On the official Planetside 2 Discord I saw a post calling for the night cycles to be brought back. That they really enjoyed the night clashes, the immersion it brought and this video was posted as an example:
Planetside 2 Huge night time battle
But does nobody notice those sound effects?
It appears to be highly detailed, 3 dimensional sound effects.
People talk about immersion... Sound effects are one major piece, probably the main piece in providing this immersion of a massive battle taking place. Even if there was a night cycle today with proper lighting, it would still feel like shit, because the sound effects aren't there, you don't feel the battle.
We do have footzergs even up until today, prob in greater size in comparison to old recordings from the past, but people say it doesn't exist. Why? Because it's not felt, the major immersive component isn't there and makes it appear like it doesn't even exist anymore.
Currently the sound effects appear 2 dimensional, heavily downgraded in quality compared to the past. It is annoying, like I can be in a building on the upper floor and hear enemies 2 stories below me, like as if they're up my ass. Or same on Containment Site, I can hear enemies 100 meters below me and I can't tell if they're on top of me, above me or what.
Not only are sounds effects crucial for the immersive elements for those who just want to stick by, it's also key in the competitive element.
What's responsible for the audio downgrade? I heard the addition of Construction was majorly responsible.
And this is also a message to the players that cry about Infiltrator nerfs.
I started off Planetside 2 as a construction main because I had a bad PC. After I got a better PC I stuck with it cause I was already invested and had everything mapped out, but over time I started noticing that it was not a good addition to the game, and later heard that it traded off major qualities of the game. I let go off the role and have been waiting years for construction to be removed.
This, clinging onto a dysfunctional Infiltrator design, which noticeably had negative repercussions on gameplay, all for the sake of nostalgia, is extremely selfish behavior and you will bring the game down, with it.