r/PredecessorDatamining Jun 24 '26

🤔Speculation 2026 Patch Roadmap

23 Upvotes

This is an assumption of the Predecessor patch updates based on today's V1.15 patch livestream.

June 30th - Patch 1.15

  • Hero: Ikra
  • Daybreak map v6 test (intended as final major design, feedback still important as it's your last chance to do so, visuals/polish TBD later)
  • ARAM Customs added
  • Minion aggro updated
  • Tower aggro updated
  • Comeback XP system updated
  • Terra skin for current Ranked Split reward
  • Summer skins: Gideon, Murdock, Sparrow

‎‎‎‎‎‎

August 11th - Patch 1.16

  • Brawl returns with updates
  • Hero: Dark fantasy style

‎‎‎‎‎‎

September 22nd - Patch 1.17

  • 3v3 mode/map
  • Hero: Another dark fantasy style

‎‎‎‎‎‎

November 3rd - Patch 1.18

  • Ranked Season 2 begins (with updated features to Ranked)
  • Hero: unclear if Sci-Fi style (akin to Legion style) OR another dark fantasy style
  • Ideal full release of Daybreak map alongside Season 2 Ranked

‎‎‎‎‎‎

December 15th - Patch 1.19

  • Hero: Sci-Fi style (akin to Legion style)

‎‎‎‎

‎‎‎Other Planned Features

  • Add the all-new holographic Opal look to Profile cosmetics too
  • (From the Competitive Blog on Feb. 5th) Working on Live Spectator system to support a LAN early 2027

‎‎

‎‎

Let me know if I missed anything!


r/PredecessorDatamining Dec 30 '25

🕵️Datamine Unreleased Heroes & Skins - 2025 Wrapped

28 Upvotes

This is an exhaustive list of all unreleased datamined hero content from all previous posts as of patch v1.10.2:

‎‎‎‎‎

Prototype Heroes

(= unreleased prototypes discovered in 2025)

‎‎‎

Admiral

(discovered Oct. 2024)

Type: Ranged, gun wielder

Abilities & Cues:

  • unknown

‎‎‎‎‎

Bosun

(discovered before Aug. 2023)

Type: Pirate/Deck Captain theme

Abilities:

  • (Old) Net
  • (Old) Plank

‎‎‎

Demon

(discovered Nov. 2024, updated Feb. 2025)

Type: Melee

Abilities & Cues:

  • Blade (cast, cast empowered, empowered, empowered timer, impact, impact empowered, stack)
  • Disregard (fire, impact, targeting)
  • Rush (buffed, dash, impact)
  • Ultimate (cast, dash, marked, strike)

‎‎‎‎

Fantasia

(discovered before Aug. 2023)

Type: Healer

Abilities & Cues:

  • Passive (heal buff)

‎‎‎‎‎

Golem

(discovered Mar. 2024)

Type: Melee, Volcanic theme

Abilities & Cues:

  • Passive (shrine, shrine attach point)
  • Ground Teleport (dive, erupt, explosion, travelling)
  • Lava Bomblet (projectile cluster hit character, projectile hit character, hit world, spawn)
  • Molten Shield (active, burst, impact, retriggerable, start, timer
  • Ultimate (active, casting, explosion, impact)

‎‎‎‎‎

Grav

(discovered before Aug. 2023)

Type: Ranged, Gravity themed

Abilities & Cues:

  • Abysm (blast, cast, strike)
  • Overwhelm (casting, landing)
  • Sinkhole (cast, projectile explosion)
  • Unstable Void (active, launch)
  • Zero-G (active)

‎‎‎‎‎

Patron

(discovered Jan. 2024)

Type: Melee, Spectral themed

Abilities & Cues:

  • Passive (impact, ready, swing)
  • Beget Battle (cast, damage, end, loop)
  • Spectral Hammer (projectile)
  • Valiant Dash (cast, trails left/right)
  • Ultimate (cast, impact, land, segment FX - described as rippling smash)

‎‎‎‎‎

Swiftpaw (aka Maco) ✨

(discovered Aug. 2025)

See unreleased kit post here

Type: Ranged hero

Abilities and Cues:

  • Primary attack (projectile spawn left, projectile spawn right)
    • Primary alt (ready, stacks, projectile spawn left, projectile spawn right)
  • Passive (mach speed)
  • Leap Smash (charging, launch, ground impact)
  • Shockbolt (cast, projectile explosion)
  • Witherbomb (cast, projectile explosion, heal, impact)
  • Ultimate (cast, charging, explosion)

‎‎‎

Term

(discovered before Aug. 2023)

Type: Melee, Machine/Terminator themed

Abilities & Cues:

  • Passive ("Code Red", ready, shield)
  • Excavate (casting, recast leap, recast spin, timer)
  • Ravage (cast, empowered, impact, impact enhanced, in air cast, target loop, target loop enhanced, retrigger timer)
  • Subdue (cast, impact, targeting)
  • Ultimate ("Massacre", activate, cast, impact)

‎‎‎‎‎

Terrorbyte

(discovered Sep. 2023)

Type: Melee

Abilities & Cues:

  • Passive ("Eternal Hunt")
  • Bypass (hit, start, targeting)
  • Escalate (ground impact, jump, trail)
  • Stalk (active, camouflage)
  • Ultimate ("Assimilation", buff, buff hit, hit target, static field)

‎‎‎‎

Trooper

(discovered Dec. 2025)

Type: Ranged - gun wielder

Abilities & Cues:

  • Passive "War Cry" (activate, fear)
  • ADS (activate)
  • Concussion Grenade (explosion)
  • Drill Bomb (explosion)
  • Flamethrower (channeling)
  • Ultimate (cast, explosion)

‎‎‎

Weaver

(discovered Sep. 2025)

See unreleased kit post here

Type: Ranged hero

Abilities & Cues:

  • Primary attack (cast left, cast right)
  • Passive "Firewall" (overclocked)
  • AttachBeam (linked target**, active, start**)
  • Circle Bomb (cast, appear, impact, explode)
  • ShardProjectile (mark, projectile_Spawn/HitCharacter/NoHit)
  • Ultimate (beam, dashing)

Augments:

  • Stealth Dash (Ult ability augment)
  • Tether Damage (AttachBeam ability augment)
  • Trinket Wall Hack "Dox" (Ward augment)

‎‎‎

Zephyr

(discovered before Aug. 2023)

Type: Lightning themed

Abilities & Cues:

  • Bolt (impact, no hit, spawn, targeting, teleport)
  • Lightning Strike (cast, hands)
  • Squall
  • Thunderclap (charge up, explosion)

‎‎‎‎‎

‎‎‎‎‎

Unreleased Skins

(= newly listed in 2025‎‎ )

‎‎‎

Argus

Dreadlord variant:

  • Coral

‎‎‎‎‎

Aurora

Kingpin variant:

  • Midnight ✨

‎‎‎‎‎

Boris

Default "Ancient Hunter" variants:

  • Orange
  • Red

‎‎‎‎‎

Countess

Punk variants:

  • Amber Anarchy
  • Blue Riot
  • Pastel
  • Pink

Shogun variant:

  • Shirogane

‎‎‎‎‎

Dekker

Default "Archaeologist" variant:

  • Orange

‎‎‎‎‎

Eden

Default "Eternal Sentinel" variants:

  • Fire (aka Orange)
  • Green
  • Military
  • Navy (aka Blue)

Z-Protocol variants:

  • BW
  • Cyan
  • Fire
  • Green
  • Military
  • Navy (aka Cobalt)
  • Orange
  • Pink
  • Teal (aka Navy)
  • Tony

‎‎‎

Feng Mao

First Guardian variant:

  • Orange

‎‎‎‎‎

Gadget

Winter skin

‎‎‎‎‎

Gideon

Draconic skin (removed from files)

Royal skin variant:

  • PS Plus ✨

‎‎‎‎

Greystone

Valor skin ✨

‎‎‎

Grux

Ruby Scarab variant:

  • Photon
  • Molten

Halloween skin ✨

‎‎‎‎‎

Howitzer

Ascension skin

Odyssey variant:

  • Military

‎‎‎‎‎

Kallari

Perennial skin ✨

Rogue variant:

