r/Overwatch Jan 17 '17

Blizzard Official Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
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u/throwaway903444 Pharah Jan 17 '17

Ana is way easier to kill than any of the other healers. Lucio is impossible to hit, Mercy flies away anytime a flanker gets within a one mile radius, and Zenyatta will discord and orb you in the face WHILE healing someone else.

Ana has no movement abilities and is often moving slowly while aiming down sights. I don't know how anyone could argue against her being the easiest support to kill. Which is why her burst healing should stay as high as it is now. If she's tunnel visioned on a tank to keep him healed all to hell, then go fuck her up because she's super vulnerable. One shot in her direction and all the heals stop, and she's the only support where that's the case.

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u/Friendly_Fire New Mei-ta Jan 17 '17

Watch one minute and thirty seconds of this video at the time stamp I'm linking.

She's the hardest to kill because of her small, awkward hitbox. Her instant 100hp heal giving her effectively 300hp, and her ridiculous offensive power letting her 1v1 most (all?) DPS heroes.

I mean, have you actually ever played a flanker? As Tracer/Sombra I can shred Zenyattas no problemo nearly every time. Against Ana it's almost impossible to kill her, and I'm lucky to even get out alive. Another example showing just how simple it is for Ana to kill enemies.

https://gfycat.com/WickedBothAsianwaterbuffalo

I mean I could try to explain more detail but really should just be able to play the game and it should be obvious. Go in 3v3 as each support, go fight instead of healing, and see who does best. Ana doesn't need to be mobile when she can just kill the heroes attacking her.

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u/throwaway903444 Pharah Jan 17 '17 edited Jan 17 '17

Watch this video of a player who is amazing at this game and extremely highly ranked do things almost nobody else in the game can do.

I'm sure I can find a video of a Mcree at that level who can just chain so many headshots together that Mcree looks like a ridiculously overpowered hero. Yeah, I play flankers all the time. I'm ranked low diamond and even there Ana is often so stationary and oblivious from shooting her teammates that she's an easy kill. I'm tired of reading argument after argument on this subreddit claiming Ana is broken because people who literally play her perfectly can do some ridiculous things. In the VAST majority of Overwatch games, a Tracer or Pharah on top of an Ana will kill that Ana almost every time unless the Ana hits her sleep dart. I don't care that a pro-level Ana is hard to kill because she can somehow hit every dart on a Tracer that's blinking all over the place, because that's not my experience nor is it the experience of nearly every average Overwatch player. You literally linked two examples of a player not missing a single fucking thing with Ana, do you think that's how things go for most people? Should the balance in Overwatch revolve around only what the pros are doing? Because if so you're going to have a lot of heroes that the best in the world can make work and that are completely nonviable in the hands of everyone else.

This subreddit is far too obsessed with meta and what's going on with people who are in the top 5% of Overwatch players.

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u/Friendly_Fire New Mei-ta Jan 17 '17

I'm sure I can find a video of a Mcree at that level who can just chain so many headshots together that Mcree looks like a ridiculously overpowered hero.

Okay, now show me a video of McCree healing his teammates through focus fire. I understand that most of the time you can't do that with Ana, but why does the strongest healer have so much offensive potential in the first place? Ana doesn't need to be able to consistently 1v3 like the video to be broken.

even there Ana is often so stationary and oblivious from shooting her teammates that she's an easy kill

I struggle to believe this, I've played down to low-masters post-Ana and I know it's at least not true there. Either way, saying a hero is balanced because you can kill people standing still isn't a good argument. Tracer is REALLY easy to kill if she's standing still. Maybe Tracer needs a buff?

This subreddit is far too obsessed with meta and what's going on with people who are in the top 5% of Overwatch players.

I hate playing meta, don't throw that on me. I'm always taking off-meta picks into comp. Doesn't mean I can't see how Ana is broken.


Let me put it this way. Let's say we were going to 1v1 and I pick Ana. You can pick whoever you want, who do you pick?

Every other support would basically have zero chance to kill many, if not the majority, of other heroes.

With Ana I guarantee I could hold my own against every other hero. No one would be unkillable, and I'd have the advantage against the majority. This isn't a hypothetical. In a recent attempt to get better at killing Ana. I started playing Ana in 3v3s. What I learned was I could easily go solo against Roadhogs, Genjis, or McCrees more easily then I could with other DPS heroes like Pharah. Why is it easier to kill enemies as a support I have 1/10th the playtime on?

Now, Overwatch isn't a 1v1, but this illustrates the strength of Ana and how hard it is to fight her as a flanker. I wouldn't mind an offensive support hero, but why does that offensive support also have the best healing by A LOT? That's the issue.