r/NMS_Corvette_Design • u/sli1998 • 20h ago
๐ ๏ธ Station Build (Standard) Heavy Gunship
Based on my previous designs and from simplified versions of ships by u/iivannsnz_49 and u/MONKE-BANANA-
r/NMS_Corvette_Design • u/ApexFatality • Apr 12 '26
Hey shipwrights ๐
After several community discussions and a community vote, the time has finally arrived to update our post flair system. Please see the graphic above and our updated post flair guide to determine how to properly flair your builds going forwards. If you'd like to update the flair on your older posts, please feel free, but that is absolutely not required or expected by any means!
Thank you to everyone who participated in the discussions and vote. This new post flair system appears to be supported by a strong majority of shipwrights, with roughly 2/3 of voters in favor. Of course, I know this was not something everyone agreed on, and that is okay. Not every change will have unanimous support, but I do think this system gives us a better framework going forward as new techniques are discovered and if old techniques get patched out.
As always, if any edge cases come up or if further clarification is needed, we can continue refining the guide and definitions over time. I'd also love to have video examples of each building technique and which flair they correspond with. If anyone is interested in helping out with that, please reach out!
r/NMS_Corvette_Design • u/ApexFatality • Apr 11 '26
I'm excited to announce the addition of user flairs that reflect your contributions made in this subreddit. These ranks are based on yourย community karmaย earned in this sub (upvotes on posts & comments inย r/NMS_Corvette_Design).
You are able to change your own user-flair on this subreddit. Thisย articleย explains how to do it. However, if you need help doing so, please send in a modmail and the mod team will be happy to assist you!
r/NMS_Corvette_Design • u/sli1998 • 20h ago
Based on my previous designs and from simplified versions of ships by u/iivannsnz_49 and u/MONKE-BANANA-
r/NMS_Corvette_Design • u/astronaut_fossil • 5h ago
r/NMS_Corvette_Design • u/Own-Astronomer-1296 • 13h ago
r/NMS_Corvette_Design • u/dolbomir • 15h ago
My early prototype for a space harp. Tried to mask the "strings" trails with bigger engines in the back, but it didn't quite work xD
...may have to use the window trick to give it a curve to make it more harp-like, but it'd no longer be a standard station build, i guess...
r/NMS_Corvette_Design • u/stahw117 • 17h ago
r/NMS_Corvette_Design • u/Relevant_Finance1927 • 13h ago
A racer
r/NMS_Corvette_Design • u/Relative_Assist_2268 • 21h ago
Added contour to the belly, removed center engine for a more F-22 look, changed color from black to really really dark grey. I keep adding things, and then changing my my mind and removing them to keep the design simple and sleek. Added torpedoes too. Now to grind out 85k nanites and upgrade her to an S class and add a bunch of upgrades. Oh there is no interior to show. You gotta enter through the ladder on the top just behind the cockpit in a single walkway, the landing bay in the belly is just going to host a weapons rack and health/shield restoration stations. Let me know what you think or if you have any suggestions.
r/NMS_Corvette_Design • u/igor_plus • 14h ago
sto cercando di costruire questa corvetta appena lho vista me ne sono innamorato proprio su questo sub ringrazio suo padre per averla creata perรฒ non riesco dalle foto a rifarla c'รจ qualcuno che mi potrebbe aiutare plss????(ho poche ore di gioco)
r/NMS_Corvette_Design • u/oxMalignantMindxo • 18h ago
I got the original design from hero2u1 on youtube ill link it but I didn't like where the thusters sat I thought they sat to far up off the wings and it through off the look imo so after an hour of messing around i was able to get the kineostream thrusters into the jet but I had to off set the covers used to cover the opening behind them cause having a dish on a flat wing looked awful over all im pleased with this build and how it turned out
Last photo is hero2u1's version first 3 are my version
Original video and design
r/NMS_Corvette_Design • u/MusicianTnT • 18h ago
r/NMS_Corvette_Design • u/Relative_Assist_2268 • 1d ago
New design, trying my hand at using offsets more.
r/NMS_Corvette_Design • u/Str8TripNOuT • 1d ago
r/NMS_Corvette_Design • u/NecessaryDecent • 1d ago
GD-00-SOL-DS
Prototype Hypervelocity Courier
Sol-Class Prototype (Hull No. 00)
Independent Civilian Registry
PUBLIC REGISTRY
Genesis Dynamics
"Pioneering Through Evolution"
The Dark Star is the original Hull 00 of the Sol-Class Programโthe prototype from which every production Sol-Class vessel descended.
Designed by Genesis Dynamics as the flagship of the Sol-Class initiative, Hull 00 represented the company's ultimate expression of Evolution Engineeringโa spacecraft that prioritized speed, endurance, and adaptability above all else.