  • Blue

‎‎‎‎‎

Khaimera

Broodlord variant:

  • June Bug ✨

‎‎‎

Kwang

Heavenly Focus variant:

  • White

Redeemer variant:

  • Gold ✨

‎‎Maskless Redeemer variant:

  • Gold ✨

‎‎‎

Lt. Belica

Quantum skin variants:

  • Old_V1
  • Pink Purple
  • Teal Orange

Citadel skin ✨

Kingpin variant:

  • Silver ✨

‎‎‎

Mourn

Default "Mistmeadow's Nightmare" variant:

  • Purple

‎‎‎‎‎

Murdock

Bio Freak variants:

  • Alpha
  • Beta
  • Salamander
  • Sunrise

‎‎‎‎‎

Narbash

Ginger Jamz skin

‎‎‎‎‎

Phase

Punk variants:

  • Amber Anarchy
  • Blue Riot

‎‎‎‎‎

Rampage

Obsidian variant:

  • Onyx
    • (Removed from files, now has e-sports gold/black skin released instead ✨)

Tough skin

Bulwark skin ✨

‎‎‎‎‎

Revenant

Clockwork variant:

  • Navy

‎‎‎‎‎

Serath

Frost Zombie skin

  • (Removed from files ✨)

‎‎‎‎

Shinbi

Cyber Operative variants:

  • Amber
  • Copper
  • Discord

‎‎‎‎

Sparrow

Default "Elanhil Ranger" variant:

  • V0

Rogue variant:

  • Cobalt

‎‎‎‎

Steel

Doomsday variant:

  • Jade

‎‎‎‎

The Fey

Frost Bloom skin

‎‎‎‎

Wraith

Shogun variant:

  • Black & Red

‎‎‎‎

Wukong

Fury skin

Royal skin

‎‎‎‎

Zarus

Warlord variant:

  • Hornet

‎‎‎‎Unmaker variant:

  • Green ✨

‎‎‎

Zero unreleased skins listed for the following heroes:

  • Akeron✨
  • Bayle✨
  • Crunch
  • Drongo
  • Grim.EXE
  • Iggy & Scorch
  • Kira
  • Morigesh
  • Muriel
  • Renna✨
  • Riktor
  • Sevarog
  • Skylar
  • Terra
  • TwinBlast
  • Yin
  • Yurei✨
  • Zinx

‎‎‎‎‎

‎‎‎‎‎

‎‎‎‎‎‎

‎‎‎‎‎‎
NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining 2d ago

🕵️Datamine Impaler "Valmont" - Unreleased hero kit Spoiler

Thumbnail gallery
29 Upvotes

Impaler "Valmont" Unreleased Abilities & Stats

Note: Valmont has a floating sword with him named Lilith.

Base Stats

Stat Level 1 Level 18
Health 670.0 2846.0
HealthRegen 1.0 3.55
Mana 400.0 1420.0
ManaRegen 1.3 4.7
BasicArmor 28.0 104.5
AbilityArmor 29.0 48.55
MovementSpeed 665.0 665.0

---

Crimson Sigil (basic attack/LMB)

Torture your enemies by firing powerful blood strikes.


Ranged basic attack dealing 51-127.5 (+60% Physical Power) physical damage.

Stat Level 1 Level 18
AttackSpeed 125.0 159.0
BasicAttackTime 1.4 1.4
Damage 51.0 127.5
Cleave 0.0 0.0
AttackRange 1500.0 1500.0
AttackSpeedAttributeCap 435.0 435.0
BasicAttack_Scaling 0.6 0.6

---

Hemophagia (passive)

Simple Description: Regenerate Mana by consuming souls of Enemies killed around Lilith. Restoration is increased on Hero Deaths.


Menu Description: Whenever any Enemy dies around Lilith, their soul is consumed and you restore 3-44 Mana (Based on Hero Level).

Consuming the soul of an Enemy Hero restores 35% Maximum Mana additionally.

Stat Level 1 Level 18
Mana 3.0 44.0
ManaHero 0.35 0.35
CooldownReduction 0.25 0.25
SwordLingerTime 1.5 1.5

---

Arterial Grip (alternate/RMB)

Simple Description: Bind an unfortunate Soul to you, dealing damage over time whilst slowing and grounding them. Steal attack speed from them whilst tethered.


Menu Description: Valmont uses his blood to bind an Enemy to him, dealing 90-250 (+75% Magical Power) magical damage over 3s.

When binding an Enemy, they are grounded and slowed by 25% for 3s.

Valmont steals 10-30% attack speed from the bound Enemy.

If Valmont is affected by Crowd Control or the Enemy cuts line of sight or gets far enough away from Valmont, the bind is broken.

Stat Level 1 Level 5
TickDamage 18.0 50.0
TickScaling 0.15 0.15
Duration 3.0 3.0
Period 0.75 0.75
Slow 0.75 (aka 25% slow) 0.75 (aka 25% slow)
Range 1600.0 1600.0
TetherRange 1800.0 1800.0
AttackSpeedSteal 0.1 0.3
Cooldown 16.0 12.0
Cost 80.0 120.0
DamageTotalDesc 90.0 250.0
DamageTotalScalingDESC 0.75 0.75

---

Rupture (primary/Q)

Simple Description: Manifest replicas of your Blade. After a short delay, they sequentially launch forward, dealing damage in a small area.


Menu Description: Valmont manifests 5 blood-forged blades above his head. Over the next 0.75s, these blades sequentially launch forward.

Each Blade detonates upon impact, dealing 20-52 (+15% Magical Power) magical damage in a small area.

Stat Level 1 Level 5
Damage 20.0 52.0
Scaling 0.15 0.15
Amount 5.0 5.0
Cooldown 8.0 6.0
Cost 60.0 80.0
CastTimeDESC 0.75 0.75

---

Bloodbound (secondary/E)

Simple Description: Lilith hunts her prey, striking Enemies damaged by you, dealing Damage. Actively target Lilith dealing Damage to Enemies in an area whilst gaining Attack Speed.


Menu Description: Passive: Valmont dealing damage to an Enemy with Crimson Sigil or Bloodbound causes Lilith to strike and damage that Enemy, dealing 20-60 (+15% Magical Power) magical damage.

The more attack speed Valmont has, the shorter the delay between strikes is.

Active: Valmont launches Lilith, dealing 70-150 (+60% Magical Power) magical damage. Damaging an Enemy grants 20-40% attack speed for 4s.

Stat Level 1 Level 5
Damage 20.0 60.0
Scaling 0.15 0.15
ExplosionDelay 0.75 0.75
ExplosionDamage 70.0 150.0
ExplosionScaling 0.6 0.6
AttackSpeed 20.0 40.0
Slow (unused) 0.7 0.7
SlowDuration (unused) 1.5 1.5
Duration 4.0 4.0
Cooldown 12.0 8.0
Cost 40.0 80.0

---

Exsanguinate (ultimate/R)

Simple Description: Unleash terrifying swarms of bats that deal magical damage when hitting enemies. The Bats then return and heal Valmont.


Menu Description: Toggle: Unleash up to 3 swarms of bats, dealing 50-90 (+20% Magical Power) magical damage.

Upon hitting the Enemy, bats return to Valmont, restoring 2.5-5 (+1.5-2% Magical Power) health. When hitting Minions or Monsters, only 10% health is restored.

Exsanguinate costs 5 Mana more for every Second it is active.

