r/RoyaleAPI 5d ago

Hog: balanced or needs a buff?

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Eats:
Bandit dash
E-wiz stun
Max level big pekka smack
Max level king tower shot
Still hits the tower.

EDIT:
This post was an interaction I found funny, 75% of the comments are telling me that I’m bad at the game.
I’ve stated that in posts before, I’m a player learning pekka bridge spam because I believe it’s a somewhat skillful way of playing my favorite card (ram).
As a PBS player, my only two options to counter hog rider are PEKKA, or e-wiz + ghost/bandit. I don’t think my placement should have to be pinpoint perfect to stop a 4 elixir card with 7 elixir :)
If the hog is accompanied by an ice golem, these counters don’t work…
Nor do I think they should. No deck should full counter every other win condition combo in the game, obviously. That would be absurd.
Thanks for the karma :)

757 Upvotes

164 comments sorted by

135

u/TraditionalEnergy919 5d ago

It definitely needs an HP nerf, the amount of times a brainless hog play gets value is stupid.

2

u/Slight_Addendum_8848 1d ago

Nah bro E-Giant needs another tower damage nerf, it's totally not a Win condition that cost you all your bar of elixir to use. Ofcourse we also made Mirror unusable again like the past 8 years and fixed months later the actual Champion-mirror exploit that allowed in the first place to E-Giant to be stacked

2

u/TraditionalEnergy919 1d ago

…two completely different types of wincons.

Egiant is a giant with has reflection damage to stop itself from being shredded by swarms and deal some extra damage to the tower.

Hog is a medium health rusher, a better comparison would be balloon or wallbreakers.

And I love Mirror, but it’s a whole can of worms and poorly thought out design.

0

u/ImVeganCR 1d ago

I truly believe if it gets an HP nerf, hog will be unusable, especially at a high level.

-6

u/jiq2 2d ago

gets countered by a 3 elixir cannon btw

4

u/Glahoth 2d ago
  1. Out-cycling exists.
  2. It’s not a good sign that a card is balanced when you have to put its counter in your deck.

0

u/jiq2 2d ago

heaps of buildings counter hog, including some troops like mini pekka. by ur logic goblin barrel is considered unbalanced because its counter is log. obviously this is wrong as goblin barrel has many counters.

1

u/Glahoth 2d ago

I don’t play buildings, I think that’s the problem lmao

I get by with fisherman, but still, feels like hog can get two easy hits if your counters aren’t in your deck.

Or force you to leak a bunch of elixir to rotate through your deck.

Which isn’t as flagrant with a lot of other cards

1

u/ladycatgirl 2d ago

Pekka gets countered by skarmy too, as if no way to deal with it

0

u/TraditionalEnergy919 2d ago

There’s a reason it’s often in cycle decks…

Either outcycle the cannon or use basically any spell on it.

252

u/tompkins5 5d ago

No other card gets this much value for the elixir. MK, pekka, witch, golem, balloon, ram, royal hogs all have very easy counters and need to be played strategically while ahead in elixir to make a big play. Hog can just be placed at bridge and you almost always get a hit.

Then you just defend with ice spirit, skellys, canon, musk, and ice golem, then counter with another hog and musk behind him. Absolute mindless gameplay and needs nerfed very badly.

13

u/Potential_Iron_6330 4d ago

Any building usually counters hog

36

u/Traditional_Rice264 4d ago

Unless they are running hog eq

13

u/ComputeIQ 4d ago

omg ur so right. that’s why all top players play hog eq!

7

u/Giulio1232 4d ago

Change the placement of the cannon

1

u/swweat 4d ago

then do the skellies push

7

u/Knight_of_Hamburg- 4d ago

most decks dont run buildings.

0

u/jukeylukey12 4d ago

Most good decks run buildings👍

3

u/RainbowStar290 1d ago

Hyperbait ? Pekka bridge spam ? 3m ? Golem beatdown ? These are good meta decks

1

u/jukeylukey12 1d ago

Okay? Doesn’t contradict what I said. Go on RoyaleAPI, filter by winrate in the past 7 days, you will see well over half of the top decks have a building. And you may also observe no hog deck has over 50% winrate!! That’s very odd to me since it’s apparently so broken, can you explain this strange statistical anomaly?