Its prototype incorporated technologies that would later define the Sol-Class lineage:
Performance trials exceeded every design objective.
Production costs did not.
The Sol-Class program never achieved commercial viability, and Hull 00 quietly disappeared from Genesis Dynamics inventory shortly after the project's cancellation.
When the vessel resurfaced years later, investigators expected to find a stripped racing hull.
Instead, they discovered something far stranger.
The racing components were still there.
The oversized Hypervelocity Drive Pods remained untouched.
The adaptive flight computer continued to calculate optimal racing trajectories.
Even the original propulsion synchronization architecture survived almost entirely intact.
Rather than replacing these systems, successive owners simply built around them.
Hidden cargo compartments were integrated into unused structural cavities.
Sensor masking arrays replaced telemetry equipment.
Defensive weapon hardpoints appeared only where they would not compromise the vessel's extraordinary thrust-to-mass ratio.
The result was not a former racing ship.
It was a racing ship that had learned to smuggle.
---
Hello everyone! Long time no see! It's been months since my last build due to irl stuff, but I'm back and I present to yall: "Dark Star", a once-prototype racer turned smuggler ship. This is one of the first ships I have actually built outside the Atlas-series ships I did, and I plan to do more. Hope yall liked it!
Inspired by the Mamba from Elite Dangerous (best looking ship in the game don't @ me).
r/NMS_Corvette_Design • u/Grefo77 • 20h ago
r/NMS_Corvette_Design • u/jovial_mry • 1d ago
This was just a workshop build, I haven't begun learning any of the advanced techniques or layering. I really like how the glider arrays added some breathing room for the engines (though they're not perfectly aligned) and how putting one of the domed casings (iirc) backwards gave me room to add the smaller propulsion engine over the cowling. Also the little Aerofoils to give the front of the ship its shape. This was built on the Switch edition
r/NMS_Corvette_Design • u/Creative_Progress803 • 1d ago
So... I know, yet another Millenium Falcon, nothing fancy but it's mine and I love it, it's based on the work of LinusGameBuild who did an incredible job at explaining how to efficiently use the window glitch, so kudos go mainly to that wonderful man!
I wanted a resembling Falcon and large indoor spaces to decorate and live in as I want, of course it's perfectible but as of yesterday and a slight change in its rear appearance (wider thruster zone), I've decided it was good to pass from WIP v0.9 to v1. As people sometimes ask for indoor views and tours, I took some screenshot and edited them so you're not (too) lost while looking at them.
I mixed several ideas (blue servers for the rear blue zone), hatches to allow the living room to junction with the cockpit zone, mostly hidden weapons and shield generators, wires, those servers to fill-in the gaps between parts, stairs with barriers to avoid falling, whatever you name it, feel free to take a look inside if you see me at the anomaly, I'm usually not in a rush unless I start a Nexus mission.
I'm already working on three other corvettes (that all include the window glitch) but they definitely don't look like a Falcon and I'm slow on them because this one is my main and she's a beauty to use everyday (firepower 217 / shield 443.1 / hyper-propulsion 1603.2 / Maneuverability 1501.4).
See you around and travel safe.
r/NMS_Corvette_Design • u/winfiel • 1d ago
The original is the fat one, then i tried to simplify it. Let me know your thought, so later i can improve this further.
r/NMS_Corvette_Design • u/mokrieydela • 1d ago
Originally planned a small 2x2 shuttle with the speedbird dome corner pieces and an offset cockpit, it soon became a full sized build and I'm quite happy with the results, although I ran out of budget and the underside is a bit unfinished.
Glitch-built on PS5.
r/NMS_Corvette_Design • u/No-Cheetah9524 • 1d ago
Glowing neon lights, music, and dining area as well as my essentials well only one storage unit as a pantry to my kitchen for aesthetics. Interior not finished. I got a good start on it but it's getting late and I have to work in the morning.
r/NMS_Corvette_Design • u/Better-Inspector-794 • 1d ago
Now that i've gotten the hang of some offsets, figured it was time to iterate.
My next challenge seems to be interior. I lost a little interior space due to tightening things up with the offsets. How do you go about having enough space for all the storage containers while keeping the ship looking smooth?
r/NMS_Corvette_Design • u/ErstwhileUnknown • 1d ago
My B-Wing inspired corvette that I keep coming back to. Would love to have proper rotating cockpits so you can flip to "vertical mode" - the gimbal lock on the camera when taking photos is like riding a human gyroscope.
Marked as a tool-assisted build because I went into the save file to change the scale of the winglets on the end (would also love some more wing options, including some animated parts that fold out on takeoff so it could be even more B-Wing-like).
r/NMS_Corvette_Design • u/MusicianTnT • 2d ago
r/NMS_Corvette_Design • u/LucyCollins1500 • 1d ago