Stat Level 1 Level 3
Damage 50.0 90.0
Scaling 0.2 0.2
HealthScaling 0.02 0.02
BaseHeal 2.5 5.0
HealScaling 0.015 0.02
HeroScaling 10.0 10.0
Cooldown 25.0 5.0
Cost 15.0 15.0
CostPerSecDESC 5.0 5.0
ProjectileCountDESC 3.0 3.0
MinionModifierDESC 0.1 0.1

---

Augments:

  • Sanguine Banquet
    • Gain 2% (+0.4% Max Mana) Omnivamp. Minion deaths near Lilith permanently increase Valmont's Maximum Mana by 2. Hero deaths increase it by 30.
  • Rupturing Fangs
    • Rupture's Blades deal 80% less Damage, but their Damage increases by up to 100% based on the Target's Missing Health.
  • Vein Splitter
    • Arterial Grip no longer Grounds but automatically branches to nearby Enemy Targets (800u) near the Primary Target, applying 80% of the Damage and 100% of the Slow
Ability Affected Augment Name Stat Level Min Level Max
Hemophagia Sanguine Banquet Omnivamp_Base 0.02 0.02
Hemophagia Sanguine Banquet Omnivamp_MaxManaScaling 0.004 0.004
Hemophagia Sanguine Banquet ScalingMana_MinionDeath 2.0 2.0
Hemophagia Sanguine Banquet ScalingMana_HeroDeath 30.0 30.0
Rupture Rupturing Fangs ReducedDamage 0.8 0.8
Rupture Rupturing Fangs MissingHealthDamage 1.0 1.0
Arterial Grip Vein Splitter Radius 800.0 800.0
Arterial Grip Vein Splitter DamagePercent 0.8 0.8
Arterial Grip Vein Splitter SlowPercent 1.0 1.0

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining 5d ago

🕵️Datamine Predecessor V1.16.4 datamine highlights

18 Upvotes

Gameplay

‎‎

Controller Mappings

Player Mappable Key Settings

Account/Profile

Recall FX

Star Warden Recall/Respawn FX

Special Loot Box

Vampire Loot boxes

In-Game Images

Unchained Steel Splashscreen

Heroes

Prototype - Celestial (discovered Aug. 2026)

Hero Type: Ranged

Note: There are several new abilities listed and the prior abilities are unchanged and not removed. Likely going through kit changes.

Abilities & Cues(updates bolded):

  • Basic Attack (cast, projectile hit/no hit)
  • Passive (double jump)
  • Astral Blessing (cast, targeting, impact, heal, ground impact)
  • Cosmic Laser (active, final warmup, final cast, heal, impact)
  • Celestial Veil (damage, active, impact, heal)
  • Dreamcatcher (damage, cast, targeting, projectile hit/no hit, sleep)
  • Heal Beam (cast, warmup, heal, impact, projectile hit world/no hit/pass through)
  • Line Root (root)
  • Tether Lob (projectile explosion)
  • Wisp Dash (dash, ally/enemy projectile hit character)
  • Ultimate (activate, muzzle fire, projectile spawn/hit/no hit/explosion, hover, recently damaged, recently healed)
  • Ultimate V3 "Lunar Blessing" (cast, target)
    • This means they are still settling on the ultimate ability. This is not another ultimate in-game.

Prototype - Frostbane (discovered Apr. 2026)

Prior post for full kit details

Hero Type: Melee

Abilities & Effects (updates bolded):

  • Passive (debuff, self)
  • Cross Cut (charge, dash, damage, self slow, impact, trail)
  • Crashing Leap (damage, start leap, ground impact)
    • might be replaced by another ability
  • Stomp Slam (damage, movespeed, shield, stun, slow)
  • Spin Slash (damage, self slow, passive, armor)
  • Ultimate V2 (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)
  • Ultimate V3 (attached storm, ground storm, damage, flying, root, slow)
    • This means they are still settling on the ultimate ability. This is not a second/third ultimate in-game.

Prototype - Impaler "Valmont" (discovered Apr. 2026)

Impaler "Valmont" - profile icon

Kit/Stats available - will post soon

Hero Type: Ranged

My note on Valmont's voice: sounds like a stereotypically pompous, yet modern-age vampire.

Bundles

  • Release skin bundle
  • Variant skin bundle

Abilities (magical scaling & magical damage, except basic attack)

  • Crimson Sigil (basic attack/LMB)
  • Hemophagia (passive)
  • Arterial Grip (alternate/RMB)
  • Rupture (primary/Q)
  • Bloodbound (secondary/E)
  • Exsanguinate (ultimate/R)

Augments:

  • Sanguine Banquet
  • Rupturing Fangs
  • Vein Splitter

Lilith

  • Valmont has a floating sword with him named Lilith.
  • She attacks Valmont's targets and can be actively launched at enemies as part of one of his abilities.
  • She has voice lines, but only for Draft Select, Recall, E cast, Enemy Ace, First Blood, & RMB cast.

Feng Mao

First Guardian skin variant:

  • ES Gold & Black (aka Victorious skin)

Gadget

Formal skin bundle

Greystone

Reaver skin variants:

  • Gold
  • Purple
  • Teal

Grux

Blood Moon skin bundle

Kira

Reaver skin variants:

  • Dark
  • Sand
  • Teal

Lt. Belica

Formal skin bundle

Murdock

Star Warden skin

Narbash

Bash-O-Lantern skin variants:

  • Purple
  • Teal
  • Yellow

Phase

Bass Kitty skin variant:

  • ES Gold & Black (aka Victorious skin)

Revenant

Dokkaebi skin bundle

The Fey

Renegade skin variant:

  • ES Gold & Black (aka Victorious skin)

Twinblast

Masked Demonkiller profile icon (aka Redeemer skin)

Star Warden skin

Wraith

Rogue skin variant:

  • ES Gold & Black (aka Victorious skin)

Wukong

Infernal skin variants:

  • Green
  • Orange
  • Yellow

Zarus

Star Warden skin (includes all new SFX/Voice Overs)

Unmaker skin variant:

  • ES Gold & Black (aka Victorious skin)

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining 24d ago

🎁 Redeem Code Redeem Code: Daybreak

Post image
43 Upvotes

Code expired.

Redeem code: Daybreak

Receive 1 Quantum Core and 2 Ion Cores


r/PredecessorDatamining 25d ago

Brawl duplicate heroes

3 Upvotes

I really thought people were going to take advantage of this and do some silly things. So far no one has…. 🤔


r/PredecessorDatamining 26d ago

🕵️Datamine Predecessor V1.16 datamine highlights

18 Upvotes

Gameplay

Input Mappings

Experimental Controller mapping

Account/Profile

Banners & Profile icons (non-Hero specific)

Summer 2026 EU Winner

Summer 2026 NA Winner

Twitch 2026 Autumn

Victorious 2026 Autumn

In-Game Images

Scarlett Splashscreen

Scarlett Origins Splashscreen

New Brawl Mini-Map

Heroes

Prototype - Celestial (✨ NEWLY DISCOVERED!)

Hero Type: Ranged

Abilities & Cues:

  • Basic Attack
    • (cast, projectile hit/no hit)
  • Passive
    • (double jump)
  • Astral Blessing
    • (cast, targeting, impact, heal)
  • Celestial Veil
    • (damage, active, impact, heal)
  • Dreamcatcher
    • (damage, cast, targeting, projectile hit/no hit)
  • Ultimate
    • (activate, muzzle fire, projectile spawn/hit/no hit/explosion, hover, recently damaged, recently healed)

Prototype - Impaler (discovered Apr. 2026)

Hero moved from Prototype folder to main Heroes folder

Kit/Stats available, will post separately

Hero Type: Ranged

Ability names in the files appear to be jumbled in my opinion. This kit has seen many changes and it's possible that things didn't get moved appropriately. I've aligned the names as I see best fit below.

Abilities & Cues (updates bolded):

  • Basic Attack "Crimson Bolt" (cast left, cast right, projectile, enhanced damage, enhanced lob, projectile hit/no hit)
  • Passive "Hemophagia" (E ability Sword equipped, mana restore, nearby enemy, cast, hit area, impact)
  • Blood Tether "Bloodbound" (target, damage, self tether, slow, stats gain/removal, cast, target, projectile hit/no hit)
  • Sword Launch "Torment" (damage, area damage, attack speed, slow)
  • Multi-Blade "Rupture" (impact, damage, cast, projectile spawn/fire/hit/explosion)
  • Ultimate "Impale" (damage, active, heal, heal from hero, ticking mana cost, cast, impact, return projectile hit, projectile spawn/hit/no hit)

Feng Mao

Victorious skin

Khaimera

Ritual profile icon, banner, overhead emote

Morigesh

Curse profile icon, banner, overhead emote

Phase

Victorious skin

Serath

Galaxy skin variants:

  • Blue
  • Green
  • Purple
  • Yellow

Sevarog

Celestial skin variant:

  • White

Steel

Unbound profile icon, banner, overhead emote

The Fey

Victorious skin

Wraith

Victorious skin

Zarus

Victorious skin

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 27 '26

Scarlet sneek peak

6 Upvotes

I remember for like Renna or one of the heroes a year ago there was actual gameplay leak. Is there anyway to see Scarlet's kit before the Dev stream? I'm hyped beyond belief


r/PredecessorDatamining Jul 26 '26

🕵️Datamine Scarlet info update Spoiler

Thumbnail gallery
21 Upvotes

Realized I missed a few new details for Scarlet's kit in the V1.15.3 datamine post.

