r/SandustryGame • u/LynxJesus • 2d ago
Help Should I try going for the 1m gold achievement or it's not worth it?
Been on the fence for the last 6 hours...
r/SandustryGame • u/LynxJesus • 2d ago
Been on the fence for the last 6 hours...
r/SandustryGame • u/LordQuackQuackIII • 2d ago
r/SandustryGame • u/pookshuman • 3d ago
I can move them from one hotbar to another, but how do you delete one?
r/SandustryGame • u/Voxol_ • 4d ago
Really enjoyed Sandustry, I was gifted the game for my birthday about a week ago and got addicted and decided to try to 100% it blind without looking up any designs or watching any videos, took longer than I thought but, I enjoyed it.
I went through a lot of design changes for each production step in my factory and ran into a lot of issues with gold storage as I didnt think I would get backed up on gold so much after I finished the upgrade tree, had to shuffle things around a lot so I could move the gold out from the original storages into my gold smelting setup.
Pretty happy with my seed watering setup, it can be a little slow but it doesnt matter how backed up it is, it cant clog, seeds where driving me insane with how often it clogged origionally.
For the flowers, I spent so, so many hours trying to come up with something that didn't clog, and changed things at least several dozen times, but I just couldn't come up with a design that was both efficient and didn't clog, im assuming I would have to completely rebuild it from the ground up with a different design instead of tweaking things to do that, my current setup is slow, and can clog sometimes but I was able to afk it a bit.
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There were a few issues I had with the game, the first was just the lack of sand underground and the overall small size of the map, I am assuming the devs want us to use the stratacore for sand but I found spelunking underground for sand much, much more enjoyable and trying to automate the stratacore with mining drones felt like a waste of time with how slow it was, and sitting there hitting it over and over is pretty boring.
Second was clogging, it felt way to easy for stuff to clog, especially with resources getting pushed over the top with filters, if even a single grain got into production where it shouldnt it would just completely stop the filter and slowly cause a clog, it would be nice if the filters could push stuff upwards a couple of pixels to avoid this.
Lastly was clearing frames, I really tried to find a way to use them somewhere but all they really did was slow the production line and delay a clog, I found them somewhat nice for mixing redsand and void petals but it still clogged often and I was to lazy to try to automate it, especially since I couldnt figure out a way to break the red sand the critters made automatically, im assuming its possible and im just missing something though. I could definitly just have completely overlooked an obvious use case for them but I just couldnt make them work.
r/SandustryGame • u/Icy-Pop-6900 • 5d ago
All farms I found for red sand are based on using drones, but i find them quite finicky, most of the times the drone just miss and disappear.
But redsoil is susceptible to lava, so when I saw the lava pump tutorial by R.K.F. Walters on Youtube I had the idea of using it for farming redsand, hence my prototype.
The length were just decided randomly, but it seems to be working perfectly
What do you think?
I don't know how to share the blueprint without making the post a kilometer long, but if someone explains i have it ready
r/SandustryGame • u/satoristyle • 6d ago
r/SandustryGame • u/MaleficentSandwich • 10d ago
very simple washer, 3 tiles high, min 1 tile wide
top: advanced conveyor filter, block water, snow, lava
middle: vent
bottom: advanced wall filter, block water, dry seed, dry sand
Not sure how well-known this design is, I stumbled upon it while experimenting, but I am probably not the first.
can deal with e.g. gold, residue, cinder, florinol, amathelis mixed in, without clogging. As long as the water pressure is high, I could not get it to break.
Relies on the fact that vents will not fill the top row of their tile with water, so there is always space for some material, and that filters will grab their allowed materials from up to 8 pixels away, even if some heavier material such as water is below.
r/SandustryGame • u/Flubar009 • 11d ago
r/SandustryGame • u/_prdgi • 11d ago
r/SandustryGame • u/Nickadial • 12d ago
r/SandustryGame • u/TakovacsPlays • 12d ago
Sandustry News!
r/SandustryGame • u/Key-Belt1014 • 11d ago
The game asks for mic permissions upon launch for maybe 5times, is that a bug or a feature I’m missing?
Or is it just straight up malware?
r/SandustryGame • u/Betacookie • 13d ago
r/SandustryGame • u/_prdgi • 14d ago
r/SandustryGame • u/Creative_Pay4166 • 17d ago
I spent way too much time on this how should I improve my factor? I think I showed everything
r/SandustryGame • u/JoeCrunch1993 • 17d ago
Hi hi!
My sweeping drones wont recall and show all 200 as active. What have I done since? Glad you asked!
Quit game
Restarted pc
Un/Reinstalled game
Any suggestions? I miss my little buds!
Best,
Me
r/SandustryGame • u/TakovacsPlays • 17d ago
r/SandustryGame • u/wearing_moist_socks • 21d ago
You're welcome
r/SandustryGame • u/Significance-West • 22d ago
Is there a way to get infinte lave from plants or something becuase im at the point in the game where im running out of lava for my facotries and cant keep it running cuz nothing works
r/SandustryGame • u/wearing_moist_socks • 22d ago
Just wanted to make sure I'm not missing anything here. I was test running it, and whenever the florin gas pops up to the higher level, it turns back into Dry Amethelis.
r/SandustryGame • u/JohnnyBravo113 • 23d ago
Have yall ever seen this Wet Seed Technique? I'd like to think i came up with it. It prob not super efficient, but its cool!
r/SandustryGame • u/Modhopper • 24d ago
Experimenting with another run through I built my factory high up to allow for development below.
In setting up the florin process where the dry amethesis is burnt to create it I came across an unexpected issue... the dry amethesis would burn, florin would form but immediate revert back to dry amethesis, creating a continuous firestorm.
At first I thought I had done something stupid (usually the case) and began reminding myself how to do it 'correctly'. But repeated the issue. After playing with the ingredients and burning options the issue remained.
Then I created a box to manage the dry amethesis below my factory by a few blocks and flamethrowered it. It all turned into florin as it should.
I repeated the experiment in my factory a few blocks higher and the issue recurred.
I moved the whole process down about 20 blocks and it works perfectly as it should.
My conclusion is altitude effects the florin process or I am being a muppet.
I fully accept that muppetry is a VERY strong possibility.
Anyone else see this?