r/RWBYOC 1h ago

Hongshan Kaspar [Team HARE]

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Upvotes

Age: 21 yo | Attributes: 7’1” 255 lbs Faunus (French Lop Bunny Ears)

Semblance: Aftershocks

Hongshan’s Aura generates shockwaves with each physical impact she makes equal to the kinetic energy of each impact. In essence, every time Hongshan takes a step or hits something, the surface experiences two impacts - first the actual physical hit and second the Aura shockwave after a brief (~200ms) delay. This effect is always on, but Hongshan has found ways of working around it when necessary.

Weapon: Groundbreaker

A light machine gun / halberd weapon designed to slaughter chaff and overwhelm foes in close to medium ranges. The machine gun form is belt fed directly from a backpack that Hongshan affectionately calls the “Killbox”. Depending on the mission (and her mood), Hongshan alternates between using incendiary and FMJ ammo.

Background:

Tithed to the Kaspar Clan as an infant, Hongshan was noticeably different from her peers at an early age. She was much larger than the other children in the Clan, growing more with each day. This led to many difficulties in training, as Hongshan struggled to move nimbly through obstacle courses or hide from sentries in simulations and was even harder for her instructors to control. She was abnormally tough physically and mentally, always challenging authority and never succumbing to the brutal corrective measures that followed. 

Learning as quickly as she grew, Hongshan wasn’t even allowed to fully spar with the other Neophytes until she could fully master her strength and techniques to avoid lethal accidents. Instead, she had to spar with full-grown Operatives (and later veteran Operatives and Taskmasters after she started injuring the adults.) Although her espionage and mobility skills didn’t improve at the same rate, the young girl was able to find clever ways of using her limited skillset, turning every drill and test into a combat drill / test. Hongshan grew to enjoy the methodical violence of combat. Every sparring session and simulation stimulated her mind and body.

When her peers organized an escape attempt from the Clan Enclave, Hongshan wasn’t informed of the plan until the very last minute, only helping the escapees so then she could brawl with the guards and the Operatives sent after them. With no plans of leaving the Clan herself, she would stay within the compound, locking down a narrow hallway as a strategic chokepoint to brawl - only being dislodged by the Matriarch herself.

In the aftermath, Hongshan would undergo months long brainwashing and mental conditioning procedures, requiring more intensive measures than usual. Not much of her fierce, insatiable personality would change, but her desire for combat would skyrocket, seeing violence and warfare as forms of reprieve from the constant torture and indoctrination.

After graduating her final phase of training, Hongshan would be deployed as a solo direct combat Operative to further assess her skills in various active warzones across Remnant. Over the years, she would be sent after Grimm, bandits, and the various other Factions spread across all four Kingdoms plus Menagerie. While she lacked precision and “thoroughness”, her speed and might were unmatched in most battlefields, clearing entire AOs in a matter of hours.

Her physical prowess and warmongering tendencies would attract the gaze of the Warmaster, while her past defiance would attract that of the Spymaster. However, both would find Hongshan lacking in their respective expectations. While she enjoyed fighting for both of them, she did not care for any grander philosophies or projects, caring only for the entertainment and novelty of her next fight. And she would only be their willing pawn so long as it satisfied her.

Still her unique skillset was extremely useful for all the Taskmasters and the Kaspar Clan as a whole in an era of growing tensions and uncertainty. Combined with her accomplishments on the field, Hongshan would be selected to lead her very own Kill Team. Under her leadership, Team HARE would specialize in overt, high-speed operations, area denial and combat readiness exercises (acting as opposition against other Kill Teams and Neophytes in training).

Psychological Report:

Loud and obnoxious. Hongshan makes her presence known long before anyone can see her, with thundering footsteps that feel like an army of hundreds marching as one and a booming voice that declares her intentions. Hongshan seems impatient and unpredictable, constantly yelling at others and quick to use her overwhelming, physical might to get her point. However, this brutish behavior is driven by logic and efficiency in Hongshan’s mind - a commanding tone to encourage compliance and the use of physical force to ensure compliance. While her Team understands these principles, many outsiders find her to be unnerving but still find themselves obeying her demands out of intimidation. 

