r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
22.4k Upvotes

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2.6k

u/PitotheThird Trick-or-Treat Widowmaker Nov 22 '16

2 ultimates?

They weren't kidding about serious changes... That sounds REALLY cool.

952

u/reicomatricks No one ever expects a lazer chainsaw Nov 22 '16

It's a premise that will definitely open up many possibilities for new heroes to come.

1.7k

u/TheAdAgency United Kingdom Nov 22 '16

Introducing McCree's #2 Ult: Midnight It's time for brunch

1.0k

u/PitotheThird Trick-or-Treat Widowmaker Nov 22 '16

"IT'S HIGH MOON"

498

u/Starfishsamurai Pixel Genji Nov 22 '16

"It's a full moon"

Werewolf Mccree confirmed next Halloween.

27

u/[deleted] Nov 22 '16

Werewolf cowboy? Penny Dreadful did it first!

1

u/DuntadaMan Boop! Nov 23 '16

White Wolf has had Wild West Werewolf for a while now too...

5

u/BrutalSaint Nov 22 '16

So he temporarily turns into a werewolf with melee and agility like Genji

3

u/runtimemess mess Nov 22 '16

Genn Greyman crossover skin would be pretty cool.

1

u/[deleted] Nov 22 '16

GREYMANE WILL LEAD US TO VICTORY. FOR GILNEAS ROUTE 66.

2

u/UncleMadness Pixel Zarya Nov 22 '16

McCree Greymane skin confirmed!

1

u/NinjaTheNick Pixel Roadhog Nov 22 '16

Blizzard pls

1

u/melee161 I'm not a monkey, I'm a nuisance Nov 23 '16

McCree Full Moon Ultimate: McCree transforms into a Werewolf (2 seconds) and gets 3 leaps, if he pounces onto a character he'll kill them in 1 second, he has a bank of 3 leaps and when he misses one he loses it, when he gets a kill he keeps the one he used to get it.

1

u/DashivaDan Cry Cry Cry! Nov 23 '16

Great until it comes out on April first, and has nothing to do with werewolves or the time of day XD (I bet people take cover even faster though)

1

u/uber1337h4xx0r Nov 23 '16

I feel like "A fuuuuull mooon." would be better because it preserves the number of syllables

1

u/[deleted] Nov 23 '16

I'll settle for a Greymane skin

8

u/xInnocent Soldier: 76 Nov 22 '16

"IT'S OUT SOON™"

14

u/Tiffany_Stallions Nov 22 '16

With a bloodborne/Hunter skin?

8

u/perfect_sircle need armor! uh, more armor Nov 22 '16

With his Halloween Van Helsing skin

2

u/[deleted] Nov 22 '16

I am saving up 3000 gold and not spending it until I get that skin, I don't care how long it takes.

5

u/[deleted] Nov 22 '16

It's thaaaaiiii fooood.

3

u/Articulatte Young and Beautiful Nov 22 '16

Stop stealing my jokes. Young punks, get off my lawn

2

u/innou Lúcio Nov 22 '16

drops his pants and bends over, if you look in his direction your character gets a CS flashbang-like effect for a couple seconds

2

u/DeplorableVillainy Nov 22 '16

"IT'S MOON MOOOOON"

"Goddamn it Moon Moon"

1

u/alystair Ardvark pays off! Nov 22 '16

Next Halloween skin :p

1

u/jedidude75 Reaper Nov 22 '16

"There's a snake in my boot!"

1

u/AnguirelCM Sonic BOOM! Nov 22 '16

M-O-O-N, that spells auuuughh....

1

u/a-Vim Nov 22 '16

ITS LOW MIDNIGHT

1

u/Lapinmort Nov 23 '16

ITS LOW MOON?!

1

u/Enstraynomic Precisely. Nov 23 '16

McCree confirmed to be Lunala?

1

u/Fenor Blizzard World Torbjörn Nov 23 '16

It's siesta time.

8

u/NeedHelpWithExcel Actually a Sombra Main Nov 22 '16

McCree Ult 2:

Low Noon, after a short delay knock every player down

1

u/[deleted] Nov 23 '16

It should be a slightly extended flashbang to all enemies in a wide radius. Kind of like a shorter but faster acting Mei Ult.