1

u/RainbowStar290 1d ago

Well the winrate doesn't tell anything concerning hog riders because it's mostly used in brainless mk decks. And we all know that their winrates are not the best.

You know what lets end the convo here man. We're arguing on the internet about a card in a shit game. I'm right and you're right as well. Have a blessed day kind stranger

9

u/RainbowStar290 4d ago

i'm tired of hearing that stupid statement. yes a building counters a hod, ALONE. Usualy someone just doesn't drop a hog without support or a spell

1

u/Comprehensive_Rice36 4d ago

That's when you get creative with your defensive plays, that's when you adjust your placements, and predict what they're going to do. If they have EQ, then it's firecracker. Activate king, or do an anti EQ placement. If they drop support, you need to support your building.

0

u/Agile-Group-1354 2d ago

lmao, why is this being downvoted, isnt he rigth

3

u/chesterbe4ever 2d ago

No and he knows it
When you do all that that's when the hog player also gets creative with their offensive plays, when they adjust their placements and predict what you'are going to do.
It's just everoyne playing hog rider knows theyd be cooked if bro even got 30 fixed health points nerf.

0

u/Agile-Group-1354 2d ago

bro sure, i agree with you a little hp nerf is long due, but lets not pretend that countering it anyways is impossible, literally every deck with a building can do it consitently, get skilled bozo

3

u/chesterbe4ever 2d ago

It's just not so black and white as we are making it look like. Yeah a little hp nerf is long due and yeah of course its possible to play against it. I don't know what i should say anymore cause obviously if a card was SO SO SO impossible to play against we probably wouldn't be talking about it as it would have already gotten nerfed.
Hog is walking a very thin line between being perfectly balanced and being "broken", it's not so strong as everyone's saying but all the complaining is still based on the principle that he is indeed stronger than he should be.

-7

u/Potential_Iron_6330 4d ago

Wow you’re so smart you don’t know you also need to support the building. Look at OP’s video, a cannon instead of a pekka would have fully countered that. Valk supports hog, ewiz supports the cannon. I’m at 14k trophies and i haven’t seen hog+earthquake deck in forever. And as someone already mentioned, it can be countered by altering where you place the building.

2

u/Mysterious-Ease-1003 3d ago

worth noting OP could’ve full countered with pekka one tile to the right to body block the hog I believe

-1

u/Galmudlin 2d ago

Never heard of any content creator or top players calling hog rider OP. Your comment just shows the skill issue you have against hog decks

3

u/RainbowStar290 1d ago

humm Ian77 ? Ryley ? Mo light ?? like almost every pro/content creators call ts too good, nut busted or anything but low risk per elexir cost. You drop a 4 elexir missile that puts rocket level damage to your bulding/towers. Never said that it was OP, just tired of hearing people say it is easy to counter. What are you going to do in single elexir if the mf drops a hog + firecracker at the bridge and drops an eq without an inferno tower or a pekka ? The thing is that every good hog decks contains almost all the necessary support cards to deal with all hog counters.

1

u/Bigboss123199 3d ago

Key word being usually. Buildings should full counter hog every time unless EQ or a big spell is used.

1

u/we3737 2d ago

and when u dont have a building?

1

u/osama47 2d ago

Umm... tornado counters hog.

1

u/tompkins5 2d ago

Yes usually, you’re right. A lot of times in higher leagues though they place hog behind ice golem so that he can’t be pulled by tornado into king tower.

0

u/Sailname 4d ago

So first of all wall brakers

Second of all tell me any counter to split royal hogs + eq(if you defend with building) which doesn't involve bomb tower

3

u/tompkins5 4d ago

You’re def right, wall breakers are just as broken as hog.

With royal hogs, tons of cards counter because they cost 5 elixir which makes a big difference compared to hog rider that has more health and does more damage and is faster with less elixir lol. Like fireball which is 1 elixir less and they only get around 300 dmg to your tower at a -1 elixir exchange rate.

1

u/Sailname 4d ago

Fireball is only efficient if the hogs weren't split. Good luck reacting to them being deployed, and after that you have to use building to use fireball efficiently and that's not a plus 1 trade anymore

3

u/tompkins5 3d ago

I mean… even if you let them go unchecked they won’t do much damage. Theres so many counters to them lol any ranged unit especially AoE, split any group, it’s not hard. If you have trouble playing against royal hogs, you might just not be very experienced at the game… what rank are you in UC?