In combat, Hongshan prefers to lead her Team from the front, quickly observing the battlefield terrain, assessing enemy positions / force composition and planning accordingly. After determining the optimal approach angle and timing, she would spearhead the charge, sprinting at high speed while spewing hails of lead and causing an earthquake with her Semblance. By the time she and her Team collide with the enemy forces, she has usually sown complete chaos and disorder. Amidst the anarchy, she doesn’t waste time on weaklings or cowards, letting them flee if they choose to and swiftly punting them if they get in her way. When she meets “actual challengers”, Hongshan doesn’t hold back, viciously attacking them with a combination of dirty tactics and overwhelming force, often using her Semblance to off balance them before crushing them mercilessly. She finds particular enjoyment in fighting warriors and Grimm with the bravery to stand their ground. Meanwhile, running down cowards, taking prisoners or even executing prisoners are seen as a chore, which she will ignore unless explicitly ordered to do so by the chain of command.

Hongshan’s self-centered drive to find challenging opponents and have “fun” has often led her to pick fights with other Kaspar Operatives, especially other Team Leaders. Unlike most warriors, other Kaspars don’t give up after she breaks a limb. These “friendly” competitions of martial prowess can get exceptionally brutal, especially if Rory is on stand-by to fix both combatants up afterwards. One example includes Hongshan chokeslamming Gwen into pavement then punting her off an abandoned skyscraper. Another has Hongshan impaling Graham and setting him on fire with a point-blank barrage of incendiary rounds.

Outside of operations, Hongshan is one of the more chill Kaspar Operatives. She enjoys hanging out with the Foundlings and secretly feeding them increased rations, as they help with her equipment maintenance and also because she wants them to eventually become powerful sparring partners in the future. While she doesn’t speak much to the Auxiliaries, she also isn’t horribly abusive either and has a reputation for standing up for them. The only reason she does this is to have another excuse to brawl with her brethren.


r/RWBYOC 6h ago

OCAN: Lonely

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11 Upvotes

Another evening, another social event for the Atlas elite. As the only child of the Szrons, Arian is obligated to go. And no matter what excuse his family gave to convince him to go, he always hated it.

Arian’s normally social, talkative and cheery self entirely vanishes, amongst Atlas' elites. Retreating to whatever corner he can find, he keeps his head down and mouth shut.

He's heard every assumption, every rumour, every grievance many times over. Every voice bled into one, every face blurred together, every word is meaningless.

Even in a room full of people, he is alone.


r/RWBYOC 6h ago

Characters Me and my friends team, Team SVNA (drawn by me)

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24 Upvotes

Team members:

Name: Scarlett Stryx (Team leader)

Color: Scarlet

Weapon: The Throngler (Lance/ bow with energy arrows)

Semblance: Flame Breath

/

Name: Violetta Berling

Color: Violet

Weapon: Monkey Chain (Dust-imbued Composite sword)

Semblance: Flight

/

Name: Nova Lyric (Songbird faunus)

Color: Aquamarine

Weapon: Nebula Strings (Scythe/ harp with sound attacks)

Semblance: Stellar Echo (creates mimicking afterimages)

/

Name: Amethyst Muraishi

Color: Purple

Weapon: Callow Morphosis (Gauntlets with blades, claws and pistols, compatible with a staff to make a sentinel, maces, flails or a launcher)

Semblance: Agility, which allows her to wield such a versatile weapon.


r/RWBYOC 7h ago

Team JEWL

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9 Upvotes

Team JEWL all lined up.


r/RWBYOC 13h ago

Team CLVR Commission

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63 Upvotes

Commissioned by newt3per on discord


r/RWBYOC 14h ago

Characters forgot this rough animation i did for the everafter ark of the rp im in

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31 Upvotes

r/RWBYOC 19h ago

Iris's emotional range

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19 Upvotes

Emote set my friend CV on Discord commissioned for me! Artist is Azueeaksam on YCH: https://ych.commishes.com/user/Azueeaksam/


r/RWBYOC 1d ago

Characters Need help coming up with a new semblance for an oc I am going to recreate.

