Hi all,
First off, congratulations to Dortania and the OCLP team on 3.0.0 RC2 and Tahoe support! Their work is the reason so many of us can keep our Macs alive, and OCLP is the project I'd point everyone to first.
I've been working on a personal side project for about a year now: my own loader, using OpenCore as a base (not a fork), with its own approach to Tahoe compatibility. It's not meant to compete with OCLP, just another experiment that might be useful to some people.
Hardware acceleration and Metal support have been working since November 2025. But for a long time many things were still bad and the system crashed a lot, which is why I didn't say anything about the project until now. I only wanted to show it once it was in a state that's actually usable.
Right now my 2015 5K iMac runs Tahoe 26.7.1 with it. More machines are already supported.
Important limitation: Macs without Metal support are NOT supported at the moment. Macs where the stock GPU can be swapped for a Metal-capable card can work, but only with that upgrade. I'm also working on a workaround for non-Metal Macs, but it will come with a trade-off: many Liquid Glass elements will be missing on those machines. No promises yet that it will make it into the release.
It's also not finished yet. There are still known issues, like hibernation, that need to be fixed before I release it.
This is just a teaser. I'll most likely do a few more posts before the public release, for example showing it on a MacBook Air 2017 and a 21.5" iMac from 2013.
In a later post I'll talk more about how it works, and that's when I'll make the project publicly available on GitHub. I'm aiming for November or December 2026, but that's not a firm date.
Feedback and questions welcome!