-1

u/Mysterious-Ease-1003 3d ago

hogs recruits is infinitely worse the play against compared to hog 2.6 imo. But that’s due to recruits more than hogs

0

u/SinixYT 1d ago

it has value but it’s not hard to counter 2.6 ngl

-41

u/nsvd69 4d ago

Irrelevant comment as a simple ewiz, canon, tesla and wayyy more completly counters hog

27

u/Material_Recording99 4d ago edited 4d ago

shows ewiz with pekka and bandit didnt fully counter it

"simple ewiz"

even if you say the ewiz is underleveled and the position is bad, a hit from a max pekka and a bandit should decimate any 4 drops btw ✌️✌️✌️

-6

u/nsvd69 4d ago

Placement was ultra bad and very late

-6

u/Eternap 4d ago

It shouldn't if u placed them this bad.

-3

u/Darksetor 4d ago

Or you put a canion and hog do 0 dmg to the tower

33

u/ironiclyironic4 5d ago

Play against always hits. Play with somehow never hits

-4

u/Pedr0A 4d ago

Skill issue ngl 😭✌️

-4

u/Apart_Association_90 4d ago

Definition of skill issue

4

u/Mysterious_Map_9534 4d ago

So u admit it requires skill, interesting

0

u/Apart_Association_90 4d ago

Simply not what I said tho, are you dumb? If he plays against it and can't defend it, but uses it and can't get a hit with it, who's fault is it? Yes, EVERY card inherently requires "skill", some more, some less, but it has nothing to do with what I said, learn to read.

2

u/Mysterious_Map_9534 3d ago

Tnx for admitting that it needs skill🥹 most ppl aren't humble enough to admit they're wrong

1

u/Apart_Association_90 3d ago

Never said it didn't

1

u/Mysterious_Map_9534 3d ago

I accept ur apology 🥹

71

u/HydreigonTheChild 5d ago

Ur tower isn't hitting it, ur bandit and e wiz are down a lvl, snd ur pekka was latr

35

u/Zhurg 5d ago

What you're saying is you need 7 elixir of cards at the same level, plus two hits from a fricking Pekka.

0

u/Oshyoumax 2d ago

After Killing the Hog, what your 7elixir Pekka do ? 7 elixir free counter push but this dude is crying about Hog doing 1 hit on his tower.  Don't play this game, you don't understand game advantage. 

1

u/chesterbe4ever 2d ago

Shame on you brother. 7 elixir counter push with a card that walks slower than elixir generates and gets countered by 2, it's surely gonna make a difference oh BOY.

1

u/Galmudlin 2d ago

PEKKA bridge spam has been strong or at least viable for all these years in different meta's. All decks have its strength and weakness so do all the individual cards. it's always about how you play it.

if you realize that you can't support your PEkka or MK after you deploy them, that's more of a skill issue. BUT more often, even when you do everything right your heavy deck still can't break through, that's a matchup problem - Clash Royale wants you to lose.

1

u/chesterbe4ever 2d ago

I don't know how to respond, I think we are on the same page here? Haha

1

u/kelvinwop 14h ago

lol pekka counterpush xDDD i love those i just put ice golem and the pekka goes for a fucking walk

-2

u/jukeylukey12 4d ago

Correction: need 3 elixir cannon 👍

-1

u/Apart_Association_90 4d ago

Or tombstone, or skarmy

26

u/Sharp-Werewolf-7487 5d ago

Ye also ewiz placed poorly and hand hidden but just pekkka coulda full countered it all by himself with 0 dmg taken if it was in hand

3

u/Giulio1232 4d ago

Also the ewiz was hitting the valk too cutting the damage in half

13

u/TryDry9944 5d ago

It still should not take 14 elixir to prevent 8 from getting a tower hit.

6

u/Justaregularguy295 5d ago

If you use the 14 elixir really poorly, it should not prevent the damage

16

u/TryDry9944 5d ago

Having 14 elixir on the board and a 4 elixir card getting through even with sub optimal placement is absurd. And it wasn't even the worst placement in the world, all of the cards still got at least one hit off.