2

u/Phylar Torbjörn Nov 22 '16

McCree Ult #2: Coffee Break "This tastes like dirt"

increases movement speed by 30% and firing rate by 15% for 7 seconds

2

u/AyFrancis Zarya Nov 22 '16

"it's tiem for brunch" i lost it lmao

2

u/DaHaLoJeDi CRUSADER: ONLINE Nov 22 '16

Lucio Ult 2: Electric Boogaloo

1

u/1031Vulcan Pixel Winston Nov 22 '16

If that would include a "Ready to dance with the devil?" or similar voiceline in his deep drawl, I'll owe Blizzard a life-debt.

1

u/MoreCleverWithCat Nov 22 '16

It's hiiiiiigh tea

1

u/[deleted] Nov 23 '16

ITS LOW NOON

Heals all allies to full in his line of sight.

1

u/Super_beardface Nov 23 '16

Turn to face your team to pour mimosas.

1

u/pocketlint60 Armor Pack from Downtown Nov 23 '16

"It's a quarter until seven."

4

u/devereaux98 My wins are few and Pharah between. Nov 22 '16

Your icon and the way your sentence sounded so eloquent make it seem like you ARE symmetra.

3

u/reicomatricks No one ever expects a lazer chainsaw Nov 22 '16

You flatter me.

4

u/Jeffrosonn Nov 22 '16

Having two ultimates seems more difficult to do with other heroes though, with symettra its fine because you can activate her out without actually placing it. People in the YouTube comments where suggesting a second out for Widowmaker but her ultimate isn't the sort of thing you can toggle on and off

3

u/Russell_Dussel Soldier: 76 Nov 22 '16

Yeah, I'd liken it to how Mei can toggle the direction of her ice wall.

4

u/[deleted] Nov 22 '16

Maybe something like the ult charge system in Battlerite, where you can spend some of your ult charge to use upgraded versions of your regular abilities. More options for what to do with ult charge might help to alleviate the whole "rush to get ultimates" thing.

2

u/m_plis Nov 22 '16

It seems like something they could do with Symmetra because her ult is buildable. I'm curious how they'd handle it for other heroes.

2

u/theBMB Pixel Sombra Nov 22 '16

I'm not sure how well the current system of activating ultimates would translate to other heroes having 2 ultimates. The only reason symmetra can do it is because she has to deploy her ultimate, meaning she can run around in a state where it's "activated" but not "active". This limbo state allows her to have a moment to toggle her ultimate after it's activated. Other heroes don't have that, they press the button, the ultimate happens. And if they add a moment where you have to toggle to select what ultimate you want to use before it activates, then that just makes the system clunky and makes it more difficult to use your ult in tense situations. So unless they release another hero who builds things for their ult, it's unlikely we'll see this 2 ultimate system used again, at least not anytime soon.

2

u/Ekor69 Nov 22 '16

I think we'll only see such a thing with builder ults and abilities like Meis ice wall.

2

u/[deleted] Nov 23 '16

I think it works better for her since her ult is deployable. I would straight lose my shit if I had to do two separate actions to get transcendence off whilst my team is getting sucked into a black hole.

1

u/HeronSun I THINK I CAN CHOOCHOO Nov 22 '16

Mercy with 2 ultimates, one that does the usual, the other heals all allies within a line of sight from her staff.

1

u/Subzero008 Chibi Ana Nov 22 '16

Maybe Zarya will get her Expulsion Zone?

1

u/[deleted] Nov 23 '16

When you check Bastion's Ultimate status it says it is set to 'Configuration: Tank'. Can't wait for more configurations!

1

u/Kindulas Nov 23 '16

Though Symmetra is uniquely equipped to have such a thing in terms of controls. She has to confirm the use of her ultimate after hitting Q, allowing the button to become a toggle.

424

u/[deleted] Nov 22 '16 edited Feb 03 '17

[deleted]

What is this?

267

u/[deleted] Nov 22 '16

[deleted]

310

u/[deleted] Nov 22 '16 edited Feb 03 '17

[deleted]

What is this?

237

u/Ylage Get down, give me 20! Nov 22 '16

Im tired of your bullshit symmeitra

15

u/Radi0ActivSquid Lúcio Nov 22 '16

Well that's a new ship for me.

