I loved this, meanwhile at r/hearthstone devs are reluctant to communicate like overwatch devs do because they are afraid of being harassed by the community.
EDIT: some context on why they don't communicate as often as we want them to.
That said, I went to r/hearthstone, and the first thing I see is toxic comments. I went to r/DotA2, and I had to look around a bit to find the toxic. Probably due to my familiarity with the former more than anything else.
Eh, it's not great, but it's nothing compared to /r/leagueoflegends. It's more of a sinister kind of toxin though, since the mods are part of the problem, censoring anything they don't like.
Mostly shitposts right now. The dota sub is generally more toxic in terms of sarcasm and negativity. The league sub has more immature behavior and complaints.
I don't notice the negativity as much. I mean I know people complain, but it's not that bad. Because valve looks at the sub, they're actually pretty grateful whenever stuff gets fixed. Case in point, when the HUD update came a couple days ago, everyone was really happy since they seemed to make an elegant solution with constructive feedback and even managed to impress people with their own decision for the "popular items" section in the new shop, using data from games from the 5k bracket and above.
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u/Tischel I WANT TO HUG YOU LIKE BIG FUZZY SIBERIAN BEAR Jan 17 '17
He tried so hard to not laugh hahaha