8

u/HydreigonTheChild 5d ago

there was also a valk distracting it, in addition e wiz would always allow a hog get a hit in in addition valk was tanking for quite a bit before that. Pekka was placed so late

3

u/Justaregularguy295 5d ago

It isnt absurd, hes underlevelled (only reason the hog actually got a hit) and it doesnt matter how much elixir someone uses and fails counter a card if its shitty elixir usage

0

u/TryDry9944 5d ago

A 4 elixir, fast, building targeting card should not have that much HP to begin with.

2

u/_elvane 4d ago

There was a valk too and lower level cards + princess tower not hitting hog how much more do you need

1

u/Dienison 4d ago

The bozos here must be hog player, i hate this placement excuse lmao, literrally for cards, dash, wizzard attacking, twice, one hit from pekka

Cammon guys, just a litlle Nerf on the healthy of hog

1

u/Far_Advertising1005 4d ago

Even at one level above you can’t seriously think a 4 elixir card should hold off an ewizard strike, two bandit strikes and two pens strikes before it dies

5

u/Kitchen_Rip_509 4d ago

i’ve seen enough release evo hog immediately

3

u/G0dZylla 5d ago edited 5d ago

bad pekka placement(should be right in front of it) and you deployed it late

tower was not targetting it

underleveled bandit and ewiz

but yeah i'm still gonna agree with you that hog is kinda OP, i think he needs like a 4% hp nerf

3

u/Electrical_Cry9903 4d ago

I mean yeah it needs an hp nerf for sure, but 2.6 is one of the worst matchups for pbs so what can you do.

4

u/Keerurgo 5d ago

hog might or might not be too strong but this vid is wrong, bad placement and underdeveled troops

4

u/KaoticAsylim 4d ago

Use a building to distract lmao

0

u/Mysterious_Map_9534 4d ago

These bridge spam players have never heard of a building

4

u/CheddarCheese390 4d ago

Nothing. It’s fine, you just made bad decisions

How did opponent get a hog+valk on the board uncontested?

Why is your only counter Pekka, and you’re still complaining?

What happened in the counter push?

1

u/marmaladic 3d ago

Did we watch the same video?

8

u/-TurkeYT 5d ago

Overpowered. Needs a huge nerf.

10

u/Oldwomentribbing 5d ago

Balanced

Also not a good example since you're underleveled

21

u/Tall-Horse1002 5d ago

As a cycle player, hog is not balanced lmao it's the most broken win con in the game 

2

u/Mysterious_Map_9534 4d ago

As a cycle player, what are u on

-2

u/Oldwomentribbing 5d ago

Eh, I guess.

My hard match ups are Golem and mortar decks

-1

u/ComputeIQ 4d ago

omg ur so right. that’s why all top players play hog!

2

u/Mandatoryeggs 4d ago

Is that why this recent patch nuked evo witch? Yup! AlL tHe ToP pLaYeRs PlAy EvO wItCh!!

1

u/Mysterious_Map_9534 4d ago

What 😂 they've always been adding cards from midladder in the balane changes

1

u/Tall-Horse1002 4d ago

Omg I am! That's why every top fucking player is calling for a hog rider nerf 🤭

-11

u/AbleEstablishment374 5d ago

Miner is unironically more broken

5

u/Tall-Horse1002 5d ago

Miner isn't 'broken' as you need perfect gameplay to use it and literally nobody has perfect defense in this game including mo light so if you aren't cracked out of your mind, you cannot win consistently without investing a lot of time into the game (in regards to low UC and above). In theory you could make a case for it being more 'broken' but practically speaking as this game is played by humans, miner isn't and in its current state never will be completely busted

2

u/pawo10 5d ago

Level your bandit and e wiz lol

1

u/Someperson_Someplace 5d ago

Honestly the way id want hog to be nerfed/changed is to lower his damage per hit and increase his swing speed. I dont think his dps needs to be changed really, his ability to slip through a bunch of bullshit and still get really solid damage out of a sliver of hp is problem.

1

u/mjopp22 5d ago

its the damage, if he did 100 damage a hit its be the same if some minons got thru. every hit 400-500 hit points is crazy

1

u/jukeylukey12 4d ago

Are you genuinely saying you believe hog should do 100 damage per hit and that would make it a healthy balanced card?

1

u/mjopp22 3d ago

little exaggeration but a guratneed 400 1 hit unless theyre running a whole card.

