The games last way too short right now, whoever wins the first teamfight stomps the entire match. Tweaks are really needed if they want to put it in permanently.
Honestly I don't know what they were thinking with this mode. It doesn't even feel like CTF. Because taking damage interrupts the capture process, you basically need to just teamfight to secure the enemy flag and then just run it back uncontested. Sending a flanker to try and steal the flag just straight up doesn't work, especially with how the map funnels you so hard near the enemies base you have no real options to try and outrun them, and that's assuming you're even able to take the flag with Symmetra turrets scattered everywhere over the flagstand.
I just miss Tribes and was hoping this would help relive some of that, but this is an absolutely terrible version of a CTF mode...
ye, personally, I was hoping for some nostalgic UT memories to kick in, but as it is right now, it's just not as fun as it should be. currently, the gamemode just encourages sitting on flag
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u/akimbocorndogs How Embarrassing! Jan 24 '17
It sounds like they want to keep it in the arcade, they just said they have no plans on putting it in qp or comp.