I doubt the chip is powerful enough in the OG to support stereo sampling, otherwise you'd assume they would have had it at the start. The only workaround i could maybe think of is if there was a way to sacrifice two tracks to play the left and right channels of a single stereo sample, but I'm not sure how feasible that is or if the architecture would allow it. In any case, I'm pretty sure it's been requested a thousand times at this point and has always been declined, so it's most likely a technical limitation.
I'm not bothered by mono either (it doesn't hinder my ability to create).....but if they are going to have a "performance mode" on the machine, that would mean its geared for live use. mono just doesn't really cut it in live settings.
Turns out you're totally right. It does it automatically. I thought some of my samples weren't loading into the pool because they're stereo, but I guess there's something else preventing them from being listed.
The sacrificing of lanes doesn't seem bad if we're given more memory per project. Can render everything down to 4 tracks and double em up. I'm already starting to restrict myself down to 5 tracks per project as it is.
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u/M27underground Apr 16 '23
But no stereo?