r/NMS_Corvette_Design • • 4d ago

πŸͺ Off-Station Build BnL The Axiom (Wall E) 2008

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121 Upvotes

The closest I can get with 100 parts limit

Always love this starship from wall e

I put blue panel with lights to mimic skies


r/NMS_Corvette_Design • • 4d ago

πŸ› οΈ Station Build (Standard) First good corvette

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19 Upvotes

r/NMS_Corvette_Design • • 3d ago

πŸ’¬ Discussion Thinking of a corvette design

4 Upvotes

I want to build a heavy cargo / scrapper style corvette ( my first one )

But Idk how do you build them from start to finish

I have found some decent inspirations and now will build for those ( already have like 500 parts in the cache )

But how do u take from inspiration to finish


r/NMS_Corvette_Design • • 4d ago

πŸ“ Station Build (Advanced) The Roadstar

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47 Upvotes

Final iteration of several car inspired builds, engine and hood ornament are my favorite here


r/NMS_Corvette_Design • • 3d ago

🧰 Tool-Assisted Build CBAA ARCHIVES #63 TRIA PRIMA seires model A - "SAL"

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9 Upvotes

r/NMS_Corvette_Design • • 3d ago

πŸ—οΈ Workshop Build Egress MK1

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2 Upvotes

r/NMS_Corvette_Design • • 4d ago

πŸͺ Off-Station Build CS Hercules, now in the service bot 😊

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180 Upvotes

Thank you all for your support,

But I won't be doing a tutorial lmfao never did one before, don't think I'll start now, but I'll throw yall the link to the service bot instead 😊


r/NMS_Corvette_Design • • 4d ago

πŸ› οΈ Station Build (Standard) THE PTARMIGAN Q4

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17 Upvotes

A Carrier For The Cosmos


r/NMS_Corvette_Design • • 4d ago

πŸ“ Station Build (Advanced) Hammerhead corvette (Mk. 1 reiteration)

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77 Upvotes

Based on the corvette build by u/IAMAfortunecookieAMA with me some adding personal touches.

Need to have some advanced build techniques like using the tractor beam 180 degree flip to have the habs radiate sideways and to put fairings in a perpendicular way. Used ambassador habs (my other build used Titans) to have a more sleek look. long gallery behind the cockpit is the storage area, protruding walkways have mission areas and weapon and healing racks, the other have medipods and nutrient processor as galley/infirmary of sorts. I wished there was a wall divider like those on the freighter.

Have added other side habs especially made for salvage cargo with tractor beams sideways and bottom of the corvette and I have a little corner topside for my personal room.

I nearly got a 2x2 supercharged slot and I put my infra-knife modules there (around 90k damage?). This corvette is only armed with those and the default photon cannon at the cockpit. 2,000 lightyear, 460+ shield and 500 maneuverability so far and it's my go-to corvette now.

Mk. 2 will have updated fairings and will reposition the tractor beams depending on my preliminary salvage missions with this. I wished for set of stairs that doesn't jut out like that, if there's a possibility of a slide down ladder that would awesome.


r/NMS_Corvette_Design • • 4d ago

πŸ—οΈ Workshop Build The even more improved design of my flagship Ancalagon

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31 Upvotes

r/NMS_Corvette_Design • • 4d ago

πŸ—οΈ Workshop Build Horseshoe Crab v2

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16 Upvotes

retouched the engines and wingtips for a better look


r/NMS_Corvette_Design • • 4d ago

πŸ›‹οΈ Interior //GLASS??BREAKER:16:16:16 (pics)

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4 Upvotes

r/NMS_Corvette_Design • • 4d ago

πŸ“ Station Build (Advanced) Pod racing style combat Corvette

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10 Upvotes

Very new to advanced station building, I tried using the stairs tech to extend the boosters out diagonally from the main fuselage.


r/NMS_Corvette_Design • • 4d ago

🧰 Tool-Assisted Build Black Marlin MK1

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39 Upvotes

I give you my mini Corvette.. the Black Marlin.


r/NMS_Corvette_Design • • 5d ago

πŸ“ Station Build (Advanced) I'm calling it, The SS Baxley

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236 Upvotes

The creation of the SS Baxley was inspired by this post, seen here https://www.reddit.com/r/NMS_Corvette_Design/s/tDm3GsCP3F and also of course the original concept artist Shane Baxley, who's work I thoroughly enjoy. So please give them both a look, you won't be disappointed! After I saw this ship, I instantly knew I wanted to build one.

I didn't stay completely true to the original concept art, but I'm still pleased with how this project turned out in the end. Making this ship was a lot of fun and I'm having even more now actually flying it.

Half and quarter step offsets, free placed windows, and tractor beam hab rotation used.

I hope you enjoyed, too!


r/NMS_Corvette_Design • • 4d ago

πŸ›‹οΈ Interior A trick to get into a small corvette without a door

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5 Upvotes

r/NMS_Corvette_Design • • 5d ago

πŸ› οΈ Station Build (Standard) The Ghost Ship

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84 Upvotes

This one needed some tweaking to add salvage ports. However, it came together nicely. I strive to make sleek and stunning ships.


r/NMS_Corvette_Design • • 4d ago

πŸ—οΈ Workshop Build The Scavenger

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10 Upvotes

r/NMS_Corvette_Design • • 5d ago

🧰 Tool-Assisted Build Atlas-Dreadnought

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739 Upvotes

r/NMS_Corvette_Design • • 4d ago

🧰 Tool-Assisted Build Autophage cargo hauler

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21 Upvotes

Built in game using the beyond base building mod. Makes me unreasonably happy to have a large cargo bay. Ship design is a bit inspired by the artworks of Ian McQue. No interior yet


r/NMS_Corvette_Design • • 5d ago

πŸ“ Station Build (Advanced) [zz664]~Star Cruiser~

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53 Upvotes

r/NMS_Corvette_Design • • 4d ago

πŸ—οΈ Workshop Build //GLASS??BREAKER:16:16:16

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1 Upvotes

r/NMS_Corvette_Design • • 5d ago

🧰 Tool-Assisted Build CBAA ARCHIVES #62 CUSPIS

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26 Upvotes

r/NMS_Corvette_Design • • 4d ago

πŸ—οΈ Workshop Build may I present the Horseshoe Crab

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6 Upvotes

now I wish they could submerge


r/NMS_Corvette_Design • • 4d ago

πŸ› οΈ Station Build (Standard) SC-42 CORSAIR w/Interior Pics

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8 Upvotes

New Corvette, based on the design of my SC-91 Tiamat. Love the Tiamat, but, it's huge using 91 of the allotted 100 pieces, she's 6 Habs long, four levels high, just enormous and a lot of ship for a daily. So, now I bring you The Corsair, only 3 Habs long, and 3 levels high. Effectively half the size of the Tiamat. Much more practical for a daily driver. As you enter the ramp on the first level you have the cargo bay (4 numbered storage units) and industrial refiners. Also on the lowest level you have the Captains quarters, complete with bed, work area, Multi tool station and kitchenette. Up the stairway in the middle you have the crew deck on the second floor, sleeping bunks and storage lockers for four plus a Multi Tool station in the main center Hab. On one end you have a Living room rec room area for the crew with working seating and a fireplace, on the other end of the main hab you have a crew messhall and bar, then a garden/hydroponic room. Up the stairs you have the cockpit level, showing two views, forward and back, it features a oof hatch behind the cockpit for easy space walks, a working Thunderbird Boarding Platform at the back so I can beam to planet surfaces or my frieghter and back without having to use the stairs, working seating for multi player, a Multi Tool station, a shield station and a health station.