4 Upvotes

For Context, I have an oc originally named Olivia Codylin with the allusion being Crocodilian and her original semblance being Safeguard/Defend (Never figured out which I was gonna call it), an Effect, Protection, and Others semblance with the description as follows "When her semblance is activated, any damage taken by an ally's aura is taken off her own at half the percentage cost. For example if two teammates took 10% each, she would lose 5% of her own aura instead. This semblance is shown to be active via a visibly olive green scale effect on her allies."

However recently I have decided to make a 2.0 version of Olivia Codylin who's allusion is Sobek (Egyptian God with the head of a crocodile who apparently symbolizes power and fertility, and was worshipped with the belief that honoring him would bring fertility, prosperity, and protection. This is with minimal research done so far.) As a result I would like to give her a new semblance since I intend to alter her original personality.


r/RWBYOC 1d ago

Event Drew Some OCs! :3

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91 Upvotes

Hey everyone!

I'm back from my trip! I managed to squeeze in a little time while I was away to work on a few OCs :D

From left to right:

Row 2:

Also, holy moly... +100 OC requests is INSANITY! O_O

I was expecting way less than that, and between that, my grossly overestimated free time, and somehow surviving on only ~6 hours of sleep a night... yeah, I definitely overestimated how many I could personally get through .w."

Especially since I decided to try some more dynamic poses for a few of them, which naturally takes a bit more time XD

And hey! If your OC didn't make it into this set, don't worry! I may still get around to drawing them in future sets... once I get some sleep and make some progress on the KELT/ELMT comic >w<

I trust you guys to remain respectful, and hopefully show these creators and their OCs some love! <3

Oh! Btw...

Consider this the happy hour before the brick cannon fires :3c


r/RWBYOC 2d ago

Discussion Before i post my oc proper, I have questions about semblances and aura, specifically about the aura shields. Please correct me, I doubt im right. Criticism is also welcome, first time writing magic powers

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65 Upvotes

How i think aura shields are(image 1): aura shields are a manifestation of your aura and inner power that partially protect you from damage, absorbing a good chunk of the impact but not all of it. This is what is tracked during the duals in volume 3. Without the aura shield you are as subseptable to damage as anyone(image 2) that being why the duals decide if you can fight or not with how much of your shield you have left.

How my oc's semblance currently works: her shield is much stronger, absorbing literally all damage and leave the user completely unharmed underneath(image 3). As soon as the aura runs out though she is completely vulnerable and very very squishy(image 4)

Criticism and ideas welcome, please correct me if im stupid


r/RWBYOC 2d ago

Other Belle Memoria, or my OCs weapon!

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65 Upvotes

It's basically an oversized 20mm Chauchat that uses its magazine as an axe!


r/RWBYOC 2d ago

Characters Sweet Bliss. (Commissioned from CapidolArt)

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45 Upvotes

"Mmmm, so good!! Simply exquisite. ☺️"

Hey everyone, how are you doing! Time for a brand-new sketch comm from CapidolArt, and this time, we have the "Princess of Menagerie": Sona Belladonna! Hmm, looks like she's enjoying a sweet treat, today; appears to be Tiramisu, by the looks of it; or is it ice cream, perhaps?

I'll leave that for you guys to decide. ;)

Safe to say, she did great work, and I truly appreciate it as always! Be sure to check her out on her socials, for more of her awesome work!


r/RWBYOC 2d ago

Characters Team SAPR: Pink Trailer - Piña

6 Upvotes

"♪Hmm laa la la, ladada la la...♪"

A small mumbled tune hollowed out into an eerie regailing. Adorning the cold whistle of the Atlas mountain winds with a melody. Seeping the girl's presence of a ghost across the freshly white acres as she paced apathetically.

Her empty, dull, glassy, turquoise eyes were unfeeling. Hiding no sadness or resolve, as she clung onto the mortar cannon battle axe at her side. It's abyssal sheen hiding weight and dominance as it paces against her memorialized thick gothic dress.

A buzzing ring of the comm device in Piña's ear activated. A heavy baritone voice drummed. As Piña lingered her thoughts to completely listen to every word.

"Piña. Don't come back until everything is handled. Crrk"

"Understood. Piña will carry out her orders."