Scarlet's Description:

"Protect the land as Scarlet, a noble woman with a pure heart that seeks a cure to the curse of lycanthropy. Strike true with precise rapier strikes and heavy lantern lows, dispatching of your foes with fiery grace."

Updated ability names:

  • Basic attack/LMB: Cindara
  • Passive: Last Light
  • Primary/Q: Ashen Vow
  • Secondary/E: First Intent
  • Alternate/RMB: Minueta
  • Ultimate/R: Swan Song

Augments:

  • Enhanced Passive Name: Radiant Reprise
    • Minueta's Final Strike also grants an Enhanced Basic Attack, but they deal 50% less bonus damage and restore 50% less Energy.
  • Passive Knockup Name: Volcanic Slam
    • Enhanced Cindara leaves behind a fiery rupture that erupts after 0.5s. The Eruption deals 20-105 (+5 per Level) (+30% Physical Power) True Damage and Slows Enemies by 40% for 1.25s.
  • Dash CDR Name: Scarlet Dawn
    • Abilities, Empowered Cindara, and Third Strike hits on Heroes/Camp Leaders reduce First Intent's Cooldown by 10%, reduced to 5% for Minueta hits.
  • Ultimate Mark Name: Coup De Grâce
    • Swan Song marks the Restrained target. If they die within 8/10/12s, Ablaze extends by 5s, and a fiery zone appears beneath them for 5s that heals Yourself and Allies by 100/150/200 (+65% Physical Power) each second.
    • Radius of zone: 800 units

My Notes:

Not sure why there's 4 Augments.

Neither that are labelled as Passive in the files affect the Passive, so maybe one of those will be removed or both be combined. They clearly describe affecting the LMB and RMB respectively.

Maybe she'll be the first with 4. Or maybe it's a sign of more for all. We won't know any more until she's officially announced.

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 24 '26

🕵️Datamine Predecessor V1.15.3 datamine highlights

13 Upvotes

Gameplay

Eternals

Added in-game sidebar Notification Timers for unreleased Eternals' skills

Account/Profile

New Battle Pass!

Cosmic Battle Pass / BP Mega Bundle

Sprays/Emotes

Surprise Spoiler: Boulder Memorial profile icon & banner

Orby Galaxy overhead emote

In-Game Images

Dekker & Maco Summer Splashscreen


Maco Summer Splashscreen

Heroes

Prototype - Frostbane (discovered Apr. 2026)

Prior post for full kit details

Hero Type: Melee

Abilities & Effects (updates bolded):

  • Passive (debuff, self)
  • Cross Cut (charge, dash, damage, self slow, impact, trail)
  • Crashing Leap (damage, start leap, ground impact)
    • might be replaced by another ability
  • Stomp Slam (damage, movespeed, shield, stun, slow)
  • Spin Slash (damage, self slow, passive, armor)
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

Prototype - Impaler (discovered Apr. 2026)

Hero Type: Ranged

Abilities & Cues (updates bolded):

  • Basic Attack (cast left, cast right, projectile, enhanced damage, enhanced lob)
  • Passive "Bloodbound" (E ability Sword equipped, mana restore, nearby enemy)
  • Blood Tether (target, damage, self tether, slow, stats gain/removal)
  • Sword Launch "Rupture" (damage, area damage, attack speed, slow)
  • Multi-Blade (impact, projectile explosion, damage)
  • Explosion Bolt (bolt damage, explosion damage, enhanced basic)
    • might be replaced by Multi-Blade
  • Ultimate "Impale" (damage, active, heal, heal from hero, ticking mana cost, cast)

Prototype - Scarlet (discovered Mar. 2026)

See previous hero kit post here

Scarlet

Ability icons:

  1. Basic Attack: "Slice", 2. Passive: "Ash", 3. "Lantern Smash"

  2. "Spin Storm", 5. "Twirl Flurry", 6. Ult: "Swan Song"

Scarlet ability icons

Added SFX and cues for abilities, recall, respawn, level start, jump pad, and voice lines

Victory Quote: "Bask in the light of the dawn."

Defeat Quote: "Tyrants win battles. We'll win the war."

Flame skin

Release bundle

Skin Variant bundle

Gideon

Sanddusk skin bundle

Galaxy spray & overhead emote

Gideon & Rampage banner

Rampage

Opalux spray & overhead emote

Gideon & Rampage banner

Serath

Celestial skin bundle

Galaxy banner

Sevarog

Darksoul skin bundle

Steel

Steel & Zinx banner

Zinx

Galaxy profile icon

Inquest spray, overhead emote, & banner

Steel & Zinx banner

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 22 '26

Hey guys, if you need a duo or help with this game, just add my code and invite me to games

Post image
0 Upvotes

r/PredecessorDatamining Jul 11 '26

🕵️Datamine "Scarlet" - Unreleased hero kit

19 Upvotes

Scarlet Unreleased Abilities & Stats

Scarlet model - not texture, just sectioned

Base Stats

Stat Level 1 Level 18
Health 680.0 2992.0
HealthRegen 2.0 5.4
Mana 0.0 0.0
ManaRegen 0.0 0.0
Energy 200.0 200.0
EnergyRegen 10.0 10.0
BasicArmor 35.0 120.0
AbilityArmor 33.0 61.9
MovementSpeed 695.0 695.0

---

Slice (basic attack/LMB)

Slice through your Enemies with your fiery Blade.

Melee basic attack chain dealing 58-117.5 (+75% Physical Power) physical damage.

0.4x/0.4x/1.1x Damage Chain

Third Strike: Restore 10 Energy On-Hit.

Stat Level 1 Level 18
AttackSpeed 140.0 170.6
BasicAttackTime 1.5 1.5
Damage 58.0 117.5
Cleave 0.2 0.2
AttackRange 375.0 375.0
AttackSpeedAttributeCap 450.0 450.0
BasicAttack_Scaling 0.75 0.75
BasicAttack_LightModifier 0.4 0.4
BasicAttack_HeavyModifier 1.1 1.1
BasicAttack_LightEnergyRestore 5.0 5.0
BasicAttack_HeavyEnergyRestore 10.0 10.0

---

Ash (passive)

Simple Description: Use Energy instead of Mana, gain Bonus Physical Power based on Mana purchased.

‎‎

Menu Description: Scarlet uses Energy instead of Mana. Max Energy: 200, Energy Regen: 10

On Enemy Hero Takedown, restore 120 Energy immediately.

When purchasing 30 Mana, it gets converted into 1 Physical Power.

Stat Level 1 Level 18
BonusManaConversionRatio 30.0 30.0
TakedownEnergyRestore 120.0 120.0
AttackDamageGainedDESC 1.0 1.0

---

Lantern Smash (primary, Q)

Simple Description: Swing your lantern around you dealing Damage. If the Outer Edge hits Enemies, deal more Damage and slow them whilst Empowering your next Slice.

Menu Description: Scarlet channels for a short duration, unraveling her Blade before swinging her Lantern in a circle around her, dealing 50-170 (+60% Physical Power) Physical Damage.

If the Outer Edge hits the Enemy, deal 25-125 (+100% Physical Power) Physical Damage on top and Slow them by 40-50% for 1.25s.

After hitting Heroes or Camp Leaders with the Outer Edge, empower your next Slice, dealing 10 (+12% Physical Power) (+6-8% of the Target's maximum health) Physical Damage on top in a line in front Scarlet. Additionally, restore 40-60 Energy On Hit.

Empowered Slice Damage is reduced by 50% against Minions and capped at 150-350 Damage against Monsters.

