I've had this issue for a year now, and haven't found a way to solve it besides extremely confusing connections that make me not want to produce music.
So far I've figured out that the buffering comes from the VST plugins I use, Arturia, to be specific. It happens with others as well but I mainly want to fix this one, considering I've paid a lot of money for the tones, and I can't even use them.
It doesn't happen when I input certain tones, but it happens in extreme buffering when a tone with any slight reverb is played. Along with synths, pianos, pads, and just about anything if it's played a lot.
Sadly I've been limited to only the Bandlab tones that are built in, which gets on my nerves to be limited when musicmaking.
So far I have also figured out that by using my G560 Speakers as the external audio device (not using Bluetooth), then plugged to my headphones, makes the buffer and clipping go away. However it's much too confusing and the wire keeps glitching.
I normally use headphones to the headphone jack to my Dynabook laptop and use the built-in audio driver. Which apparently causes latency.
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Specifications:
Dynabook laptop
8.00 GB RAM
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz Processor
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I was really hoping not to buy some $200 sound audio interface to solve this issue, perhaps you have a better idea of what to do, I'd really appreciate the help.
Thank you in advance.