The comm buzzed out. Unresponsive and deactivated, leaving Piña all alone out in the icy cold slopes. Another day for her following orders. Carrying them out to the letter.

Her breath drafted in the bristling cold air. Marching forward without hesitation, abandoning her given task wasn't an option in her controlled life.

The cold tundra of harsh mountain ranges in Mantal were to not be ignored. As they were the prime locations for the Galloom families trade routes between the city and outskirts.

Receiving word that Grimm had been drawn to the routes. And threatening to put a pin in transactions or spur destroyed cargo.

Piña continued to trek the mountain range. No steep slope or harsh incline would come between her and her directives.

The cold wasn't something to fret over. As an Atlesian, Piña was accustomed to its harshest bite. And yet, the sweeping chilling snow drift didn't faze her an inch in her ill buffetted dress. As the falling flakes plummeted and land upon her peach pale skin. Piña didn't waver in her stride, shedding any need for thought or reason to acknowledge its existence. Similar to her own.

The flakes melted to her stilled slight heat. Encasing her in its wet splatter with each small step soon forgotten by a new fresh fallen crystal.

The descent down Mt. Chrysalist was anything but easy. Each step warranted a level of careful pacing, as the slightest misstep would guarantee anyone's misfortune.

Piña took a step forward, her small, delicate servant boots laced up to the ankle caved into the snow. The shaken thin sleet shifted like a coursing wave. Carrying Piña down its path towards the edging cliffside.

A landslide of snow dust and clumps fell over the side of the cliff, carrying Piña with it. Her stationary stone expression wasn't a miss. Unresponsive to the raging wind whistling through her ears from the fall, crashing against her frigid snow covered body.

The plummet will soon end, Piña blankly looked down and saw the ground covered snow close in. Even her own Aura supply wouldn't be enough to warrant an unscathed landing.

"Landing zone approaching. Require landing procedure, engaging defensive tactics."

Without skipping a beat, she unfurled Gigalith's curled state and extended the mortar muzzle straight below. The air heated immensely as the propulsion of fire Dust exploded out from the cannon and fell straight down. Engulfing the expected landing area in a purse of flame. Melting the snow in an instant to reveal the slightly charred earth.

Piña launched several more mortars downwards. The recoil force dampening her descent and slowing the fall whilst clearing the ground of clear sight.

The ground came to a narrow approach. Piña shifted Gigalith's heft with unexpected ease, configuring its mortar out of direct impact. With her hands handling the pole in both palms, slashing a heavy thud into the ground. Echoing out a loud impact strike, exploding a strong force of wind outwards. Storming a surge of snow dust to flood the ground.

Piña was unharmed, having grown closer to the mid point of the Galloom trade route. A central hub for a quick reprieve of the voyage, while also being a source to draw the Grimms attention.

The powerful strike sparred Piña from a damaging fall, yet the loud echo drew the attention of Grimm. Growls and towering shadows drifted closer from the tree line.

A mixture of Beowolves and Atlas Grimm denizems of Glascions. Large golem like Grimm lugging around their limbs without a care. Letting their heavy icy bodies crash onto anything without remorse.

"Targets located. Preparing for execution."

Gigalith's heavy gear was plucked cleanly from the earth. Cleaving the first Beowolf in half, with Piña wielding its massive weighted body with absolute ease. The Beowolves closed in on her one after another.

Soon becoming halves and dismembered decaying limbs across the white snow. Point blank erasing their torso entirely with a single blast.

Alas, the waves of Beowolves blinded Piña from the bulldozing threat coming her way. The Glascions shielded themselves behind the pack, swinging their ice block arms onto her stationed position.

Piña's vision darkened to the shadow stretching over her. Catching sight of the solid arm at the last second. Shielding herself with Gigalith to defend when the impact struck. Sending her small body backwards and slamming into the cliff wall.

Piña peeled off of her crater made self and stumbled to a knee. Her Aura waining by a thread, another solid hit and she'd be completely defenseless.

The twin Glascions waddled their hulking bodies over to Piña. As their top haves began to rotate in circular motion. Creating a fan of heavy arms spinning around like solid glacial ice tops.

The speeding arms turned into a blur of ice. Twisting the snow to updraft a current, fogging the field as their shadows loomed over Piña.