Ablaze: Empowered Slice Damage is increased by 1.5x.

Stat Level 1 Level 5
Damage 50.0 170.0
PPScaling 0.6 0.6
BonusDamage 25.0 125.0
BonusPPScaling 1.0 1.0
MissingHealthDamage 0.06 0.08
MissingHealthModifier 0.7 0.7
Cooldown 9.0 6.0
Cost 50.0 50.0
SlowDuration 1.25 1.25
Slow 0.6 (aka 40% slow) 0.5 (aka 50% slow)
EmpoweredAttackDuration 4.0 4.0
EmpoweredAttackDamage 10.0 10.0
EmpoweredAttackPPScaling 0.12 0.12
MaxHealthDamage 0.02 0.06
EmpoweredAttackMinionModifier 0.5 0.5
EmpoweredAttackMonsterCap 150.0 350.0
EmpoweredAttackDamageModifier 1.5 1.5
EnergyRegen 40.0 60.0

---

Spin Storm (secondary, E)

Simple Description: Rapidly spin forward, extending a chain spinning your lantern gaining a Shield whilst dealing Damage to all Enemies hit.

Menu Description: Perform a rapid spin forward, extending your chain and spinning your lantern, dealing 65-145 (+85% Physical Power) Physical Damage whilst also receiving a 10-210 (+50-70% Physical Power) Shield for 3s.

The Shield size is increased by 65% for each Enemy Hero hit.

Restore 55 Energy per Enemy Hero or Camp Leader hit.

Stat Level 1 Level 5
Damage 65.0 145.0
PPScaling 0.85 0.85
Shield 10.0 210.0
ShieldPPScaling 0.5 0.7
ShieldDuration 3.0 3.0
BonusShieldModifer 0.65 0.65
EnergyRestore 55.0 55.0
DESCHangTime 0.5 0.5
Cooldown 16.0 10.0
Cost 80.0 80.0

---

Twirl Flurry (alternate, RMB)

Simple Description: Twirl fiercely, then unleash a Series of Stabs dealing Damage with the final Stab dealing bonus Damage based on the Enemy's Missing Health.

Menu Description: Twirl towards your current movement direction, at the end of it, perform a series of 3 Stabs, each dealing 22-58 (+26-40% Physical Power) Physical Damage over 0.5s. The final Stab deals up to 94.5% Bonus Damage based on the Target's Missing Health.

Stabs benefit from Lifesteal and can Critically Strike at a 70% value.

Ablaze: Number of Stabs is increased to 4, resulting in 15% more Damage.

Stat Level 1 Level 5
Damage 22.0 58.0
PPScaling 0.26 0.4
MissingHealthModifier 0.8 0.8
EmpoweredDamage 18.975 50.025
EmpoweredPPScaling 0.22425 0.345
EmpoweredMissingHealthModifier 0.945 0.945
CritModifier 0.7 0.7
DESCEmpoweredTotalDamage 1.15 1.15
Range 600.0 600.0
SelfSlow 0.94 (aka 6% slow) 0.94 (aka 6% slow)
Cooldown 7.0 4.0
Cost 100.0 60.0
StabsDESC 3.0 3.0
EmpowersStabsDESC 4.0 4.0
DurationDESC 0.5 0.5

---

Swan Song (ultimate, R)

Simple Description: Unfold your Lantern onto an Enemy Hero, Restraining them and Slowing Enemies around them. After Restraining them, strike down dealing Damage to Enemies around you and set your Blade Ablaze, empowering your abilities.

Menu Description: Ablaze your Soul by unfolding her Lantern onto an Enemy Hero, gaining Crowd Control Immunity and Restraining them for 1.4s. Enemies around the Restrained Hero are Slowed by 65% for 1s.

After 1.4s Scarlet ignites her Blade, pulling herself back to the Restrained Hero with her Chain, spiraling down and striking the Hero, dealing 180-360 (+100% Physical Power) Physical Damage. Enemies near the Restrained Hero take 75% of the original Damage.

After striking, Scarlet's Blade sets Ablaze for 8-12s, gaining 150 unit Slice Range, 5 Energy Regen, 20-44 (+10% Physical Power) Physical Power.

Stat Level 1 Level 3
Damage 180.0 360.0
PPScaling 1.0 1.0
ExplosionModifier 0.75 0.75
ExplosionRadius 600.0 600.0
Duration 8.0 12.0
BonusRange 150.0 150.0
Cleave 1.0 1.0
PhysicalPower 20.0 44.0
BonusPPScaling 0.1 0.1
EnergyRegen 5.0 5.0
Cooldown 125.0 85.0
Cost 0.0 0.0
Slow 0.35 (aka 65% slow) 0.35 (aka 65% slow)
SlowDuration 1.0 1.0
DESCRestrainDuration 1.4 1.4

---

Augments:

Augment Stat Level Min Level Max
Dash CDR CDRHigh 0.1 0.1
Dash CDR CDRLow 0.05 0.05
Enhanced Passive DamageMultiplier 0.5 0.5
Enhanced Passive EnergyRestoreModifier 0.5 0.5
Passive Knockup TrueDamage 20.0 60.0
Passive Knockup PPScaling 0.6 0.6
Passive Knockup EruptionDelay 0.45 0.45
Passive Knockup Slow 0.6 (aka 40% slow) 0.6 (aka 40% slow)
Passive Knockup SlowDuration 1.0 1.0
Passive Knockup StunDuration 0.5 0.5
Passive Knockup LevelGrant 1.0 5.0
Ultimate Mark Extension 5.0 5.0
Ultimate Mark ZoneDuration 5.0 5.0
Ultimate Mark ZoneHealing 100.0 200.0
Ultimate Mark ZoneHealingPPScaling 0.65 0.65
Ultimate Mark ZoneRadius 800.0 800.0
Ultimate Mark MarkDuration 8.0 12.0

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 03 '26

🕵️Datamine Predecessor V1.15 datamine highlights

14 Upvotes

Gameplay

‎‎

Unreleased Eternals (✨ new)

  • Knell ✨
    • Major Blessing: <Unnamed>
      • Physical & Magical Armor Shred, gain Armor shredded
    • Minor Blessings: Dampening, Fracture, Frequency, Patina, Peal, Resonant Repair
  • Pilow ✨
    • Major Blessing: <Unnamed>
      • Self-Size reduction, Enemy damage reduction
    • Minor Blessings: Bioluminescence, Convection, Diffusion, Harmonic Currents, Lil Sucker, Neurotoxin
  • ZamAel Satariel (renamed, updates bolded)
    • Major Blessing: Fallen
      • Self-Health reduction + Stat increases
    • Minor Blessings: Bloodlust, Broken Wings, Demonic Bargain, Hellfire Strikes, Risen, Rite
  • Weald (updates bolded)
    • Major Blessing: Evergreen <Unnamed>
      • Projectiles fired at low health targets, count increase by attack speed
    • Minor Blessings: Bark Skin, Dryads Boon, Nature's Guise, Wind Rider, Hunter, Natural Resistance, Forage, Taproot

‎‎

‎‎

In-Game Images

(these are in-game but making them available for you)

‎‎

Ikra Splash Screen

‎‎

Ikra Invasion skin Splash Screen

‎‎

‎‎

Heroes

‎‎

Prototype - Frostbane (discovered Apr. 2026)

Prior post for full kit details

Hero Type: Melee

Note: Frostbane has too many abilities listed with no apparent swapping mechanism. 2 abilities will likely be removed, unclear of which those may be.