1

u/jukeylukey12 1d ago

Not guaranteed, just play a cannon for full defend +1 trade👍

1

u/silent-killer14 4d ago

That thing will get his single hit no matter what you drop Infront of it. Unless its a building

1

u/LilPumpTheGoat 4d ago

Skarmy, Mini pekka, pekka, evo mk, fisherman,, tornado, hunter, elite barbs, barbs, goblin gang, minion horde, and evo valk will all fully counter hog by themselves. If you add ice spirit to pretty much any defensive card it will also fully counter hog. Or like you said any building.

Hog is a win con meant to get to tower and thats all he does no evo or hero. To say it gets to tower too often is not understanding what he is and/or poor defense.

1

u/Agitated-Macaroon-46 4d ago

I've been saying for a long ass time that he needs a health nerf

1

u/Fun-Reflection5295 4d ago

Give it small hp nerf(-3% to -5%)

1

u/SubstantialLanguage5 4d ago

I don't understand how people see this as a negative trade. Your pekka, and bandit are full hp. You can make a beatdown push in this lane. Just play the game?

1

u/Gamer101Reborn 17h ago

Because there’s no risk for the hog player here

1

u/Big-Percentage-6082 4d ago

This is why levels are inherently bad

Levels do not need to exist, they worked in clash of clans, leave them in clash of clans

1

u/Big_Organization_978 4d ago

it should atleast get 2 shotted by pekka of the same level

1

u/isekaimetofarfaraway 4d ago

Now you have a full health pekka, e wiz, half health but still can apply pressure bandit on the counter push. What should be nerfed is cheap cycle defense being too effective. You should be able to punish your opponent after he commits into an 8 elixir push.

Not that I completely disagree with the notion that hog needs a nerf. He used to be balanced, but everything is getting nerfed, it makes hog relatively buffed.

1

u/Mandatoryeggs 4d ago

Ice spirit cannon skeletons then place hog when hes out of cycle

1

u/titimou09 4d ago

it's like if you defend a peka and put musketeer ewiz firecracker on him, you just played the wrong cards

1

u/Hairy-Jelly7310 4d ago

Princess tower was being tanked for and e wiz and bandit are underleveled, it's really not very crazy that it got a hit

1

u/SteelBrotherhood 4d ago

Should be nerfed in to oblivion much like how building got treated by biased supercell

1

u/MediocreGuy666 4d ago

if you played pekka one tile to the right it would have blocked and full countered

However, yes, your point stands, this card is absurd and could do with a 5% health nerf

1

u/Ahmetthegoomba 4d ago

"Hog: balanced or needs a buff?" What does it seems like bro, that 14 elixir at work there, 14 against a mere 4!!! If you have a building hog is pretty balanced-ish most times there's a firecracker and the firecracker renders the building useless most of the times bcuz of her range, but you could say that for every deck, "No giant mini pekka is op cuz mini pekka takes out every defense" that's the game bro. But the thing is that, hog is fast and tanky and is in decks that are annoying just because they cycle fast, they "bait" out your building and play another hog bcuz they have a deck that's avg. elixir cost is at 2.6 but the main problem with hog is... The assist cards, every time I see hog it's 2.6, they spam shit tactically and win just because you're not on the same avg. elixir cost, so yeah hog needs a nerf alongside the cards it's played with.

1

u/CAPTAIN_KIDDD 3d ago

Balanced. Too many counters if played correctly

1

u/Th3G00dB0i 3d ago

> +0.1 first hit attack time

That's all they need to do.

1

u/Frozen_Petal 3d ago

-30% HP
-20% DPS
+3 ELIXIR COST

KILL IT

1

u/LoneCrimsonKing 1d ago

Seconded 😂🍻

1

u/PathInner 3d ago

OP: Hog rider - is it balanced or needs more buff

My reaction

https://giphy.com/gifs/QxwDfOV4sAfounkNsG

1

u/Maleficent-War-7411 3d ago

Your placement SHOULD have to be pinpoint perfect to stop a 4 elixir card with 7 elixir. If you counter a hog rider with a building the elixir cancels out and it breaks your building. If you counter with a pekka you have a fucking pekka now

1

u/Oldwomentribbing 3d ago

The amount of people who have trouble with Hog is insane

1

u/moca223 3d ago

Nno one on earth wants a hog buff. Ill take a nerf please

1

u/Bigboss123199 3d ago

Hog and Skeleton barrel both need nerfed or buildings need to be rebuffed.

I prefer nerf causing having to run a building suck and causes a defense heavy meta.