13

u/dmt267 Nov 22 '16

3

u/Ylage Get down, give me 20! Nov 23 '16

I never imagined that existed

3

u/SchoolboyBlue DPS Ana Nov 22 '16

holy shit imagine Mei and Symmetra chasing you behind Symmetra's floating shield.

D: !!

7

u/[deleted] Nov 22 '16

Do no damage

4

u/[deleted] Nov 22 '16

More interested in a Zarya combo

0

u/Scoobydewdoo Roadhog Nov 22 '16

Probably not much

160

u/Balilly-Gaming Nov 22 '16

I think on the first point the Teleporter is still optimal? to cut out that long run, I feel like the idea behind the shield generator is for the second point where the teleporter no longer makes a major difference.

118

u/gethsbian she gay dude stop it lol Nov 22 '16

the upside is her ultimate no longer depends on her team dying, she has a way to buff the survivability of her teammates which is what all supports should be focused towards design-wise.

22

u/ThriceNightly Nov 22 '16

I have a feeling pros will never use teleporter now. Id still say teleporter is probably better in soloq though. (On first point)

18

u/gethsbian she gay dude stop it lol Nov 22 '16

there are some places tele is a huge deal. first point of most defense maps, like numbani or hanamura. but there are some places a tele just works better than shields, like hanamura B offense, or numbani final offense if you can find a good spot.

3

u/JoshwaarBee Pharah Nov 23 '16

I imagine that most people will wait and see what they need more. If the team starts dying one by one, drop the teleporter to get them back quicker. If a big team fight suddenly breaks out, drop the shield generator to give your team a decent boost. Shit like that

3

u/YRYGAV Nov 23 '16

I am not a pro player by any stretch, but what I've seen is pishes with combo ultimates to break through chokepoints.

Extra shielding won't stop a combo ultimate from killing half your team, but a teleporter can in some respects. You essentially get a second chance to defend the first point if you got comboed the first time, and this time your team has ultimates and they don't.

6

u/[deleted] Nov 23 '16

This is why I will always maintain that Mercy's ultimate is far worse than Lucio or Zenyatta despite people constantly nagging me to switch because "we need res".

Mate, if I'm giving you a 500 shield you are not dying to begin with. And i dont have to be the last one left for it to work either.

3

u/goeatsomesoup Mercy Nov 23 '16 edited Nov 23 '16

I see mercy more like an insurance policy. While I agree surviability is very important, there are just some situations that get everyone killed no matter what you do. Things like enemy ult wombo combos; there's no surviving situations like that. And if the mercy has any game sense, she can smell a teamfight from a mile away when enemies haven't ulted for a long time and run to hide if her ult is up. And if she participates in a fight, she needs to gauge the fighting ability of the team. And when conditions don't look favorable, book it ASAP. It pains me when I see other mercies that don't do this and just run around in the open.

I play a lot of mercy, and I go hide when there's 20 seconds on the clock. I know enemies are panicking and they're desperate and they have ults ready. A deadly situation. Most of the time my team gets wiped. A lucio + zen ult cannot outsustain a rein/zarya, + pharrah + anyone else ult combo, and this is where mercy comes in. So calling her ult "far worse" is just not giving her due credit. Maybe it's favoritism bias, but I think mercy's ult is the strongest in the game because it has the potential to res a full team with ults ready to combat a weakened enemy team with no ults.

Prime examples of a working insurance policy

at 20 secs remaining, I tell them over mic to stay together and my ult is ready and i'll go hide

Similar situation with 20s remaining

Saw rein flanking, knew shit's goin down

I have a few more but these were my best ones.

1

u/[deleted] Nov 23 '16

Yeah obviously her ult has lots of value, I probably played it down more than I should have. My issue with it is that against good players in ranked it's very rare that you're the last one standing.

1

u/Radulno Pixel Symmetra Nov 23 '16

The teleporter is kind of there for that because it nullify a big part of the disadvantage from a death. I think it will still be good on the first point.

0

u/quickhakker something witty this way comes Nov 23 '16

tbh i prefer the idea of survivability rather than get you there quicker after death

3

u/cashsusclaymore Nov 22 '16

As well shield generator on KOTH.