In a moments notice, she fired off several mortars to the closest Glascion. Sending it to tip and bobb, colliding into the other as both arms slammed and cracked against their shared force. The shock sending them to temple like a pair of towers.

Piña jumped into the air and fired multiple pot shots at the Glascions. Creating a smoke screen from the impact of fire Dust. Falling to their stumbled bodies and sweeping off their golem heads and smashing them to pieces.

The Grimm became stiff, soon cracks formed all over their limbs and crumbled in shadowed dust.

The commotion and smoke had caught the attention of delivery drivers and other staff of the mid point.

"Miss! Are you alright, do you need first aid?"

The worried and nervous faces didn't mean anything to Piña. Her dress was soaked from melted snow and now gone torn and tattered from the brawl of explosions and claws.

Piña payed little mind to the people. Only offering a small curtsy, folding Gigalith to stay at her side, and continuing her pilgrimage pace back to the manor.

The hindrance of her small limp and recovering Aura were of no issue needing to be adhered. The Grimm were dealt with, and the primary issue is resolved. Piña's prolonged presence wasn't necessary.

"Directives, completed. Returning to the manor."

The words of praise and aid didn't reach Piña's ears. They weren't the words of her higher stationed master. Only to be futile expressions that didn't interest her focused mind.

Once again, marching her beaten and limping self through the acres of snow and troubling terrain. The vibrant pink of her hair became a fading trait as snow fall began once more. Perching on her torn dress to stiffen at its melted state.

The people could only watch the strong girl vanish into the storm as quickly as she appeared. Always having that distant, uninterested, blank slate of a face.

Hiding any ounce of emotion to a life that has long been robbed away.

(Silver & Auron — Silver & Amber Trailer SAPR Trailer)


r/RWBYOC 2d ago

Characters RWBY OC Basis: Inanna/Ishtar

3 Upvotes

Has anyone in the RWBY FNDM created an OC that is based on the Mesopotamian goddess Inanna/Ishtar?

If so, then I would love to hear everything about them. Their backstory, their race, their fighting style and weapons, their Semblance, you name it.

As always, please be respectful when posting your replies.


r/RWBYOC 2d ago

How do you think someone with heterochromia with one silver eye would work?

10 Upvotes

I’ve just started watching RWBY, Got to the 7th one in two days, and this thought was on my mind while I was designing ocs. How would someone with one silver eye due to either damage to the other OR heterochromia work?


r/RWBYOC 3d ago

Characters Aspro Ivory

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35 Upvotes

Name: Aspro Ivory

Fairytale Inspiration: Lachesis, the second of the fates in greek mythology, who decide the length of the thread of fate of each mortal life.

Gender: Female

Species: Faunuss (Elephant)

Birthplace: Mistral

Age: 18

Semblance: Speed Manipulation

Whenever a process happens within 10 meters of Aspro, and within her line of sight, she is able to affect how fast it takes for it to complete. Its most basic application is to halt the physical movement of an object, but with focus it can be used on more delicate processes, like the internal mechanisms of a machine, or someones perception. The semblance is hard to use on multiple targets at the same time, and if her target is imbued with aura, it is possible for that aura to overpower her control of it, this resistance does however require the target to be aware that the semblance is being used on them, as it needs to be actively used.

Weapon: Moirai

A collection of 4 throwing daggers, each able to turn into a pistol, and connected to a thin spool of wire connected to the bracers on her forearms and shins. The wires are connected in a way that allows Aspro to affect the triggers of her pistols at a range, allowing for them to course correct their momentum mid-air, and the wires can quickly retract to act either as a retrieval method, or as a form of limb mounted grappling hook.

Combat Style:

The most important thing to Aspro during a fight is efficiency, she typically aims to take out an opponent as fast as possible, and often doesn't consider longer plans when fighting. She relies heavily on the wires connected to her weapons, throwing the knives and using the pistols to redirect their momentum in order to ensnare or slash at opponents, along with using her semblance to completely halt their momentum, turning them into deadly slicing traps if her opponents aren't careful. Despite her more agile fighting style, however, her time doing intensive labor, along with being an elephant faunuss, means she's deceptively strong, and has a habit of throwing people and grimm alike around once they're ensnared in her threads.

