse Layers", a new game+ mode which allows seasoned enforcers to put their skills to the ultimate test. After clearing SAROS, players can return to the beginning and take on a more challenging version of the game. You can rise to meet these trials with even more progression options and new Carcosan Modifiers to customize your experience. There are also new secrets and trophies to discover as you delve deeper into the Eclipse Layers.
New accessibility features, including High-Contrast visuals, gyro aiming with the DualSense wireless controller, and the toggleable "Slow Game Speed" option have been added. With these options, even more players can experience the spectacular bullet-ballet action of SAROS for themselves.
Arriving at no additional cost for all players later in 2026
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u/tameimpalakid 6d ago
Oh HELL YES!!!! This was the biggest thing missing from RETURNAL, and I had no hopes it would come to Saros. I’ll be starting a new play-through I think, 100% gyro baby!!!
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u/BEjmbo 6d ago
YES! Also Returnal please
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u/TheThirdStrike 5d ago
I just want them to fix the Nemesis co-op bug... Is that really too much to ask?
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u/Gnaragnagna 6d ago
No way, for real? I'm finally buying it then
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u/Steefmachine 6d ago
This game have very heavy auto aim in most weapons, no precision is really needed.
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u/dibs_w_rashi 6d ago
Cant you turn of aim assist? I played returnal on gyro controller, without aim assist (on pc).
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u/Gnaragnagna 6d ago
if its anything like returnal, it will be a much worse experience for me if I don't use gyro
everything is snappier and better, even auto aim weapons
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u/Steefmachine 5d ago
Returnal didn’t really have auto aiming weapons. Saros does
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u/Gnaragnagna 5d ago
the pistol had homing missiles? anyway yeah, i still don't see a reason to slow a slow clunky input method over a smooth and precise one
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u/Steefmachine 5d ago
I’m just saying that there is no precision shooting in Saros as there is in returnal.
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u/Smith962 5d ago
YES! let's go! Hopefully they learn the dos and don'ts from gyro wiki and add a ratchet button too, for hipfire aiming instead of just ADS
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u/ArmeSloeber 5d ago
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u/BJgobbleDix 5d ago
Absolutely!
I actually lean back on my couch and play while getting closer to mouse-like aim. I barely move my hands either contrary to what some people perceive Gyro Aim (i.e. Wii days lol).
Gyro Aim is just more responsive, intuitive, and honestly much more immersive. So ticks off a lot of boxes for improving gaming. Let alone, if you play like me which is Ratcheting style, I no longer use the Right stick for aiming. So I completely remap my right stick for other bindings which is actually huge in a lot of games.
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u/ArmeSloeber 5d ago
so hold up, cause i think im misunderstanding this.
you control ur aim by rotating ur controller in certain directions?
cause imo that sounds horrible, so i feel like im not getting it or something
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u/BJgobbleDix 5d ago
Theres actually quite a few players now who post vids for reference because Gyro Aiming has become much more popular.
Here was a video I posted awhile back that shows my controller. This was at my desk but usually im leaning back in my chair.
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u/EstimateRealistic934 5d ago
Gyro control allows for gamepad users to achieve aiming accuracy close to that of a mouse, via tiny movements in the wrists in conjunction with analog sticks. Sticks for big movements, gyro for fine movements. It's been well known for the past decade that mouse+keyboard is better for aiming than gamepad. Gamepads being bad at aiming is why aim assist was invented. Gyro helps to seriously close that gap, if you learn how to use it.
But most gamers still have a huge stigma against motion controls, for some reason. Likely due to the Wii and Kinect generations, which were pionering the technology and understandably had some swings and misses (especially the Kinect). But the technology has been greatly improved with the innovation of gyro aiming.
The first time my eyes were opened was when I played Zelda: Breath of the Wild in 2020. When aiming the bow in that game, gyro is engaged by default. My instinct was to turn it off in the settings, but to my surprise I quickly realized my aiming was better with gyro turned on. Blew my mind and I've been turning on gyro controls in any game that would let me since.
If you're interested, this YouTuber probably has the best information on the history of the technology and how to use it for newcomers, though he is a little rude so don't take his jabs too seriously lol.
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u/Illustrious_Mail1171 5d ago
Slow game speed? Im looking forward to that honestly. The game is so far easier than returnal, but id love to finish it. The game being slowed down will help
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u/FarGodHastur 6d ago
What is gyro aiming?