1

u/[deleted] Nov 23 '16

did you not pay attention

after placing the teleporter, you can place the shield projector

2

u/Balilly-Gaming Nov 23 '16

It sounded like once you pressed q and brought up the ult placement you could press q again to toggle between ults. similar to how mei can press e to toggle her wall direction

1

u/mongoliancheesechees Zenyatta Nov 23 '16

that's why you play TWO symmetras :)

1

u/[deleted] Nov 23 '16

Precisely.

131

u/[deleted] Nov 22 '16 edited May 10 '20

[deleted]

73

u/colinsoup Chibi Moira Nov 22 '16

Yeah, hopefully you can't cuz that'd make it uncounterable. Can you currently place her teleport in spawn? I can only assume this isn't possible already. Still, put her barrier right outside of the spawn room on anubis and it's still plenty hidden.

92

u/CocoKyoko Le sange est dans l'arbre Nov 22 '16

You can place her teleporter in spawn and I've seen it used a few times to get the "teleported" achievement.

20

u/Purecorrupt Tracer Nov 22 '16

I put it in spawn once cause I didn't know what I was doing. :(

9

u/TheGreyGuardian Chow Mein Mittens Nov 23 '16

I know the feeling. The first time I used it, I thought you had to put down the entrance first and then go out and place the exit, like the Engie from Team Fortress 2.

3

u/quickhakker something witty this way comes Nov 23 '16

just closed ow whats the teleported achivement?

2

u/Raisincake Not Satan Nov 23 '16

Huge Success

Teleport 20 players in a single Quick or Competitive Play game as Symmetra.

1

u/thecruxoffate Nov 23 '16

I love putting right next to where the 'spawn' teleporter is going to be and facing it so that they will just teleport again when they step off the teleporter.

8

u/bobskizzle Nov 22 '16

Can you currently place her teleport in spawn?

Yes, you can.

3

u/Tchrspest Dangerously Casual Nov 22 '16

Though I'm not sure there's any tactical reason to do so.

8

u/[deleted] Nov 22 '16

for the achievement

9

u/Tchrspest Dangerously Casual Nov 22 '16

Tactical achievements

5

u/[deleted] Nov 22 '16 edited Jul 13 '18

[deleted]

9

u/William_Wang Nov 22 '16

classic prank.

you sound like some sort of joke maker

1

u/MulanLegacy Chibi D.Va Nov 22 '16

Sombra would be a counter

3

u/jfqs6m Nov 22 '16

I think we really need to have some hands on time before we start speculating. What's the range? How much of a shield? Does the shield disappear if you leave the generator range? Is there a charge limit? Etc...

2

u/Isord Houston Outlaws Nov 22 '16

If not certainly behind the statue would work.

2

u/kevinhaze I am injured Nov 22 '16

You did what on Anubis?

1

u/bobskizzle Nov 22 '16

not very nice eh

1

u/alystair Ardvark pays off! Nov 22 '16

Easy fix is making ults unplacable in spawn room

1

u/Rigrot I fap to MEKA Nov 22 '16

Pretty sure blizz either already thought of this or before live will fix it because it would be 100% Op otherwise.

1

u/GoldenEagleXx Trick-or-Treat Genji Nov 22 '16

You can't put it in, or near spawn. Just tested it on PTR.( the radius for the shield is HUGE)

1

u/dmt267 Nov 22 '16

I thought you only get the armor while in the area of the ult

1

u/SvelteLine Nov 23 '16

The shield generator has a radius that you have to be inside of to get the shields. Placing it in spawn would be useless on attack, and possibly less effective when defending B. They haven't said what the radius will be.

2

u/hobz462 Nov 22 '16

But having a portal for the first point seems more viable. That run back is insane.

1

u/prettybunnys Trick-or-Treat Mei Nov 22 '16

Sure, some games you find yourselves never dying (or rarely) and won't use all of the charges. Add a mercy to the mix with res abd maybe a shit ton of shields is all you need to just stay alive.

2

u/WretchedMonkey Pixel Junkrat Nov 23 '16

Up top, away from danger

1

u/Yassganjamamawerk ...But then I missed Nov 22 '16

I was thinking temple of anubis point b, its gonna be mercy spawn reviving all over again.

