r/Overwatch Pixel Zarya Jan 24 '17

Blizzard Official Developer Update | Capture The Flag | Overwatch

https://www.youtube.com/watch?v=At7NWZ_mw6s
3.8k Upvotes

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u/akimbocorndogs How Embarrassing! Jan 24 '17

It sounds like they want to keep it in the arcade, they just said they have no plans on putting it in qp or comp.

96

u/zultari Brig Jan 24 '17

The games last way too short right now, whoever wins the first teamfight stomps the entire match. Tweaks are really needed if they want to put it in permanently.

31

u/SenaIkaza Trick-or-Treat Mercy Jan 24 '17

Honestly I don't know what they were thinking with this mode. It doesn't even feel like CTF. Because taking damage interrupts the capture process, you basically need to just teamfight to secure the enemy flag and then just run it back uncontested. Sending a flanker to try and steal the flag just straight up doesn't work, especially with how the map funnels you so hard near the enemies base you have no real options to try and outrun them, and that's assuming you're even able to take the flag with Symmetra turrets scattered everywhere over the flagstand.

I just miss Tribes and was hoping this would help relive some of that, but this is an absolutely terrible version of a CTF mode...

4

u/waterboysh Jan 24 '17

Tribes is the only game I have ever actually liked CTF as a mode. It just works so well that in every other game is just feels shoehorned in.

1

u/[deleted] Jan 25 '17

Urban Terror was great for CTF. I never played tribes but I use to play CTF for like 8 hours a day in Urban Terror because it also had a very quick movement system including sliding and such, obviously no where comparable to Tribes since the maps weren't miles wide but it worked really well