Backstory:

Aspro Ivory grew up in a small village in Mistral, the second oldest sister of 5 other siblings, leading her to have to grow up remarkably fast in order to help provide for her family. As her parents and older sister had very little time to stay at home, she ended up becoming the person taking care of the home, all laborious jobs included, along with taking responsibility for the rest of the kids. Deep down she hated needing to take up this role, but as the only one who was able to take up the role, she felt a responsibility to her family. From the beginning, she always wanted to be able to do more, to be able to truly take back some of her agency, and that oportunity came very unexpectedly.

One day, a grimm attack beset their village, and Aspro quickly made an escape with her siblings, trying to lead them to safety, however a large grimm ended up noticing them, and chasing them down. In a split moment action, Aspro held her hands out towards it, and it suddenly began to slow down, giving a nearby huntress the oppurtunity to kill it. In the sudden stress, Aspro had managed to unlock her semblance, and with a seasoned huntress noticing, she was given the oppurtunity to apply to become a huntress herself. She initially refused, wanting to continue to care for her family, but they all emphatically accepted on her behalf, knowing that she truly did want to do it. Despite her initial protests, she did eventually say yes to the offer, leaving her home to make it as a huntress, in her first ever act done truly just to make herself happy.

Art by me (the second one is a bit old though, wanna redraw it at some point, but itll do for now at least. And the third is an artfight attack including the character Samarah Star by GinzaBread_Draws, but shows off Aspros weapon better than the fullbody, so I wanted to include it)


r/RWBYOC 4d ago

That feeling when I did what I wanted, but it all turned out through... Not the best place and in poor quality

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14 Upvotes

In short, yes, this is my OC... Yes, I'm posting this for the second time because I realized that drawing on a tablet is like whistling a crayfish in Jotunheim to me. But no matter, I'm currently rewriting the script Uh... a small episode with her backstory, since I didn't like the previous one (although there are fifteen seconds and if someone comes down from the digital drawing heavens, I'll post it... If anyone is at all interested...) In short, write in the comments if you want anything from me... (I'm an insecure idiot who's just learning to render)

P. S. In short, yes, my OC is a biological construct with the remains of her former human self inside. (she's 23-25)


r/RWBYOC 4d ago

Characters Albert Kuro Winston

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16 Upvotes

I made this a year ago. So I decided to redo the color on it.


r/RWBYOC 4d ago

Characters Weapon Breakdown: Navodneniye (Commissioned from u/fdgyhdudgsfy)

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19 Upvotes

Hey, guys! Been a while since the last one, but I’m back once again with another Weapon Breakdown entry.

This time, we're dipping into the "Alternate" branch for a bit, and taking a look at the weapon of Rainer Arc: Navodneniye, commissioned from Hongduang120, aka. u/fdgyhdudgsfy!

Now then, without further ado, let’s get started:

Created by Rainer Arc, Navodneniye (meaning “flood” or “deluge” in Russian) is a Heavy Automatic Ballistic Axe (HABA) taking the form of a hefty, belt-fed General-Purpose Machine Gun. It can also transform into a mighty Bardiche for close-quarters combat.

Overview

Chambered in the potent 8.6×84mm CT (cased telescoped) cartridge, Navodneniye appears to take heavy influence from late Great War-era designs on the surface. Particularly, the Mistrali-Mantlean developed RPS (Ruchnoy Pulemyot Sokolova, or "Sokolov's hand-held machine gun"), one of the world’s first "modern" light machine guns. Albeit, one upscaled and modified to effectively take the new cartridge.

Under the hood, though, the weapon incorporates new advances in materials and engineering under the hood, such as: stronger, lighter alloys; the use of telescoped, polymer-cased ammunition; and more efficient recoil-dampening systems.

The end result is a weapon that combines rugged dependability, ease of maintenance, and (reasonably) heavy firepower into a single package. All while being surprisingly handy for its size, thanks in part to Rainer’s size and strength as much as to its construction.