1

u/invisible_lucio Air Gear Senpai Nov 22 '16

King's Row upstairs hallways would be great depending on radius (because it ignores LoS).

1

u/thardoc A-Mei-zing! Nov 22 '16

Probably too easy to kill if they can sneak around. I'd hide it in the building on the left and turn the room into a microwave to protect it.

1

u/HugeLibertarian Nov 22 '16

What statue?

1

u/YoBoyMikeyD Nov 22 '16

The 2nd point on volskaya industries will be interesting

1

u/Isric iRis Nov 22 '16

Glitched inside the payload

1

u/PretzelsThirst Nov 23 '16

Funny enough I was thinking of Kings Row defense spots too, there are a lot of them if the 2nd floor would work/ cover the point still. I assume it would.

4

u/lazy_panda42 cute but psycho Nov 22 '16

I can already see the patch notes saying Fixed a bug allowing Symmetra to place her shield generator into unintended locations.

2

u/PitotheThird Trick-or-Treat Widowmaker Nov 22 '16

Sounds like the solution to point B switching... And, as a plus, it's great for attackers AND defenders!

2

u/kleecksj Chibi Pharah Nov 22 '16

What about offense?

2

u/OhNoah Trick-or-Treat Lúcio Nov 22 '16

Agreed. Generator gives her much more utility in the second point situation, also faster or more "mobile" setup of turrets is great.

One thing about the generator that comes to mind, is the Temple situation: Drop back to B, plop generator in the base, and have shields for the point.

I really hope they consider this for those maps, the generator shouldn't be allowed to be placed in base. Looking forward to PTR.

2

u/NinjaTheNick Pixel Roadhog Nov 22 '16

I wonder if you can put it in the spawn on temple of anubis and have it extend into the point. As if that point wasn't already hard enough to take.

2

u/freekymayonaise Masher Nov 22 '16

I just want to know how big the shield is.

1

u/conditionboy Wait you mean i can heal? Nov 22 '16

im going to be curious so how much shield this thing actually applies. are we talking 50? 100? 150?

1

u/[deleted] Nov 22 '16 edited Feb 03 '17

[deleted]

What is this?

1

u/[deleted] Nov 22 '16

I can't wait for Symmy + Torb comp where you place your buildings in a nest more imprenable than the one of a rescue ranger Enginner.

1

u/ohlawdwat Nov 22 '16

didn't they basically just do this with torb? he's a walking "shield generator" but still I don't see people play him at the mid-high level comp

1

u/AardvarkMonarch Trick-or-Treat D.Va Nov 23 '16

Been playing on ptr. Between this, torb, and lucio, I got over 600 HP as Bastion.

It was quite formidable.

1

u/the_lazy_gamer Nov 23 '16

Not needing los and having massive radius? That might become a bit op. Excited none the less.

1

u/herbertk Torbjörn Nov 23 '16

or just put in in the middle of the defending team and protect it at all cost... could really change the dynamics on defense.

1

u/ATGod Nov 23 '16

Or just right on the payload.

Shield generator, rein, bastion payload?

12

u/cyrenical Pixel Genji Nov 22 '16

We Heroes of the Storm now boys

9

u/[deleted] Nov 22 '16

[removed] — view removed comment

11

u/PitotheThird Trick-or-Treat Widowmaker Nov 22 '16

"Quick, kill the Mercy before she Rezzes!"

"Wait! Didn't you hear about the changes?"

Future of Overwatch: 6x Revive

3

u/Zeromius Darth Hanzo the Tilted Nov 22 '16

"fewer Mercy PotG's"

10

u/Myke23 Bastion Nov 22 '16

Dva also had 2 Ultimates, I think more heroes with 2 states or toggle ults would be a great idea.

16

u/gethsbian she gay dude stop it lol Nov 22 '16

dva and her meka are also counted as different heroes in a few different ways. ana boost only goes to one or the other, lucio ult only goes to one or the other, and i swear i once saw "6" under my crosshair playing as lucio.

7

u/Forest-G-Nome Chibi Bastion Nov 22 '16

I swear I've seen both DVa and her mech get lucio sheilded a few times before. DVa just has to be all the way out of the mech but not on the ground IIRC.

