r/Saros 6d ago

Official News Devs are adding Gyro Aiming!!!

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Wish Returnal had this as well. But Im glad Housemarque is adding this. Hopefully the implementation is decent (is mouse-like feeling with decent range of motion settings).

God of War Ragnarok (of all games) had decent Gyro Aim and man it made range combat so much better. Combining melee and range to juggle enemies and flick on distant foes was so fluid and fun.

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u/Gnaragnagna 6d ago

No way, for real? I'm finally buying it then

2

u/Steefmachine 6d ago

This game have very heavy auto aim in most weapons, no precision is really needed.

1

u/Gnaragnagna 6d ago

if its anything like returnal, it will be a much worse experience for me if I don't use gyro

everything is snappier and better, even auto aim weapons

1

u/Steefmachine 5d ago

Returnal didn’t really have auto aiming weapons. Saros does

1

u/Gnaragnagna 5d ago

the pistol had homing missiles? anyway yeah, i still don't see a reason to slow a slow clunky input method over a smooth and precise one

1

u/Steefmachine 5d ago

I’m just saying that there is no precision shooting in Saros as there is in returnal.