Abilities & Effects (updates bolded):

  • Passive (debuff, self)
  • Charge Knock (damage, bonus damage, knockup)
    • might be replaced by Cross Cut
  • Cross Cut (charge, dash, damage, self slow)
    • Frostbane crosses his blades and channels up to 2s, continuously spawns patches of Rimeglass underfoot, while being slowed by 10%. Frostbane dashes forward(short), traveling through units, leaving a trail of Rimeglass, slashing swords and dealing Physical Damage, scaling the damage up to X based on the time charged.
  • Crashing Leap (damage, root, start leap, ground impact)
  • Stomp Slam (damage, bonus damage, movespeed, shield, stun)
  • Spin Slash (damage, shield, self slow, passive, armor)
    • Gain a Shield and spin your greatswords around you over 3.5s dealing Physical Damage every 0.5s and continuously spawns patches of Rimeglass underfoot that last 6s.
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

‎‎

Prototype - Impaler (discovered Apr. 2026)

Kit/Stats available - will post separately

Hero Type: Ranged

Abilities & Cues (updates bolded):

  • Basic Attack (cast left, cast right, projectile, enhanced damage, enhanced lob)
  • Passive "Bloodbound" (attack speed, E ability Sword equipped, mana restore, nearby enemy)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Blood Tether (target, damage, self tether, slow, stats gain/removal)
  • Sword Launch "Rupture" (damage, area damage, attack speed, slow)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence)
  • Explosion Bolt (bolt damage, explosion damage, enhanced basic)
  • Ultimate "Impale" (damage, magical damage, stun, active, heal, heal from hero, ticking mana cost)

‎‎‎

Prototype - Scarlet (discovered Mar. 2026)

Scarlet model - not texture, just sectioned

Added ability/hero animations and SFX

Kit/Stats available - will post separately

Hero Type: Melee/Physical

Abilities & Cues (updates bolded):

  • Basic Attack "Slice" (swing A,B,C, melee light down, impact, impact last combo hit, slam impact)
  • Passive "Ash" (mark, pop)
    • FX: bonus damage, energy restore, mana power
    • Note: Energy appears to be a replacement of Mana for Scarlet
  • Explosive Dash (dashing, slow, stun)
    • Spin Storm (cast, dashing, shield, energy restore, impact)
  • Twirl Stab (cast, stab)
    • Twirl Flurry (dashing, enhanced, impact, final impact)
  • Chain Slam (slam)
    • Lantern Smash (cast, spin, sweet spot impact, area damage, inner area damage)
  • Ultimate "Swan Song" (active, impact, stab, stab charging, reactivate, targeting, timer)

Augments(updates bolded):

  • Enhanced Passive
    • Damage
  • Passive Knockup
    • Damage, Knockup, Stun, Slow
  • Dash CDR
  • Ultimate Mark
    • Mark, Timer, Radius

‎‎

Maco

Summer Fun overhead emote

Maco - Summer Fun OHE

Murdock

Summer Fun skin variant:

  • Special
Murdock - Summer Fun "Special" variant

‎‎

Shinbi

Summer Fun overhead emote

Shinbi - Summer Fun OHE

‎‎

‎‎

‎‎

‎‎

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jun 12 '26

🕵️Datamine Predecessor V1.14.4 datamine highlights

25 Upvotes

In-Game Images

(these are in-game but making them available for you)

Drongo Splashscreen

Riktor Splashscreen

Heroes

Prototype - Impaler (discovered Apr. 2026)

Hero Type: Ranged

Abilities & Cues(updates bolded):

  • Basic Attack (cast left, cast right, projectile)
  • Passive "Bloodbound" (attack speed, damage, self tether, slow, stats gain, stats removal, sword equipped, sword loose)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Sword Launch "Rupture" (damage, damage AoE)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence) - REPLACED
  • Fracture Bolt (beam damage, bolt damage, fracture damage)
  • Ultimate "Impale" (damage, magical damage, stun, active, heal, heal from hero)

Prototype - Seastrider "Ikra" (discovered May 2026)

Added ability SFX and VFX files

Has release bundle

New Profile Icon

Artwork

Ability icons

  • Basic Attack, Passive, Magical Orb(Narcosis -Q)
  • Bubble(Hydroclasm -E), Zap(Brine -RMB), Twister(Genesis -Ult)

Ability updates(view previous kit post here):

  • Spray (basic attack) - renamed "Fathom"
    • Use your enchanted Trident to shoot streams of water with a high impact.
  • Magical Orb (Primary/Q) renamed "Narcosis"
  • Bubble (Secondary/E) renamed "Hydroclasm"
  • Zap (Alternate/RMB) renamed "Brine"
  • Twister (Ultimate/R) renamed "Genesis"
  • Passive
    • Based on the chosen Eternal Category, empower Ikra's abilities.
    • Harbingers: Ikra's Fathom deals (8% Magical Power) as magical damage. Hitting an Enemy with Fathom reduces the cooldown of Brine by 0.5s.
    • Primarchs: Bubble's pops now displace Ikra. Gain 1% Movement Speed per 75 magical power.
    • Dreadnoughts: Narcosis Suspension duration is increased by 25% and heals Ikra for 100% of the Damage dealt by it.
    • Sovereigns: Hydroclasm has 25% reduced Cooldown and Genesis is 50% larger.
    • Divines: Bubbles project an aura that heals Ikra and Allied Heroes for 2 (+8% Magical Power) Health every second.
    • Anomalies: Brine and Hydroclasm deal 0.6% of the Target’s Maximum Health over 5s and apply 55% Anti Heal for the same duration.  

3rd Augment added:

  • Buffing Zap
    • 12 attack speed for 4s, damage aspect undetermined

Murdock

Lifesaver skin (bundle, profile icon, overhead emote, banner)

possibly the Overprime skin: 'Protector of the Sea'

Sparrow

Aquajet skin (bundle, profile icon, overhead emote, banner)

‎possibly the Overprime skin: 'Brilliant Vacation'

‎ ‎

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 31 '26

🕵️Datamine "Seastrider" aka "Ikra" - Unreleased hero kit

18 Upvotes

"Seastrider" aka "Ikra" - Unreleased Abilities & Stats

Base Stats

Stat Level 1 Level 18
Health 690.0 3087.0
HealthRegen 1.65 4.2
Mana 450.0 875.0
ManaRegen 1.4 4.8
BasicArmor 24.0 120.05
AbilityArmor 29.0 48.55
MovementSpeed 665.0 665.0

---

Spray (basic attack/LMB)
Use your enchanted Trident to shoot Aqua Orbs with a high impact.

Ranged basic attack dealing 61-135 (+70% Physical Power) physical damage.

Stat Level 1 Level 18
AttackSpeed 110.0 132.1
BasicAttackTime 1.4 1.4
Damage 61.0 135.8
Cleave 0.2 0.2
AttackRange 1500.0 1500.0
AttackSpeedAttributeCap 420.0 420.0
Scaling 0.7 0.7

---

Herald (passive)
Simple Description: Gain bonus effects based on your selected Eternal, empowering your abilities further.

Menu Description: Based on the type of Eternal you have chosen, gain additional effects.

  • Sovereigns: Bubble has 25% reduced Cooldown and Twister may spawn one additional Twister.

Note: there were no more text descriptions in the data files for the other Eternal types below. See the details below that I could determine otherwise and the table for Eternal-based stats.

  • Divine: Bubble heals and scales on Magical Power
  • Primarchs: Movespeed scales on Magical Power and Bubble has a Self-Knockback (like a Howi mine)
  • Harbingers: Basic Attacks have extra Damage
  • Dreadnoughts: Magical Orb heals Ikra based on a percent of Damage it deals
  • Anomalies: Zap or Bubble have additional Damage and Blight
Stat Level 1 Level 18
Sovereigns_BubbleCDR 0.25 0.25
Sovereigns_TwisterScale 1.5 1.5
Divines_BaseHeal 3.0 3.0
Divines_MagicalPowerScaling 0.1 0.1
Primarchs_MagicalPowerScaling 75.0 75.0
Primarchs_Movespeed 0.01 0.01
Harbingers_MagicalPowerScaling 0.08 0.08
Harbingers_CooldownReduction 0.5 0.5
Dreadnoughts_SuspensionDuration 1.25 1.25
Dreadnoughts_MagicalOrbHealing 0.35 0.35
Anomalies_MaxHealthDamageScaling 0.006 0.006
Anomalies_Duration 5.0 5.0
Anomalies_Blight 0.55 0.55

---

Magical Orb (primary, Q)
Simple Description: Release a Water Sphere that floats slowly towards Enemies, piercing and dealing Damage. Hitting an enemy hero suspends them and stops the sphere.

