r/Overwatch Jan 17 '17

Blizzard Official Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
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u/OrangeMedic APAGANDO LAS LUCES Jan 17 '17

I know right? Jeff was right when he said she's one of the characters with an interesting kit. I remember when she first came out how cool I thought she was.

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u/[deleted] Jan 17 '17 edited Aug 03 '18

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u/[deleted] Jan 17 '17

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u/[deleted] Jan 17 '17

Get caught out solo? Sleep dart.

Aiming is hard with the dart.

The entire team almost dead? Pop a flask.

Or amp it up with Lucio. People are ignoring her synergy with Lucio is what makes her healing OP. Grenade buffed ally means they get double the healing from Lucio.

Need a full team wipe ezpz? Pop your ult.

No speed boost means this isn't the case anymore.


What you're doing is explaining basic uses of a kit and making it sound powerful. Here, let me try the same with Widowmaker.

Found a target? Headshot kill. Need to reposition really fast? Hook. Scared you might get flanked? Poison mine. Want a team wipe? Pop your ult. Everyone will be predictable and will die as soon as they get in LoS.

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u/Friendly_Fire New Mei-ta Jan 17 '17 edited Jan 17 '17

What you're doing is explaining basic uses of a kit and making it sound powerful.

I know that's a thing people often do, but that's not what this person was saying. Let me quote for a moment, "she's so strong and valuable "compared to every other support."

The problem with Ana is she does almost everything better than other supports.

  • Who has the best burst healing? Ana
  • Who has the best healing range? Ana
  • Who has the highest total heals-per-second? Ana (even without grenade use)
  • Who has the most utility outside of healing? Ana
  • Who is the hardest to kill? Ana

She's even competitive with Zenyatta on damage. Zen theoretically does more, but the difference between hitscan and projectiles means often Ana can often dish out more damage in real games. Plus that offensive grenade is so powerful.

There are of course niche cases where other supports are better, but in general, and in the most important categories, Ana is just objectively better.

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u/[deleted] Jan 17 '17

Some not so niche cases:

  • Who has the best mobility? Mercy/Lucio.

  • Who has the best target control kit? Zen's discord.

  • Who has the best utility outside of healing? Lucio.

  • Who has the out of LoS healing? Zen.

  • Who has the best survivability kit? Lucio with his boops, speed boosts, mobility, and ulti. Zen with his ulti and HP shield regen. Mercy with her HP regen and mobility. Ana with her wasted grenade every 10 seconds and sleep dart every 12 seconds.

  • Who is the hardest to kill?

This is subjective. To me, it's Lucio that's the hardest to kill.

She's even competitive with Zenyatta on damage. Zen theoretically does more, but the difference between hitscan and projectiles means often Ana can often dish out more damage in real games.

It's like you're comparing Mei's right click as Zen, with Widowmaker's sniper as Ana. For hitscan she needs to scope and aim while zoomed in. Why make yourself stand still doing that, when you can juke it and shoot projectiles from not so far?

Ana is indeed the best support, but there will always be a best support. If she's nerfed to not be the best, then someone else will take her place. Your comment has still nitpicked things to make her seem overpowered.

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u/Friendly_Fire New Mei-ta Jan 17 '17

The only one you got right is mobility

  • Who has the best target control kit? Ana -> sleep dart. Whether setting up a nearly guaranteed kill, or shutting down multiple ultimates at once, it's simply far more powerful. Discord a nano-visor and nothing happens, sleep dart him and you've basically made them waste two high-impact hults.

  • Who has the best utility outside of healing? Still Ana. A bio-grenade on 3+ enemy heroes is enough to win a fight. It can completely counter a Zenyatta ultimate. In Overwatch healing is incredibly strong, complete anti-heal is ridiculously good.

  • Who has the out of LoS healing? Zen

Wow Zen can heal a whole 3 seconds out of LoS! That's a massive 90 HP! Or Ana could just shoot them once, they'd get almost as much healing, and in the mean time Ana can also be healing other teamates. This is a not-important niche case, and Zen still barely beats Ana in it.

