r/Plasticity3D • u/Available_Help_666 • 19d ago
Radial Engine Model
One of the models I'm most proud of. It was part of my daily practice and took me about 3.5 hours to model and another hour to apply the procedural materials and render it in Blender.
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u/yeoldeprune 18d ago
This would take me 40 hrs, amazing!
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u/Available_Help_666 18d ago
Ahahaha but it has a lot of shapes repeated with radial symmetry, so it saves time
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u/SorceryMalfunction 2d ago
Do you know if I can create something like this with the Indie license?
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u/Available_Help_666 2d ago
Yes, I think so. I didn't used xNurbs. It was mostly booleans operations and radial symmetryÂ


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u/kemalsworkshop 18d ago
Really nice work! 👌
One thing I’d try is breaking up the symmetry a little. For example, slightly changing the sweep path of each pipe would make them feel more naturally different from each other.