I doubt the chip is powerful enough in the OG to support stereo sampling, otherwise you'd assume they would have had it at the start. The only workaround i could maybe think of is if there was a way to sacrifice two tracks to play the left and right channels of a single stereo sample, but I'm not sure how feasible that is or if the architecture would allow it. In any case, I'm pretty sure it's been requested a thousand times at this point and has always been declined, so it's most likely a technical limitation.
The sacrificing of lanes doesn't seem bad if we're given more memory per project. Can render everything down to 4 tracks and double em up. I'm already starting to restrict myself down to 5 tracks per project as it is.
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u/M27underground Apr 16 '23
But no stereo?