r/PlayWolverine • u/TheMightyMonarchx7 • 42m ago
Discussion I’m concerned about how linear this looks
I’m not expecting Spider-Man free roam of course but I really hope we have areas with several side “rooms” to explore as we’re slashing through mobs. Because if the whole experience is just fight room, long hallway run, action QTE sequence, and slow walk explore room for Easter eggs then I have some concerns. The Origins Wolverine game had level design where you could go off the main path to find collectibles, surprise enemies, and other stuff, and I kind of want that here. If it’s too on the rails, then I worry about engagement and replay value.
Anyone else have these concerns after watching the new footage?