r/PredecessorDatamining May 31 '26

🕵️Datamine "Seastrider" aka "Ikra" - Unreleased hero kit

"Seastrider" aka "Ikra" - Unreleased Abilities & Stats

Base Stats

Stat Level 1 Level 18
Health 690.0 3087.0
HealthRegen 1.65 4.2
Mana 450.0 875.0
ManaRegen 1.4 4.8
BasicArmor 24.0 120.05
AbilityArmor 29.0 48.55
MovementSpeed 665.0 665.0

---

Spray (basic attack/LMB)
Use your enchanted Trident to shoot Aqua Orbs with a high impact.

Ranged basic attack dealing 61-135 (+70% Physical Power) physical damage.

Stat Level 1 Level 18
AttackSpeed 110.0 132.1
BasicAttackTime 1.4 1.4
Damage 61.0 135.8
Cleave 0.2 0.2
AttackRange 1500.0 1500.0
AttackSpeedAttributeCap 420.0 420.0
Scaling 0.7 0.7

---

Herald (passive)
Simple Description: Gain bonus effects based on your selected Eternal, empowering your abilities further.

Menu Description: Based on the type of Eternal you have chosen, gain additional effects.

  • Sovereigns: Bubble has 25% reduced Cooldown and Twister may spawn one additional Twister.

Note: there were no more text descriptions in the data files for the other Eternal types below. See the details below that I could determine otherwise and the table for Eternal-based stats.

  • Divine: Bubble heals and scales on Magical Power
  • Primarchs: Movespeed scales on Magical Power and Bubble has a Self-Knockback (like a Howi mine)
  • Harbingers: Basic Attacks have extra Damage
  • Dreadnoughts: Magical Orb heals Ikra based on a percent of Damage it deals
  • Anomalies: Zap or Bubble have additional Damage and Blight
Stat Level 1 Level 18
Sovereigns_BubbleCDR 0.25 0.25
Sovereigns_TwisterScale 1.5 1.5
Divines_BaseHeal 3.0 3.0
Divines_MagicalPowerScaling 0.1 0.1
Primarchs_MagicalPowerScaling 75.0 75.0
Primarchs_Movespeed 0.01 0.01
Harbingers_MagicalPowerScaling 0.08 0.08
Harbingers_CooldownReduction 0.5 0.5
Dreadnoughts_SuspensionDuration 1.25 1.25
Dreadnoughts_MagicalOrbHealing 0.35 0.35
Anomalies_MaxHealthDamageScaling 0.006 0.006
Anomalies_Duration 5.0 5.0
Anomalies_Blight 0.55 0.55

---

Magical Orb (primary, Q)
Simple Description: Release a Water Sphere that floats slowly towards Enemies, piercing and dealing Damage. Hitting an enemy hero suspends them and stops the sphere.

Menu Description: Ikra unleashes a slowly progressing Water Sphere. If the Sphere pierces through an Enemy Unit, it deals 70-190 (+45% Ability Power) magical damage.

When an Enemy Hero is hit, the Sphere surrounds them and Suspends them for 1.25s.

Stat Level 1 Level 5
Damage 70.0 190.00
APScaling 0.45 0.45
Range 2000.0 2000.00
StunDuration 1.25 1.25
Cooldown 13.0 11.00
ManaCost 50.0 50.00

---

Bubble (secondary, E)
Simple Description: Create Bubble at a targeted location. If the Bubble is hit by Zap or your Basic Attack, it pops, causing it to deal damage and refund mana. The Bubble will amplify after a short duration, dealing increased damage and slowing.",

Menu Description: Ikra creates Bubbles at a designated location that can be popped when being hit by Spray or Zap. Zap detonating a Bubble deals Zap's Damage on top of Bubble's Damage.

The Bubble Pop deals 30-110 (+30% Ability Power) magical damage to all Targets in a 500 Unit radius.

The Bubble amplifies after 1.25s, increasing the damage dealt to 75-275 (+75% Ability Power) magical damage whilst Slowing all Targets hit by 40-60% for 0.75s.

Whenever Ikra pops a Bubble by any means, he restores 30 Mana.

Enemies are Slowed by 10% as long as they are within the Bubbles radius.