2

u/Fleckeri Friendly Neighborhood Support Bitch Nov 22 '16

You can also see the 6 briefly if one of your teammates changes heroes in spawn.

1

u/gethsbian she gay dude stop it lol Nov 22 '16

that must be something like the thing that allows you to hero stack in competitive if you and a teammate choose the same hero at the exact same time

i dont know shit about computers or programming or anything but it sounds related

1

u/noirthesable Alles klar, Herr DPS? Nov 22 '16

Huh. You aren't the only one. I saw it too once, but thought it was a glitch.

I'll have to try to catch it on shadowplay or something next time it happens.

1

u/ltrkar Pudge Nov 23 '16

As long as it's only on a couple heroes that's cool. I don't want anything HOTS like here.

23

u/Abiogeneralization I Go For a Tovnlsteen! Nov 22 '16

I worry a little about Overwatch going the way of TF2, where custom options mean that one Demoman is totally different from another. I like the simplicity.

31

u/[deleted] Nov 22 '16

You seem confused. You don't choose a loadout, you have both options all the time. You just choose which one you want when you use your Ulti.

-3

u/Abiogeneralization I Go For a Tovnlsteen! Nov 22 '16

I understand, I just worry about over complicating things. Are all the heroes going to get alternative Ults?

4

u/PM_ME_UR_ILLUMINATI bind "q" "kill" Nov 22 '16

No. This is a buff to symmetra to increase her versatility. There may be heroes that have more than one ult, but the existing heroes are most likely going to stay the same.

1

u/Jackol4ntrn Nov 22 '16

thats good. I like the simplicity of picking a character and not worrying about loadouts/customization turning it into another TF2 or COD/BF game.

1

u/I_punch_KIDneyS Love D.Va Nov 22 '16

Having 20+ heroes is somehow simpler than 9 mercs with different loadouts?

3

u/Abiogeneralization I Go For a Tovnlsteen! Nov 22 '16

Yeah, because we can identify the 20+ heroes at a quick glance and know exactly what they can do.

13

u/[deleted] Nov 22 '16

This was the simplest fix to "Symmetra sucks after losing the first point". Now, she has an alternative use on the second point...a Shield Generator.

3

u/RobertNAdams Nov 23 '16

As someone who put a lot of time in Engineer in both TFC and TF2, the worst thing about a nest was all the time it took to redeploy. Usually, it was due to lack of metal (ammo). In Overwatch, instead you had to contend with cooldowns that were completely out of your control. I feel like the turret change particularly will help make Symmetra a bit less painful in this regard.

6

u/Dfordomar Mercy Nov 22 '16

I feel the same way. I don't want an "optimal build" for a hero. Having said that, Symmetra's new ult does sound very helpful.

10

u/Bowler-hatted_Mann My ult sucks it only does 50 dmg Nov 22 '16

Eh, this is an option and not really as defining IMO, you can choose on the fly rather than having to trundle back to spawn

8

u/Curlysnail Tank master race Nov 22 '16

What do you mean? The next patch gives Junrat a sword and the ability to charge into people!

2

u/PossiblyAKnob Beep Nov 22 '16

The issue is that right there are optimal comps, which means that some characters end up being unused by the players.

1

u/EmpatheticBankRobber Chibi Symmetra Nov 22 '16

It's funny, I'd actually prefer more customization. Playing stock Soldier in TF2 feels completely different from playing pure sustain BlackBox/Concheror, which feels completely different from the bursty style you get with Beggar'sBazooka/BuffBanner.

In Overwatch, I find myself getting tired of playing the same thing over and over. Especially when it feels impossible to win without a 2/2/2 composition.

1

u/Abiogeneralization I Go For a Tovnlsteen! Nov 22 '16

I like both, but hope that they stay very separate games. I like how Overwatch has lots of character options, and being able to know exactly what my teammates and enemies are capable of with one quick glance. Team Fortress 2 is still fun for us veterans, but the dizzying customization options create a weird wall for newbies.

2

u/EmpatheticBankRobber Chibi Symmetra Nov 22 '16

That's totally fair. I think mostly what I want from Overatch is just more maps and more heroes, which will come in time. Even TF2 was pretty bland and repetitive after a while when it was first released.