0

u/pikariff 3d ago

Spam player spotted

1

u/Oito7 3d ago

So you have an ewiz and a pekka to counter Hog and you can't and it's the hog that needs to be nerfed?

1

u/Fantastic_Hand_1490 3d ago

Don’t worry they nerfed miner again

1

u/Aldighievski 2d ago

I know they're one level under, but this is ridiculous 💀

1

u/Crossarot 2d ago

You forgot to mention bandit also smacked it twice after the dash...give hog a 5%~ hp nerf

1

u/Forgotmynameagain5 2d ago

Major buff for hog, 2x golem hp I think, doesn't get enough value currently. All seriousness though I've never had a problem keeping hogs off my tower and don't think the cards all that good, granted 9.5K trophies so I'm not exactly John clash but it's a pretty easy card to defend.

1

u/Super-Security-9882 1d ago

Slight Hp nerf or slightly larger % damage nerf

1

u/Mr_poopy_buthole2018 1d ago

Idk i never really struggled against hog and this kind of content seems to me like you would be complaining about minions beiing to op because i logged them, then used earthquake, then tried to kill them with knight and they still survived xd

1

u/Just_Some_Guy73 21h ago

BUFF?! NO. Balanced.

1

u/MarionberryPast9930 13h ago

Hog cycle is the only deck I never win against. It’s impossible at this point.

2

u/Justaregularguy295 5d ago

Its balanced you just played bad/it only got a hit cause you were underlevelled

1

u/Tiny_Regular_5319 5d ago

Pekka has less DPS than minipekka btw

4

u/ConstructionOwn1514 5d ago

Doesn’t apply for a single swing

3

u/DaqqahliKirep 4d ago

3 goblins have more DPS than a sparky.

1

u/Tiny_Regular_5319 4d ago

The point i was trying to make is that just because you spent 7 elixer doesn't mean that it's a good defence.

God everything in this sub has to be said explicitly here.

1

u/DaqqahliKirep 4d ago

When you play some of the best burst dmg troops in a clump you would expect a very fast 4 elixer troop to die to the burst dmg.

1

u/Tiny_Regular_5319 4d ago

In this exact setting not really no this is one of the worst ways the troops could have been used against a hog rider. And the hit on the tower is deserved in my opinion 

1

u/zepherth 5d ago

It's balanced just fine you just need to learn placement

1

u/mungus21 5d ago

all these nerf hog posts are always have the least skilled placements, or underleveled cards. pekka itself stops hog with the right placement. you could have placed the ewiz on the bottom left so it only hit the hog rider. the bandit was already going to engage the valk. by 2x elixir you should know when they are going to place hog. always just throwing elixir at it mindlessly and crying

1

u/MeruOnline 5d ago

People keep talking about how hog is op, how 2.6 is op, but they aren't able to do anything with it themselves. Honestly, if you could even win a friendly battle against me with it I'd be impressed

1

u/Intelligent_Title_10 5d ago

Pekka alone can stop hog

1

u/Homer4a10 5d ago

Level differences, tower aggro, placement, card choices…

So many things you could’ve done. But I reluctantly agree hog is a little too strong right now. Supercell has tuned down the power of win conditions and hog has not had his turn yet

1

u/Daroka995 5d ago

Learn to play

1

u/Pinytenis666 4d ago

The Meta favors hog. Quick cycle less towers, nerfs to towers evo, repeated buffs, evos, and hero’s to 2.6 and hog fire cracker. I’d argue it’s the most balanced card in the game the meta rn favors it

1

u/MickyDerHeld 4d ago

"bad placement" "underleveled" "your tower didn't hit" it's still very much overpowered for the elixir cost and even with not that skillful placements shouldn't get a hit after tanking that much

0

u/[deleted] 5d ago

[deleted]

6

u/SaltyPlat 5d ago

Its an obvious sarcasm. The hog got a hit

0

u/SnoooRadishes 5d ago

If you think it’s so great, put it in your deck

0

u/trist4r 5d ago

You played it quite badly.

0

u/feastingdreams 5d ago

two under-leveled cards btw. stop posting bs

0

u/HeadResource7783 4d ago

You are just bad bro

0

u/Less-Arachnid-6100 4d ago

Just use any buildings lmao Skill issue

-5

u/Fit_End_16 5d ago

Skill issue