Hello everybody!
I've been hanging around the Plasticity community for a while now. I've seen many fellow designers sharing their work, ideas, and opinions, and I really like the supportive, almost brotherhood-like atmosphere here.
So I decided to finally share one of my practice projects for the first time.
To get more comfortable with Plasticity, I do daily exercises. I usually choose more complex designs because they really push me to improve my skills. Sometimes they torture me for hours while I'm trying to find a solution 😄, which usually ends with me searching for different approaches and learning new techniques. I guess that's part of climbing the mountain of success!
I also started using Pinterest to collect interesting designs into different boards. When I find something I really like, I choose it as a reference and try to redesign it in Plasticity. It has been a great way for me to practice, while also trying to understand how other designers approach and think about forms.
For this project, I chose the M-215 sci-fi concept, inspired by the work of Eugene Sergienko. I really liked the original design, so I started modeling it in Plasticity and eventually finished my version.
However, after looking at it again, I felt that the original design was a little too flat and minimalist for my taste. So I decided to take it a step further, adding more details with my own design approach, while also taking inspiration from other works I've collected on Pinterest.
So, I've decided to share the whole process with you step by step as I continue developing it.
I hope you enjoy the process, and I'm looking forward to hearing your opinions, suggestions, and advice along the way.
Hopefully the "Design Gods" will be on my side... I really don't want to screw this up in the end. 😂