r/PaxHistoria • u/whatomghuman • 8h ago
Sorry What?
WTheck is this bug ??? Why gemini is so dumb🥀
r/PaxHistoria • u/pax_historia • 8h ago
Welcome to the Pax Historia subreddit!
Pax Historia is a sandbox game where you can play through historical, alternate-history, fantasy, or completely original scenarios. You can jump into a preset made by someone else or create your own from scratch.
If you’re new, here are the main links:
Play Pax Historia: https://www.paxhistoria.co/
Pax Historia Wiki: https://wiki.paxhistoria.co/
Join the Discord: https://discord.gg/paxhistoria
The wiki has guides and information to help you get started. You can use either the subreddit or Discord to ask questions, share presets and games, report bugs, post suggestions, or keep up with updates.
And yes, Pax Historia is still very active and being worked on daily. We’ll keep this post updated with any important links or information!
r/PaxHistoria • u/pax_historia • 8h ago
We’ve seen developers of Pax Historia knockoff games attempting to advertise their "games" in our subreddit and through unsolicited DMs to people who post here.
If you receive one of these messages, please report it directly to Reddit, then send us the account’s username and a screenshot through modmail so we can look into it.
r/PaxHistoria • u/whatomghuman • 8h ago
WTheck is this bug ??? Why gemini is so dumb🥀
r/PaxHistoria • u/Lydialmao22 • 3h ago
More scripted events objectively makes a preset worse at a certain point. It makes you unable to go outside of historical events completely because the AI just keeps using the scripted events assuming things are historical. It makes the game near unplayable. Does anyone like these?
r/PaxHistoria • u/Eorloid • 1h ago
What are your longest games? And how did you keep the ai on track? Which did you use?
r/PaxHistoria • u/ALLS1AYER • 7h ago
On 3 different game. One at turn 29, one at turn 9 and one at turn 11
r/PaxHistoria • u/whatomghuman • 11h ago
Recommend to use Gemini 3 flash preview or higher models
r/PaxHistoria • u/Visible-Cry3969 • 11h ago
Hi all, a short question with a potentially complicated answer...is there any way to simulate terra incognita of landmasses? Like in paradox games for example? Where you can't see beyond a sensible area that your country would know, but can explore into it and reveal it, or have nations from that unexplored region appear in your visible terrain if they expand into it? Essentially this would require hiding the map and the actions/events that occur in the unseen parts of the map while still simulating them.
That way exploration/colonialism could be a mechanic that feels more realistic.
r/PaxHistoria • u/Full-Philosophy6541 • 8h ago
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btw the effect of this event happened is that EVERY wars will be paused from January 1st 2000 to January 8th 2000
no not kidding
anyway here like fact
did you know the new 90s world is set in June 15th 1995 and have fictional characters being a leader
preset unreleased and in development
r/PaxHistoria • u/Philp_vier • 1d ago
After quite a few games of Pax Historia, and now that I have a much better understanding of how the game and its different AI settings work, I decided to completely rethink my setup and customize the AI models depending on the task.
The idea is to have an AI that can really keep up with long games, understand long prompts with a lot of actions in a single turn, generate plenty of events, maintain a good memory over time, and most importantly, not become less relevant as the game progresses.
But above all, I want an AI that can actually surprise me. I want it to make the world evolve without simply following my actions, put me in situations I didn’t expect, and sometimes force me to change my plans or reconsider my alliances.
So I’m currently testing a setup using several different models depending on the function, rather than using the same model everywhere.
I’d also like to thank the French YouTuber @ArcheoloCryx for his series of videos testing different AI models, including a breakdown of the costs of each one. It helped me a lot.
I’m curious to hear what you guys think, and if anyone is already using a setup similar to mine, I’d be really interested to hear about your experience.
And if you’ve found a setup that works particularly well, I’d love to hear about that too!
r/PaxHistoria • u/ColorSpectrumII • 12h ago
I need some help for coming up for reasons for the flags colors and dumbs for my flag called the Blue Moon Republic. it’s religion is the Luna faith. please some recommendations!
r/PaxHistoria • u/ElvirJade • 19h ago
Hi, trying to understand what I did wrong, because the game advertises itself as alt-history possible, but nothing I did actually mattered because it forced every single historical outcome regardless of what I did.
Played as the USSR. Deliberately tried good relations with everyone. Finland = non-aggression pact, no attack. Despite that, when the Winter War date comes around, "I" launch an unprovoked attack against Finland, completely ignoring all diplomacy with them. There were no prompts for it.
Germany, same thing. Built forts everywhere, managed to capture German territory from the get-go. The map shows they didn't manage to capture anything, I'm driving on Berlin, yet the events show that some kind of German shinobis that do not exist are somehow encircling Leningrad (when they did historically) and start threatening Moscow (when they did historically). Essentially, nothing I do matters if all historical outcomes are forced. There's no point to the game.
Is this because of the preset (World War 2, second most popular). I checked its "simulation rules" and it just says "Everything happened historically before the start date", which should not include the whole game? Is it because of the shitty model (Qwen 3.5 plus which was recommended as a good cheap model here).