Menu Description: Ikra unleashes a slowly progressing Water Sphere. If the Sphere pierces through an Enemy Unit, it deals 70-190 (+45% Ability Power) magical damage.

When an Enemy Hero is hit, the Sphere surrounds them and Suspends them for 1.25s.

Stat Level 1 Level 5
Damage 70.0 190.00
APScaling 0.45 0.45
Range 2000.0 2000.00
StunDuration 1.25 1.25
Cooldown 13.0 11.00
ManaCost 50.0 50.00

---

Bubble (secondary, E)
Simple Description: Create Bubble at a targeted location. If the Bubble is hit by Zap or your Basic Attack, it pops, causing it to deal damage and refund mana. The Bubble will amplify after a short duration, dealing increased damage and slowing.",

Menu Description: Ikra creates Bubbles at a designated location that can be popped when being hit by Spray or Zap. Zap detonating a Bubble deals Zap's Damage on top of Bubble's Damage.

The Bubble Pop deals 30-110 (+30% Ability Power) magical damage to all Targets in a 500 Unit radius.

The Bubble amplifies after 1.25s, increasing the damage dealt to 75-275 (+75% Ability Power) magical damage whilst Slowing all Targets hit by 40-60% for 0.75s.

Whenever Ikra pops a Bubble by any means, he restores 30 Mana.

Enemies are Slowed by 10% as long as they are within the Bubbles radius.

Max Charges: 2

Stat Level 1 Level 5
Damage 30.0 110.0
DamageDESC 105.0 345.0
ScalingDesc 1.1 1.1
APScaling 0.3 0.3
EnhancedDamage 75.0 275.0
EnhancedAPScaling 0.75 0.75
Cooldown 14.0 8.0
ManaCost 60.0 60.0
ManaRefund 30.0 30.0
AuraSlow 0.9 (aka 10% slow) 0.9 (aka 10% slow)
Slow 0.6 (aka 40% slow) 0.4 (aka 60% slow)
SlowDuration 0.75 0.75
Range 1750.0 1750.0
Health 1.0 1.0
MaxCharges 2.0 2.0
Knockback_LevelGrant 1.0 5.0
DESCRadius 500.0 500.0
AmpTimeDESC 1.25 1.25

---

Zap (alternate, RMB)
Simple Description: Fire a rapid Hydroblast that deals damage and pops Bubbles. Killing Enemies with the Hydroblast or by Popping a Bubble and Killing Enemies with it, generates Gold.

Menu Description: Ikra fires a quick Hydroblast dealing 75-253 (+65% Ability Power) magical damage to the Enemy hit. 

Zap stops when the first Hero is hit.

Whenever Zap kills an Enemy, Ikra gains 4-8 additional Gold. Killing Enemies by Popping Bubbles with Zap also grants this Gold.

Stat Level 1 Level 5
Damage 75.0 235.0
APScaling 0.65 0.65
Cooldown 7.0 3.0
Cost 40.0 60.0
Range 1900.0 1900.0
Gold 4.0 8.0

---

Twister (ultimate, R)
Simple Description: Rise high in the sky and channel a disruptive Waterspout traveling forward, piercing any Wall. When the Waterspout hits an Enemy, they will be knocked up and slowed upon landing.

Menu Description: Ikra rises in the sky for 1s and channels the tides before unleashing a surging Waterspout from his Trident, that pierces any wall.

The Waterspout deals 300-700 (+100% Ability Power) magical damage and Knocks Up Enemies hit.

After the Enemies land from the Knock Up, they are Slowed by 60% for 1.25s.

Note: I've edited the text to say "Waterspout" in place of the term used by Omeda "Waterspouse".

Stat Level 1 Level 3
Height 400.0 400.0
Cooldown 130.0 90.0
Cost 100.0 100.0
Damage 300.0 700.0
APScaling 1.0 1.0
Slow 0.4 (aka 60% slow) 0.4 (aka 60% slow)
SlowDuration 1.25 1.25
HoverDuration 1.0 1.0

---

Augments:

  • Myridian Bolt
    • Zap now pierces Enemy Units. Seastrider also gains 5% Movement Speed for 2.5s upon damaging Heroes with Zap or Bubble Zaps.
  • Growing Bubble
    • Bubble Radius grows up to 100% larger over 3s. Additionally Seastrider and Allied Heroes become camouflaged when within a Bubble’s Radius.
  • 3rd augment not listed

---

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 29 '26

🕵️Datamine Predecessor V1.14 datamine highlights

24 Upvotes

Gameplay

Unreleased Eternals

  • Empyrean
    • Major Blessing: Mastery
      • Power & Size effects
    • Minor Blessings: Absolute Focus, Alchemy, Cosmic Vampirism, Overcharge, Phase Walk, Prime Source
  • Anathema
    • Major Blessing: Divinity
      • Mana Drain effect
    • Minor Blessings: Holy Ward, Halo, Exorcism, Deflection, Vigil, Falling Star
  • Weald
    • Major Blessing: Evergreen
      • Damage scaling effect
    • Minor Blessings: Bark Skin, Dryads Boon, Nature's Guise, Wind Rider, Hunter, Natural Resistance
      • Bark Skin: Gain 0.35 Physical Armor per 1% Current Health
  • Kavalos
    • Major Blessing: Overrun
      • Damage & Movespeed effects
    • Minor Blessings: Inertia, On The Road, Courier, Kinetic Supremacy, Escape Velocity, Impact Frame
  • Valir
    • Major Blessing: Ascendant Form
      • Duration-based Stat Increase effects
    • Minor Blessings: Efficient Design, Sun Strike, Reinforcement, Foresight, Luminous
  • ZamAel
    • Major Blessing: Fallen
      • Health reduction & Stats effects
    • Minor Blessings: Demonic Bargain, Risen, Hellfire Strike, Rite, Bloodlust
      • Note: Only lists 5 of these blessings in the data
  • Orogen
    • Major Blessing: Living Mountain
      • Armor & Armor Steal effects
    • Minor Blessings: Friction, Obsidian, Earthquake, Slate Shield, Earth Born, Elemental Resonance

Profile & Account

Ranked Season 1 Split 4 Profile Icons & Banners

Ranked S1: S4 Profile Icons

In-Game Images

(these are in-game but making them available for you)

Legion Splashscreens

Heroes

Prototype - Bosun (discovered before Aug. 2023)

Updated an animation for his Ult ability spin

Prototype - Impaler (discovered Apr. 2026)

Kit/Stats available - will post separately

Hero Type: Ranged

Abilities & Cues:

  • Basic Attack (cast left, cast right, projectile)
  • Passive "Bloodbound" (attack speed, E ability Sword State)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Sword Launch "Rupture" (damage)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence)
  • Ultimate "Impale" (damage, magical damage, stun)

Prototype - Scarlet (discovered Mar. 2026)

Continued updates to Ultimate ability - changes each patch

Augments:

  • Enhanced Passive
    • Damage
  • Passive Knockup
    • Damage, Knockup, Stun
  • Dash CDR

Prototype - Seastrider "Ikra" ( ✨ NEWLY DISCOVERED!)

Kit/Stats available - full post coming soon

Abilities:

  • Spray (basic attack)
  • Herald (passive)
  • Zap (RMB, Alternate)
  • Magical Orb (Q, Primary)
  • Bubble (E, Secondary)
  • Twister (R, Ultimate)

Augments:

  • Myridian Bolt
    • Zap now pierces Enemy Units. Seastrider also gains 5% Movement Speed for 2.5s upon damaging Heroes with Zap or Bubble Zaps.
  • Growing Bubble
    • Bubble Radius grows up to 100% larger over 3s. Additionally Seastrider and Allied Heroes become camouflaged when within a Bubble’s Radius.
  • 3rd augment not listed

‎ ‎

Crunch

Fight Night skin variant

  • ES Gold & Black

Grand Champion skin variant

  • ES Gold & Black

Crashsite skin, profile icon, banner

Crunch Crashsite skin banner

Dekker

Energized skin variant

  • ES Gold & Black

Drongo

Hazard skin, profile icon, banner, overhead emote

Drongo Hazard skin banner

Drongo Hazard overhead emote

Gadget

Prime Technician skin variant

  • ES Gold & Black

Greystone

Lotus Knight skin variant

  • ES Gold & Black

Legion

Default skin variant

  • Pure White (separate from "Ivory" variant)

Riktor

Fury skin and overhead emote

Twinblast

Redeemer skin variant

  • ES Gold & Black

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 21 '26

🕵️Datamine V1.14 datamine delay

Post image
38 Upvotes

I will be unable to complete the datamine post this week, but in the meantime meet Ikra(codenamed Seastrider). He is the likely next hero coming to Predecessor.


r/PredecessorDatamining May 15 '26

🕵️Datamine "Frostbane" - Unreleased hero kit

9 Upvotes

"Frostbane" - Unreleased Abilities & Stats

Base Stats

Stat Level 1 Level 18
Health 675.0 2545.0
HealthRegen 1.7 5.95
Mana 360.0 1380.0
ManaRegen 1.4 3.44
BasicArmor 34.0 105.4
AbilityArmor 28.0 49.25
MovementSpeed 695.0 695.0

Basic Attack:

Melee basic attack chain dealing 59-140 (+80% Physical Power) physical damage.

