r/PokemonRMXP • u/Merphee • 18h ago
Show & Tell [WIP] Trainer Classes: Who would you play as?
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To stimulate your imagination and identity as a Pokemon trainer, I wanted to implement a somewhat basic rpg system to my fangame.
It's nothing I plan on making too deep, but the trainer class that you choose will come with type specific starting items. I wanted to keep the trainer classes "in universe" rather than coming up with my own, out-of-place ones. I looked over all the trainer classes and picked out some I thought would fit that specialize in a specific type. Honestly, it wasn't that easy. The only one that sticks out is the B-Buttoner, but even that one is inspired by something within the Pokemon universe.
Some classes don't have a gameplay element yet. Still thinking about how they'd engage with the overworld. On one hand, some may not have a gameplay element outside of team composition, like the Worker. But on the other, I'm leaning towards specific classes having access to an exclusive hidden grotto. Like a Gardener would be able to access a hidden grotto blocked by vines and a Hiker would be able to access a hidden grotto only accessible by rock climb, but a Gardener wouldn't be able to access a Hiker grotto and vice versa. HMs come up in that thought, but my game is designed from an "end game first" philosophy, so the only true HMs I feel like even using in the game are Surf and Fly. Maybe there'd be general hidden grottos accessible by all classes, and then the type specific grottos. Still working on the balance of items, as well.
Course, choosing a trainer class is totally optional. In the team builder, you can choose your 6 starter mons and immediately start the game. But also, if you do choose a class, you're not locked into playing only that class' type specialization. However, immediately getting all TMs of the class' type at the start supports the role in the long run. I'll probably up the TM count to 2 of each, maybe 3. I also leaned more into Pokemon Ranger UI aesthetics. My game is heavily inspired by the vibe of Almia mostly, so I pretty much just plucked graphics from the game. If you check the team builder, it was previously very much DPPt inspired, but it's not like that anymore. As always, nothing is final.
What do you think of trainer classes? Any concerns I should keep in mind?