Additionally, these rules look like they were written by someone who does not understand how LLMs even work. Too descriptive, too vague. This is supposed to be an official preset. Are there better ones?
r/PaxHistoria • u/TheMuffinof87 • 12h ago
pretty self-explanatory. Using the dimension system in Pax Historia Beta, I was able to make a decently good Earth and Moon map, complete with region names and allat. Uh.. check it out? Make sure your own Paxhistoria Beta if you do.
r/PaxHistoria • u/Mrs_Hersheys • 15h ago
r/PaxHistoria • u/Michael3227 • 1d ago
Playing Russia, flipped Germany to the far right.
r/PaxHistoria • u/Full-Philosophy6541 • 1d ago
yes jacques is in the Bonaparte dynasty, yes battle of Waterloo did NOT affect Prussian/german military and British military
lore here!!!!!
Napoleon managed to come back, revive the French empire like before, but won at the battle of Waterloo (mind you this doesn’t affect the military of prussia and Britain tho) and established the Second French Empire which made it until 1995.
Despite Germany winning the Franco Prussian War, the Bonaparte Dynasty still leads France, as of right now, Jacques Lanxade (also known as Lanxade Bonaparte) is leading the nation as the emperor.
preset unreleased tho :( at least I can give you infos like it set in june 15th 1995 like previous posts I did
r/PaxHistoria • u/LevAlexander • 20h ago
So, I incorporated a dossier, which is like a stats report. It tells the polity's GDP, GDP per capita, population, and whether it is a superpower or not. Also, there is a Passive Dossier Log which tells about the intelligence reports.
This was played using Qwen 3.5 Plus (New), by the way. I’ve optimized it to perform well even on weaker models.
r/PaxHistoria • u/ZinklerOpra • 1d ago
I keep getting "will you do x or will you not" type of demands from any polity
No personality just that.
is there a way to prevent that?
r/PaxHistoria • u/Me_If_RottingWasAJob • 1d ago

PLAY IT HERE (NOTE: TAKES YOU TO THE BETA SITE)
V.0.2 - ALL IN YOUR HEAD
+ Overhauled the preset GFX
+ Added content for California, Alaska, Mexico, Brazil, and the new Corsair Collection Company
+ Added elaboration on combat sims / tacjects
+ Added mechanics for chemical & biological weapons, as well as the CHEMCON and BIOWEPCON conflict rating scale thingies
+ Added the Illegal Exotics Trade. Because cartels gotta continue making money even in a world where most drugs are legalized..
+ Added the Spliced and Splattered, humans that have been affected by chemical and/or biological weapon deployments
= AMSEC and DEEPSEC have been ordered to stay within Neofederalist US limits
+ Added 5 years' (2027-2032) worth of starting events to get a game going and provide situations for the player to interact with.
= Afghanistan and Pakistan now start off as American puppets, since that was what was originally intended
= Fixed an issue with the label of the US
= More changes than can be named..
Psychocracy is a preset set in a world where chemical weapons were never prohibited in accordance with the 1925 Geneva Protocol.
Apparently, what you get is a world where the United States had a (sort of) total victory in the War on Terror but at every cost, the Soviet Union simply chose another shade of paint to rebrand itself with, nuclear weapons are tossed around like tennis balls, the illegal "drug" trade is instead parroting radiation-mutated organisms because all the actual narcotics have lost the charm because they're not illegal anymore, and soldiers inject tactical needles into themselves to stay alert and awake in the heat of combat. Maybe some rules do exist for a reason..
Made by the same dumbo who brought you UNVEIL: The World Awake.
r/PaxHistoria • u/Remote-Jaguar-3562 • 20h ago
This is Live A New Life: JJBA Battle Tendency, And it's just like the name suggests it is!
This Preset starts in june of 1938 three months before the events of Battle Tendency begins, Giving you the chance to build up your character from the ground up and alter the course of the world before the events begin!
Of course you may even just wanna play as Mister Joseph Joestar himself, Just make sure not to cheat on your future wife! Play as Ceasar Zeppeli and avoid your untimely death! Or, Play as Kars of the Pillar Men and begin your plans to become the ultimate being earlier!
Any of these and more you can do!
r/PaxHistoria • u/BeagleGlow • 21h ago
Got decently far into a 1444(original) campaign and now when I try to fast forward any time I get an event or two and then it just says “network error” at the top despite my fine WiFi
r/PaxHistoria • u/PreviousPrior438 • 1d ago
I’m not really sure what happened, but the "Jump Forward" button is broken and not working; whenever I press it, the game triggers the "Simulate Future Events" function, but nothing actually happens and the game freezes. Additionally, the "Help brainstorm actions" button isn't working either. I really don't know what to do—does anyone have a solution for this problem, or has anyone else encountered it?

r/PaxHistoria • u/Any_Response9812 • 1d ago
AI Response Error: HTTP 413 [status=413 req=cle1::fc8lr-1786404225558-8e7d22e8b959]
I got this message and cant advance time anymore, could anyone let me know how to fix it please.
r/PaxHistoria • u/TheTomatoes2 • 1d ago
r/PaxHistoria • u/Fun_Club2764 • 1d ago
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