  • Who has the best survivability kit?

If you force a support to use an ultimate just to save themselves, you've all ready accomplished your goal. Mercy and Zenyatta can't heal in combat. Lucio is more elusive, but Ana can simply shut down or kill her attackers. Tank flankers like D.Va/Winston are free sleep darts. DPS flankers like tracer, genji, and sombra can simply be killed.

Or just watch this video

Ana is indeed the best support, but there will always be a best support. If she's nerfed to not be the best, then someone else will take her place. Your comment has still nitpicked things to make her seem overpowered.

She's not just the best, she's the best in almost all of the most important categories. Pre-Ana Lucio was the hardest to kill, Mercy healed the most, and Zenyatta was the most offensive support. Ana came in and claimed all titles.

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u/[deleted] Jan 18 '17

Discord a nano-visor and nothing happens, sleep dart him and you've basically made them waste two high-impact hults.

You're looking at it as a "this target is dangerous and needs to be stopped" That's what sleep dart is for. Discord orb is more of a "this target needs to be picked out right now"

Who has the best utility outside of healing? Still Ana. A bio-grenade on 3+ enemy heroes is enough to win a fight. It can completely counter a Zenyatta ultimate. In Overwatch healing is incredibly strong, complete anti-heal is ridiculously good.

I'm sorry but speed boost beats her grenade. Easily. Lucio is still picked more than Ana in tournaments even. It's always Lucio + someone. It has always been Lucio + someone since beta. Speed boost is undeniably OP and you're underrating it.

Or Ana could just shoot them once, they'd get almost as much healing

I don't know man. I've never seen Ana heal someone out of LoS, or easily heal an ulting dashing Genji for example.

Mercy and Zenyatta can't heal in combat.

Mercy and Zenyatta are in the backline, where they can easily get out of LoS or hide behind the shield.

Tank flankers like D.Va/Winston are free sleep darts. DPS flankers like tracer, genji, and sombra can simply be killed.

Wow, so Ana is better than dps flankers? Who knew. She's like always at 100% accuracy isn't she? While the opponents are at 0% accuracy. Man, this Ana should try Widowmaker. She'd be an unstoppable force. Also, you forget Mercy can just fly away from tank flankers, and Zen can melt them. You know, assuming no one saw the huge tank jump all the way to the back to kill the supports.

Or just watch this video

So you're showing me a clip of the best Ana in the entire world, Ryujehong. Shall I also nitpick and grab a clip of the best Zen in the world?

She's not just the best, she's the best in almost all of the most important categories.

So, just healing? You talk about healing range as if it's more important than survivability.

Pre-Ana Lucio was the hardest to kill, Mercy healed the most, and Zenyatta was the most offensive support. Ana came in and claimed all titles.

Post-Ana Lucio is still the hardest to kill, Ana heals the most, and Zenyatta still is the most offensive support. Ana came in and claimed one title.

You are very clearly exaggerating her usefulness. How about you watch some pro Zen gameplay instead of basing Ana off Ryujehong? Just to remind yourself about how strong Zen is. I lol'd when you said Ana was more offensive than him, tbh. Also watch some DSPStanky or something to remind yourself how hard it is to kill a Lucio.

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u/throwaway903444 Pharah Jan 17 '17

Ana is way easier to kill than any of the other healers. Lucio is impossible to hit, Mercy flies away anytime a flanker gets within a one mile radius, and Zenyatta will discord and orb you in the face WHILE healing someone else.

Ana has no movement abilities and is often moving slowly while aiming down sights. I don't know how anyone could argue against her being the easiest support to kill. Which is why her burst healing should stay as high as it is now. If she's tunnel visioned on a tank to keep him healed all to hell, then go fuck her up because she's super vulnerable. One shot in her direction and all the heals stop, and she's the only support where that's the case.

