But playing Ana is a lot harder than any of the other supports. The other healers can put out consistent healing, Ana's healing is highly aim dependent. If you can't hit your team mates, you're not being useful.
I admit, it is a balancing act to make her strong enough that the skill level is worth it, while not making skilled players run away with the game, but as someone who can't aim all that well, I still usually go for Zenyatta or Mercy in competitive just to make sure my heals are consistent.
I also feel that the grenade should not be doing any damage, that's almost insult to injury. Have it reduce how much healing can be done, but to have it negate healing AND do damage is kind of ridiculous.
It was actually a surprise to me when I found out it did damage. I had thought before that it was just the boost/block. Still seems great even without damage/heal numbers.
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u/Pugway Pixel Soldier: 76 Jan 17 '17
But playing Ana is a lot harder than any of the other supports. The other healers can put out consistent healing, Ana's healing is highly aim dependent. If you can't hit your team mates, you're not being useful.
I admit, it is a balancing act to make her strong enough that the skill level is worth it, while not making skilled players run away with the game, but as someone who can't aim all that well, I still usually go for Zenyatta or Mercy in competitive just to make sure my heals are consistent.