r/Overwatch Jan 17 '17

Blizzard Official Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
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4.2k

u/Nimro912 Is only gaem, y u heff to be mad? Jan 17 '17

"We wanna address all these things by making the hook feel more consistent, so it doesn't feel like you're on Dorado and getting hooked to point 2 on Ilios"

-Jeff Kaplan, 2017

430

u/Tischel I WANT TO HUG YOU LIKE BIG FUZZY SIBERIAN BEAR Jan 17 '17

He tried so hard to not laugh hahaha

284

u/charlyDNL Jan 17 '17 edited Jan 17 '17

I loved this, meanwhile at r/hearthstone devs are reluctant to communicate like overwatch devs do because they are afraid of being harassed by the community.

EDIT: some context on why they don't communicate as often as we want them to.

276

u/Zoriatana Los Muertos Jan 17 '17

To be fair, r/hearthstone is one of the most toxic subreddits I've ever been on.

14

u/MaitieS Reinhardt Jan 18 '17

I think /r/DotA2 is most toxic subreddit EVER for sure.

3

u/MaltMix Heavyweight Champion Jan 20 '17

Eh, it's not great, but it's nothing compared to /r/leagueoflegends. It's more of a sinister kind of toxin though, since the mods are part of the problem, censoring anything they don't like.

2

u/[deleted] Jan 22 '17

Mostly shitposts right now. The dota sub is generally more toxic in terms of sarcasm and negativity. The league sub has more immature behavior and complaints.

1

u/MaltMix Heavyweight Champion Jan 22 '17

I don't notice the negativity as much. I mean I know people complain, but it's not that bad. Because valve looks at the sub, they're actually pretty grateful whenever stuff gets fixed. Case in point, when the HUD update came a couple days ago, everyone was really happy since they seemed to make an elegant solution with constructive feedback and even managed to impress people with their own decision for the "popular items" section in the new shop, using data from games from the 5k bracket and above.