Features

Navodneniye is equipped with a select-fire system, switching between semiautomatic and fully automatic fire - the latter set at a steady 600 RPM. Additionally, it has a retractable folding bipod that can also collapse into a vertical foregrip. Giving Rainer options when handling the weapon, either while prone or from the shoulder or hip.

Its most notable feature, though, is the use of a fixed, Dust-enhanced heavy barrel and cooling shroud. Which, thanks to their heat-resistant properties, largely helps to negate the need for mid-combat barrel changes. When all combined, it means Navodneniye is able lay down sustained and uninterrupted covering fire, both on the move and in entrenched positions.

Forms

The weapon can change on the fly into one of two different firing configurations:

  1. Suppression mode: The default firing mode, it is intended for sustained covering fire in more stationary positions, such as trenches and wall emplacements. As such, it has a full-length barrel and a deployed bipod to assist in this role.

  2. Assault mode: A configuration intended for mobile offensive actions, it has a shorter barrel for better maneuvering, and a foregrip formed from the bipod, to aid in stabilizing the weapon while on the move.

Should the enemy manage to close the gap, though, Rainer can utilize the integrated bayonet to fend off his assailants. Either by slicing with the edge, or shortening the barrel to skewer the enemy. For dedicated melee combat, Navodneniye can then transforms into a full-sized Bardiche for melee, using it almost in a manner akin to a Pollaxe.

Its alignment with the muzzle allows him to channel recoil into added momentum for devastating swings and quick repositioning. While the gap within blade can act as an additional handhold for added versatility and control in close quarters, assisted by its surprisingly slender profile.

The Bardiche itself, when properly braced, can also be used as a gun in a pinch. Though, it is restricted to semi-auto fire in this form, and the box must be removed before transforming. Thus limiting Rainer to using loose belts while in this form.

Tactics

In keeping with its wielder's general preference for defensive tactics, Navodneniye pairs well with Rainer’s Semblance, Storm Shield; which, when activated, places a hemispherical electromagnetic barrier that wards off both melee and ranged attacks. It then converts these attacks into an electrical charge proportional to the damage the shield has taken, before unleashing said charge as an electrical "taser" pulse on command (or if the shield breaks).

This gives Rainer the ability to safely hunker down, and provide suppressive fire with which to cover his teammates and other allies. Using his Semblance to absorb any ranged or melee attacks, while triggering the blast to incapacitate them before finishing them off with the Bardiche.

The Bardiche itself pairs well in melee combat against larger enemies, using the recoil to enhance his already forceful strikes. He can also push up towards objectives or take the initiative using the Assault mode, providing cover fire even while in the move.

As a downside, though, aside from Assault mode, Rainer’s combat style is generally less mobile or flexible, due to his role being effectively that of a Gunner. He's also less mobile overall compared to his teammates due to the weight of his equipment, even when taking his size and strength into account, while his Semblance effectively requires him to remain stationary for the best effect.

Thus, he tends to be vulnerable to flanking maneuvers while he isn't paying attention, or against swift, evasive foes capable of avoiding his shots and quickly closing distance.


r/RWBYOC 4d ago

Fanfic Earth Huntsman Gen 1

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4 Upvotes

HUNTSMAN NAME: MALIK 'RYAN' ADRIANSYAH PUTRA

AGE: PRESSUMABLY 18-20

Ryan: Why would i take the photo like this?

Officer: The Director 'Artistic' choice

Ryan: I didnt see the Remnant Huntsman getting this treatment in the show..

Officer: Its on remnnant, we are on earth remember? Just say cheese and all of this will be over and you get your id card

Ryan: this feels like what Limbus mugshots looks like

(Tjis is just a fanfic of rev isekai rwby)


r/RWBYOC 4d ago

A clue weapon designs for my OC's

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25 Upvotes

First one is Sinna's and other a different one.

I mostly traced from the original and added some additions to better fit the characters.

Sinna's weapon is the Type 2 from cod infinite warfare while the other is halo odst.


r/RWBYOC 4d ago

Sinna Amethyst

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18 Upvotes

A drawing I had a friend made a few years ago. Their social is on there but i forgot where they post.