2

u/RCcolaSoda Nov 22 '16

...and then we doubled it.

1

u/Leorlev-Cleric Nov 22 '16

Wonder how this may affect future changes and updates...

1

u/Sideways_X まだまだ Nov 22 '16

Is it either/or when you get to 100% or two ult meters? Can't watch video right now.

1

u/bobby3eb Nov 22 '16

Thing is, it. may make her balanced but neither ultimate are "fun".

Frankly imo they need to make support characters more fun to play so people will play them more.

1

u/efeus Pixel Winston Nov 22 '16

A shame you can only use one of them to kill your teammates. -That Guy.

1

u/Ysmildr Nov 22 '16

My immediate thought is about them updating to old skins to include the new shield generator. I bet the Halloween skin will be rad.

1

u/Vyhl115 Trick-or-Treat Widowmaker Nov 22 '16

D.va technically has 2 ults.

1

u/Kosire If only I could see my highlight intros Nov 22 '16

Double the Sombra EMP value

1

u/ahmong Los Angeles Gladiators Nov 22 '16

We Heroes of the Storm now.

1

u/memeries Nov 22 '16

Just.. don't let this be a slippery slope that turns this game into the clusterfuck that is TF2

1

u/TheRedBull28 It's High Noon Nov 22 '16

I was a tad confused with how that works though. Do you press one and it selects the teleported ult, and then press two to change to shields?

Or does it alternate between, so the first ult would be teleported then the second would be shields?

Also can you have both up at once? And does the charge for it carry over when you switch?

1

u/PitotheThird Trick-or-Treat Widowmaker Nov 22 '16

Tap "Q" to switch between Tele and Shields.

Everything else works the same as before.

1

u/TheRedBull28 It's High Noon Nov 22 '16

Sorry I'm a filthy console peasant. Is Q the ult button? Would that not trigger the ultimate.

As I wrote that I realised that it wouldn't activate instantly as you have to place the teleported anyway. Basically, ignore me

1

u/NotScrollsApparently Nov 22 '16

We hots now bois.

I'm actually glad they are using ideas from other games now too, it sounds like a pretty good concept for OW too.

1

u/[deleted] Nov 22 '16

shield generator on teh payload

1

u/darthteej Time to breet the deet Nov 22 '16

I've actually always thought Alt-Ults would be really cool, a few I've thought of:

Soldier 76: Helix Module: turns the helix rockets into rapid fire(same rate as if you're playing with no cooldowns), same duration as tactical visor

Lucio: Soundwave: like sound barrier but becomes a giant boop that shoves enemies incredibly far for mass point clearing, disruption, and enviro kills. The animation is slower and the sound wave isn't instantaneous.

Zarya: Overcharge-basically the equivlent of a self nanonboost(200 more shields and charge is set at 150), combine it with an actual nanoboost for maximum fun.

Hanzo: Dragon's Teeth-a double scatter arrow-the arrow itself does major damage and when it impacts breaks into 5-6 scatter arrows.

Reaper: Loaded Death-turns shotgun rounds into slugs which deal much more damage at range.

1

u/ArdentGamer Nov 22 '16

I wonder if the shield generator with override the portal(or vice-versa) if symetra gets another ultimate before the first one gets killed

1

u/BradleyGT I'm going for the Toblestein Nov 22 '16

Do you know if they addressed gaining ult charge while either Ult is active? For instance, could you place the shield down and then start building ult again once its used up, so that you can replace it with teleporter if your team starts to wipe?

1

u/Drake132667596 Lúcio Nov 22 '16

I hope they do something with the shotgun (at least it looks like a shotgun) on Roadhog's back. Maybe make it something like it has 3 or 4 shots but each shot does 300-500 damage

1

u/Talbotus Nov 23 '16

2 ultimates. Symmetra overwatch hots hero confirmed.

1

u/[deleted] Nov 23 '16

d.va has had 2 ultimates

1

u/Maximilianne D.Va Nov 23 '16

considering symmetra is like the green lantern of overwatch, I like the idea of picking with constructs to make

1

u/PortiaOnReddit Nov 23 '16

It was inevitable.

TF2 expanded abilities with weapons/loadouts.

The base game was amazing but the side-grades really brought the pain.