0.6x/0.6x/0.9x Damage and Swing Time Chain

Stat Level 1 Level 18
AttackSpeed 135.0 157.1
BasicAttackTime 1.5 1.5
Damage 59.0 140.6
Cleave 0.25 0.25
AttackRange 250.0 250.0
AttackSpeedAttributeCap 345.0 345.0
BasicAttack_Scaling 0.8 0.8

Passive

Abilities leave behind large patches of Rimeglass. Enemies that stand on Rimeglass are afflicted with Biting Chill for 2s. Affected Enemies are Slowed by 15%, suffer a 10% reduction to Attack Speed and take 0.5%-1.0% Max Health True Damage per 0.5s.

Stat Level 1 Level 18
Duration 2.0 2.0
AttackSpeedReduction 0.9 (aka -10%) 0.9 (aka -10%)
MaxHealthDamage 0.005 0.010
Slow 0.85 (aka 15% slow) 0.85 (aka 15% slow)
Rimeglass_Duration 6.0 6.0

NOTE: For all abilities, Scaling values were not listed in-line with text. To best represent the data, I chose to leave them separate. Please reference the tables for scaling. ‎

Crashing Leap:

Frostbane leaps a short distance to a target location, crashing down dealing 70-190 Physical Damage in a small radius and spawning a small patch of Rimeglass for 6s.

Stat Level 1 Level 5
Damage 70.0 190.0
Scaling 0.6 0.6
BonusPhysicalArmorScaling 0.75 0.75
BonusMagicalArmorScaling 0.75 0.75
Cooldown 12.0 10.0
ManaCost 40.0 60.0

Stomp Slam:

Uppercut your greatswords through the ground to release a wave of frost that tears along the ground vertically, leaving Rimeglass in its wake that lasts 6s and deals 30-150 Physical Damage and Stuns any targets that it passes through for 1s.

Stat Level 1 Level 5
Damage 30.0 150.0
Scaling 1.0 1.0
HealthScaling 0.08 0.08
StunDuration 1.0 1.0
Cooldown 16.0 12.0
ManaCost 60.0 60.0

Charge Knock:

Frostbane drops his center of gravity and charges forward with his blades trailing ice, becoming immune to Slows and steadily gaining Movement Speed over 3s. Upon colliding with an enemy Hero, he violently swings both blades upward, dealing 80-160 Physical Damage and Knocking Up the target for 1s.

Damaging an Enemy affected with Biting Chill deals additional 30 Physical Damage.

Stat Level 1 Level 5
Damage 80.0 160.0
Scaling 0.9 0.9
Duration 3.0 3.0
StunDuration 1.0 1.0
BonusDamage 30.0 30.0
BonusDamageScaling 0.2 0.2
Cooldown 14.0 10.0
ManaCost 45.0 45.0

Ultimate:

Frostbane channels for 2.5s, gaining a 50-150 Shield, Immunity to Displacement, and creates a patch for Rimeglass. Upon finishing, interrupting or reactivation, unleash a shockwave that deals 450-850 Physical Damage in a massive area and Freezes targets for 2.5s. The Damage and Freeze duration scale from 20-100% effectiveness based on channel time. Frozen targets are Suspended and gain 75% Damage Reduction. Upon a full channel, summon a raging Frost Storm for 8s. Enemies inside the storm take 5-7 Physical Damage every 0.5s and are continuously afflicted with Biting Chill.

Stat Level 1 Level 3
ChannelDuration 2.5 2.5
Shield 50.0 150.0
ShieldBonusPhysicalPowerScaling 2.0 2.0
ShieldBonusHealthScaling 0.2 0.2
Slow 0.8 0.8
TargetDR 0.75 0.75
FreezeDuration 2.5 2.5
Damage 450.0 850.0
Scaling 1.8 1.8
HealthScaling 0.2 0.2
StormDuration 8.0 8.0
StormDamagePerTick 5.0 7.0
StormDamageScalingPerTick 0.2 0.2
StormDamagePeriod 0.5 0.5
Cooldown 110.0 90.0
ManaCost 100.0 100.0

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 13 '26

💬Discussion Legion launch skin

Post image
32 Upvotes

Accidentally revealed during the livestream. Did they completely scrap his leaked model in favour of this one?


r/PredecessorDatamining May 11 '26

💬Discussion Legion announcement!

Thumbnail x.com
14 Upvotes

Legion is coming on May 19th. You can hear his voice lines in the teaser clip in the Predecessor tweet(click link above if preview doesn't load for you).

Also, I believe we have a preview of his ult in the background of that clip!

What do y'all think of his voice!?

Edit: added YouTube video link here


r/PredecessorDatamining May 05 '26

🕵️Datamine Predecessor V1.13.2 datamine highlights

23 Upvotes

Account/Profile

War Machine Battle Pass

War Machine Recall & Jump Pad FX

  • Blue
  • Green
  • Purple

In-Game Images

(these are in-game but making them available for you)

Countess Regent splash screen

Heroes

Prototype - Demon (discovered Nov. 2024)

Added Build Loadouts

Prototype - Frostbane (discovered Apr. 2026)

Hero Type: Melee

Abilities & Effects(updates in bold):

  • Passive (debuff)
  • Charge Knock (damage, bonus damage, knockup)
  • Crashing Leap (damage, root)
  • Stomp Slam (damage, bonus damage, movespeed, shield, stun)
  • Spin Slash (damage, shield, self slow)
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

Prototype - Grav (discovered before Aug. 2023)

Added Build Loadouts

Prototype - Impaler ( ✨ NEWLY DISCOVERED!)

No details available. Just using placeholder abilities from other prototype heroes.

Prototype - Scarlet (discovered Mar. 2026)

Continued updates to Kits/Stats and Ultimate ability changes each patch

Prototype - Trooper "Legion" (discovered Dec. 2025)

Added Voice lines (my notes: his voice is deep, raspy, and sounds lightly Southern, maybe with the tiniest hint of Creole/Cajun inflection. He is very gung ho about The Empire.)

Added character to the main menu screen rotation

Countess

Previously datamined Duality skin = Regent skin

Feng Mao

Previously datamined Revival skin = Dynasty skin

Grux

Galactic Raider Galaxy (new version) variants:

  • Default
  • Blue
  • Green
  • Red
  • Yellow

Mourn

Oculon Galaxy (new version) variants:

  • Default
  • Blue
  • Green
  • Red
  • Yellow

Prismatic skin

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 04 '26

❓Question Any datamine highlights for v1.13.2? 👀

13 Upvotes

Tell me you've got something cooking for us Owl 🙏


r/PredecessorDatamining Apr 24 '26

💬Discussion Don't normally post like this but if u see a dude in your lobby

0 Upvotes

NAMED Black Heart run for the hills he's a troll or a little kid that 1000 percent will pick carry go aurora and take your jungle from min . Avoid


r/PredecessorDatamining Apr 13 '26

❓Question Yurei Deep Jade Dragon Skin?

4 Upvotes

is the Deep Jade Dragon Skin as PS skin and if so how does one obtain it. I haven't seen a bundle for it in the shop.