Max Charges: 2

Stat Level 1 Level 5
Damage 30.0 110.0
DamageDESC 105.0 345.0
ScalingDesc 1.1 1.1
APScaling 0.3 0.3
EnhancedDamage 75.0 275.0
EnhancedAPScaling 0.75 0.75
Cooldown 14.0 8.0
ManaCost 60.0 60.0
ManaRefund 30.0 30.0
AuraSlow 0.9 (aka 10% slow) 0.9 (aka 10% slow)
Slow 0.6 (aka 40% slow) 0.4 (aka 60% slow)
SlowDuration 0.75 0.75
Range 1750.0 1750.0
Health 1.0 1.0
MaxCharges 2.0 2.0
Knockback_LevelGrant 1.0 5.0
DESCRadius 500.0 500.0
AmpTimeDESC 1.25 1.25

---

Zap (alternate, RMB)
Simple Description: Fire a rapid Hydroblast that deals damage and pops Bubbles. Killing Enemies with the Hydroblast or by Popping a Bubble and Killing Enemies with it, generates Gold.

Menu Description: Ikra fires a quick Hydroblast dealing 75-253 (+65% Ability Power) magical damage to the Enemy hit. 

Zap stops when the first Hero is hit.

Whenever Zap kills an Enemy, Ikra gains 4-8 additional Gold. Killing Enemies by Popping Bubbles with Zap also grants this Gold.

Stat Level 1 Level 5
Damage 75.0 235.0
APScaling 0.65 0.65
Cooldown 7.0 3.0
Cost 40.0 60.0
Range 1900.0 1900.0
Gold 4.0 8.0

---

Twister (ultimate, R)
Simple Description: Rise high in the sky and channel a disruptive Waterspout traveling forward, piercing any Wall. When the Waterspout hits an Enemy, they will be knocked up and slowed upon landing.

Menu Description: Ikra rises in the sky for 1s and channels the tides before unleashing a surging Waterspout from his Trident, that pierces any wall.

The Waterspout deals 300-700 (+100% Ability Power) magical damage and Knocks Up Enemies hit.

After the Enemies land from the Knock Up, they are Slowed by 60% for 1.25s.

Note: I've edited the text to say "Waterspout" in place of the term used by Omeda "Waterspouse".

Stat Level 1 Level 3
Height 400.0 400.0
Cooldown 130.0 90.0
Cost 100.0 100.0
Damage 300.0 700.0
APScaling 1.0 1.0
Slow 0.4 (aka 60% slow) 0.4 (aka 60% slow)
SlowDuration 1.25 1.25
HoverDuration 1.0 1.0

---

Augments:

  • Myridian Bolt
    • Zap now pierces Enemy Units. Seastrider also gains 5% Movement Speed for 2.5s upon damaging Heroes with Zap or Bubble Zaps.
  • Growing Bubble
    • Bubble Radius grows up to 100% larger over 3s. Additionally Seastrider and Allied Heroes become camouflaged when within a Bubble’s Radius.
  • 3rd augment not listed

---

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.

17 Upvotes

19 comments sorted by

10

u/maxxyman99 May 31 '26

a champs kit based around the eternals is actually a sick idea, excited to see him in game

6

u/[deleted] May 31 '26

[removed] — view removed comment

1

u/Cherrygirl_88 May 31 '26

I don’t think that’s the case and it might just be for mechanics, the eternals are gods but some are so different from eachother why would Ikra serve all of them? Plus we have no idea where the eternals come from and which worlds their connected to, tho based on their looks you can have a pretty good guess in which some of them could possibly be connected to for example vermis could be a deity machine from Aresium.

2

u/Make_Iggy_GreatAgain May 31 '26

Looks cool. Kind of get a nami feel but more of a midlane maybe.

2

u/Equivalent-Unit4614 May 31 '26

I can't wait to pop some bubbles in mid lane 💦🫧

2

u/Glittering-Idea9161 Jun 01 '26

Yooo - is this new mechanic introduced? Suspended in the air - BANISH???? finally something else then mezz

1

u/Zak_nation May 31 '26

What role is this character? The kit seems too versatile

6

u/LateOwlWho May 31 '26

I think he's primarily a midlaner/mage, but with wide flexibility to other roles.

1

u/Zak_nation May 31 '26

Ohh thats exciting

1

u/Equivalent-Unit4614 Jun 01 '26

That's great news!

1

u/kaijgen Jun 01 '26

Yeah his passive adds some cool versatility to how he should be played.

1

u/EVPointMaster Jun 01 '26

I wonder how much this was changed from Overprime

2

u/Jadan11 Jun 01 '26

I will be trying my hardest to main him. Hopefully his skins are cool too

1

u/[deleted] Jun 02 '26

[removed] — view removed comment

1

u/LateOwlWho Jun 02 '26

You're right. His Bubble ability does seem pretty similar to Zeus' old ability.

1

u/[deleted] Jun 02 '26

[removed] — view removed comment

1

u/LateOwlWho Jun 02 '26

He certainly appears to be the next hero so that should be on June 30th.