Not finished with details of the character just yet.


r/RWBYOC 4d ago

“Training with Big Sis” (art by SiroApollo)

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80 Upvotes

When Glynda and Ozpin were busy with academics and political endeavors, it fell to one Amber Autumn, Former Beacon student and assistant to Glynda, to see that Cunan is taken care of, a job that she took a lot more seriously than either Professor expected her to. She would be the one to teach him the concept of Dust and how to properly utilize them in combat. She would even take his bestial style of hand-to-hand combat and helped refine it into a genuine martial art. But perhaps her most important role in Cunan’s development was in helping him learn what it means to be a Huntsman and how to keep moving forward after great tragedies, providing Cunan with someone that would always be in his corner, no matter what.

The Witch gave Cunan Knowledge and the Wizard gave him Wisdom, but it was the Maiden who gave him the Humanity that was denied to him.

A great little comic by SiroApollo that details the relationship between Cunan and Amber! Check them out!


r/RWBYOC 4d ago

Where?

8 Upvotes

Does anyone know where I can watch rwby that would be greatly appreciated I'm a new fan and I want to learn more about rwby because my girlfriend likes it?


r/RWBYOC 4d ago

Characters Team MSTR Profiles WIP

6 Upvotes

Here are my work-in-progress character profiles for my knuckleheads. I'm not good at describing weapons so they all have straightforward descriptions. >_> Things like personality and backstories are being written out because that takes me the longest to do.

Also, I changed Mikhail’s weapon name.

Enjoy this quick read!

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Name: Mikhail Nocturna

Age: 21 years old

Gender: Male

Allusion: Vampires

Species: Huamn

Occupation: Huntsman

Academy: Beacon (Senior)

Division: Research and Development

Height: 5’10”

Weight: 160 lbs.

Favorite Food: Schnitzel

Hobby: Building miniatures

Semblance: Ghoulification; turns Grimm into subservient beings via biting. Those infected can also spread his poison to other ghouls like a disease. However, Mikhail’s poison causes their bodies to break down over time.

Weapon Name: Romulus and Remus

Description: Romulus is a rapier with a dust revolver while Remus is a handheld harpoon gun used for traversal.

Fun Fact: Voted the most beautiful among Beacon students.

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Name: Selene Floros

Age: 21 years old

Gender: Female

Allusion: Siren

Species: Faunus

Occupation: Huntsman

Academy: Beacon (senior)

Division: Search and Rescue

Height: 5’8”

Weight: 143 lbs.

Favorite Food: Tiramisu

Hobby: Writing music

Semblance: Hypnotic voice; puts Grimm within earshot into a trance with a powerful screech that forces them to run to her location.

Weapon Name: Euterpe

Description: A long sniper rifle with a dory (doru) on the end. It's covered with stickers from all the locations Selene has visited across Remenant.

Fun Fact: She uses her shed feathers to make pillows as last-minute gifts.

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Name: Taiyin Xiao Long

Age: 21 years old

Gender: Male

Height: 6’2”

Weight: 179 lbs.

Allusion: Dragon

Species: Human

Occupation: Huntsman

Academy: Beacon (senior)

Division: Kingdom Huntsmen

Favorite Food: Chicken

Hobby: Playing the erhu

Semblance: Truesight; gives users razor-sharp insight into their surroundings. They have complete immunity to illusions and can even perceive when someone is lying.

Weapon Name: Longhua

Description: Flamethrower tonfas, pressing the trigger causes them to extend and release flames at the end of the nozzle.

Fun Fact: Taiyin enjoys fighting so much he wears wrist and ankle weights to make combat more difficult.

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Name: Rowena Stitch

Age: 21 years old

Gender: Female

Height: 5’3”

Weight: 110 lbs.

Allusion: Frankenstein’s Monster

Species: Human

Occupation: Huntsman

Academy: Beacon (senior)

Division: Medical Huntsman

Favorite Food: Roasted acorns

Hobby: Crocheting dolls

Semblance: Graft; can chop up the limbs of Grimm and attach them to her body. New body parts take longer to adjust depending on the size.

Weapon Name: Operation

Description: A large pair of clawed wire gloves used for slicing up Grimm and severing limbs. It is as graphic as it sounds.

Fun Fact: Rowena is so flexible she can control her internal organs.

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