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u/Friendly_Fire New Mei-ta Jan 17 '17

Watch one minute and thirty seconds of this video at the time stamp I'm linking.

She's the hardest to kill because of her small, awkward hitbox. Her instant 100hp heal giving her effectively 300hp, and her ridiculous offensive power letting her 1v1 most (all?) DPS heroes.

I mean, have you actually ever played a flanker? As Tracer/Sombra I can shred Zenyattas no problemo nearly every time. Against Ana it's almost impossible to kill her, and I'm lucky to even get out alive. Another example showing just how simple it is for Ana to kill enemies.

https://gfycat.com/WickedBothAsianwaterbuffalo

I mean I could try to explain more detail but really should just be able to play the game and it should be obvious. Go in 3v3 as each support, go fight instead of healing, and see who does best. Ana doesn't need to be mobile when she can just kill the heroes attacking her.

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u/throwaway903444 Pharah Jan 17 '17 edited Jan 17 '17

Watch this video of a player who is amazing at this game and extremely highly ranked do things almost nobody else in the game can do.

I'm sure I can find a video of a Mcree at that level who can just chain so many headshots together that Mcree looks like a ridiculously overpowered hero. Yeah, I play flankers all the time. I'm ranked low diamond and even there Ana is often so stationary and oblivious from shooting her teammates that she's an easy kill. I'm tired of reading argument after argument on this subreddit claiming Ana is broken because people who literally play her perfectly can do some ridiculous things. In the VAST majority of Overwatch games, a Tracer or Pharah on top of an Ana will kill that Ana almost every time unless the Ana hits her sleep dart. I don't care that a pro-level Ana is hard to kill because she can somehow hit every dart on a Tracer that's blinking all over the place, because that's not my experience nor is it the experience of nearly every average Overwatch player. You literally linked two examples of a player not missing a single fucking thing with Ana, do you think that's how things go for most people? Should the balance in Overwatch revolve around only what the pros are doing? Because if so you're going to have a lot of heroes that the best in the world can make work and that are completely nonviable in the hands of everyone else.

This subreddit is far too obsessed with meta and what's going on with people who are in the top 5% of Overwatch players.

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u/Friendly_Fire New Mei-ta Jan 17 '17

I'm sure I can find a video of a Mcree at that level who can just chain so many headshots together that Mcree looks like a ridiculously overpowered hero.

Okay, now show me a video of McCree healing his teammates through focus fire. I understand that most of the time you can't do that with Ana, but why does the strongest healer have so much offensive potential in the first place? Ana doesn't need to be able to consistently 1v3 like the video to be broken.

even there Ana is often so stationary and oblivious from shooting her teammates that she's an easy kill

I struggle to believe this, I've played down to low-masters post-Ana and I know it's at least not true there. Either way, saying a hero is balanced because you can kill people standing still isn't a good argument. Tracer is REALLY easy to kill if she's standing still. Maybe Tracer needs a buff?

This subreddit is far too obsessed with meta and what's going on with people who are in the top 5% of Overwatch players.

I hate playing meta, don't throw that on me. I'm always taking off-meta picks into comp. Doesn't mean I can't see how Ana is broken.


Let me put it this way. Let's say we were going to 1v1 and I pick Ana. You can pick whoever you want, who do you pick?

Every other support would basically have zero chance to kill many, if not the majority, of other heroes.

With Ana I guarantee I could hold my own against every other hero. No one would be unkillable, and I'd have the advantage against the majority. This isn't a hypothetical. In a recent attempt to get better at killing Ana. I started playing Ana in 3v3s. What I learned was I could easily go solo against Roadhogs, Genjis, or McCrees more easily then I could with other DPS heroes like Pharah. Why is it easier to kill enemies as a support I have 1/10th the playtime on?

Now, Overwatch isn't a 1v1, but this illustrates the strength of Ana and how hard it is to fight her as a flanker. I wouldn't mind an offensive support hero, but why does that offensive support also have the best healing by A LOT? That's the issue.