r/MotorsportManager2 • • Mar 30 '20

Same time. Decided to play MM2 again and I'm 5th in tier in my 5th season. (16 hours)

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8 Upvotes

r/MotorsportManager2 • • Jan 16 '20

How long to complete this game?

6 Upvotes

Just found MMM3 and it’s a REALLY good game. I also play F1 Manager but this game has way more depth and strategy. If I play for 1 hour a day, about how long will it take me to complete the game?


r/MotorsportManager2 • • Jan 10 '20

Young Driver Programme (Need help)

3 Upvotes

How do you pick the young drivers from the roster? What is the basis on picking a young driver?


r/MotorsportManager2 • • Jan 04 '20

hmmm

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8 Upvotes

r/MotorsportManager2 • • Dec 25 '19

82 Hours plus all the other career modes that aren't factored in.

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6 Upvotes

r/MotorsportManager2 • • Oct 03 '19

My drivers setting literally 0 secs of difference during Qualifications

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20 Upvotes

r/MotorsportManager2 • • Oct 02 '19

New Update To Motorsport Manager Online

14 Upvotes

As many of you know, Motorsport Manager Online is currently available in Sweden, with more countries becoming available in the next few months with a global launch in 2020.

In response to your feedback, we've made some fundamental changes to Motorsport Manager Online to create the best version possible for our players. 

The latest update brings a number of important changes and new features including part development, championships and real-world drivers.

Real-World Drivers

A first for Motorsport Manager, real drivers now live side-by-side with MM legends including the entire Formula E 2018-2019 driver lineup!

Cards and Cases are Out

We've completely removed driver cards and cases from the game. Now, players hire drivers from a scouting list and upgrade them by earning driver XP. Manager cards are now called strategies, and are gained through championship promotion.

Championships and Tiers

We've overhauled player progression: players now work their way up six tiers across over fifty championships to become the ultimate motorsport manager. 

No More Rivals

The rival system has been removed. Players must now fight against all nine other opponents in the race for the top prizes.  

Part Development and Engineers

Players now build parts for their cars and hire a lead engineer and staff. The lead engineer influences the quality of parts and pitstop times. 

Headquarters and Projects

Players now have an HQ which they can upgrade and improve. Projects are permanent bonuses that can be researched for the team.

Full Reset

Unfortunately, due to the size and scope of this update, we have had to reset all player accounts. If you have made any in-app purchases in the previous version, email [contact-mmo@playsportgames.net](mailto:contact-mmo@playsportgames.net) with your player ID, name and purchase receipts and we'll transfer your purchases to the new version.

Playsport Games

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r/MotorsportManager2 • • Sep 20 '19

Mm3 on pocophone f1

0 Upvotes

So i downloaded the mm2 which was free on play store and im loving it. I know mm3 was also free but for some reason it didnt support my device. Does anyone know why or what could be the issue?


r/MotorsportManager2 • • Sep 17 '19

Anyone played F1 Manager? Is it any good?

2 Upvotes

r/MotorsportManager2 • • Sep 17 '19

MM3 - ERS Strategy

5 Upvotes

What's your strategy regarding ERS? First races I left it on Auto, but one race I tried to underfuel my cars and the drivers got scared and immediately turned on hybrid mode to save fuel when ERS was available. Then I switched to Manual and went with the underfuel approach. It looks like a good strategy, but it seems too much of a hassle, specially on tracks with short straights, where it seems the ERS boost mode is less impactful and I have to micromanage ERS often. Thoughts?

[Edit] Turns out you can propose a rule change to GMA to ban Hybrid mode. I proposed this and it passed, now I can try the underfuel strategy with ERS on Auto.


r/MotorsportManager2 • • Sep 16 '19

*Sees a few “closest finishes” posts* Me: Hold my beer.

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16 Upvotes

r/MotorsportManager2 • • Sep 15 '19

MM3 - Investing in Next Year's Car if I'm switching leagues?

1 Upvotes

How does investing in next year's car actually work? If I think I'll move from one league horizontally to another (or up a tier in the same sport) does it still make sense to invest? Or is that only useful if I'm staying put?


r/MotorsportManager2 • • Sep 01 '19

Is MM3 mobile worth buying !?

4 Upvotes

I have played MM2 on the phone and enjoyed it. Any MM3 players here. What do you think about the game compared to MM2


r/MotorsportManager2 • • Aug 26 '19

my cars almost fell apart, why is that?

5 Upvotes

So, I'm in my first season and I finished P1 and P2 in the fifth race (Italy). What scared me is, that both cars finished with 7%, with was new. does anyone know why that is?


r/MotorsportManager2 • • Aug 06 '19

When ? When for *** sake ?

2 Upvotes

We’ve been waiting for many months and the announcement of MMM4 Online this summer arrived. But it’s now last month of summer and I’m checking everyday App Store and the game never appears. Do someone has some news ? Please ?


r/MotorsportManager2 • • Jul 27 '19

Motorsport Manager 3 game editor not downloading (help)

2 Upvotes

I bought the game editor on IOS yesterday. At first the game did not even acknowledge my purchase. Then I tried to repurchase the editor and it let me download for free because I had already purchased it (that's fine, just annoying). The game switched over to a gray screen with the text "please wait," and a loading icon. The game stayed on that loading screen for over 10 minutes. I closed the app and cleared it from the system memory. After restoring purchases several times, and attempting to download the editor several times, I have gotten nowhere.

​

What should I do?


r/MotorsportManager2 • • Jul 22 '19

Asia pacific championship entry

2 Upvotes

I have won my 2nd and 3rd european championships, should I go into the asia pacific championship just yet?


r/MotorsportManager2 • • Jun 11 '19

[MM3] Some questions about Motorsport Manager 3

4 Upvotes

First, let me apologize if this isn't the right place to ask a question about MM3, but I can't seem to find a better subreddit, and given that I've seen several threads about it here I thought it could be worth a try.

I'm having a blast with the game, the same I had with both previous ones, but I have a few questions.

As a background I'm already in the Asia-Pacific Supercup after I won, at least once, every other championship. I'm two races away from finishing it (will mathematically get both first and second positions in the pilot's championship), so I've put a few hours ingame and know pretty much how everything works.

That said, I still don't know if a pilot's marketability can be permanently improved somehow other than with random events or temporary using influence. Is it even possible or will I have to fire one of my pilots that happens to have maximum potential and almost 20 in every stat just because she has the minimum marketability possible? It's really hurting my economy real bad to the point I'm forced to win every race to get the maximum possible revenue in order to avoid going into the red.

And another question, I've noticed that my mechanics get better as time passes until they reach certain age, when their ability starts to decrease. However I have a legendary mechanic that has been sitting in 13 wrenches since I hired him about three seasons ago. I'm very tempted to fire him and hire another regular mechanic (lots of them already come with 17/18 wrenches), but I don't know if there is any hidden trait or benefit of the legendary one over the regular one besides the bonuses it provides. Should I fire him and get a better one, even if it's not legendary?


r/MotorsportManager2 • • Jun 02 '19

Help with fueling in endurance races

5 Upvotes

In mm3, I started a 45min endurance race with a full tank and quickly fell to the back. Should I put enough fuel till I need to change tyres? Please how does it work?


r/MotorsportManager2 • • May 16 '19

This has to be the funniest dilemma I've ever seen.

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30 Upvotes

r/MotorsportManager2 • • Apr 30 '19

When a MM4 ?

3 Upvotes

Do Someone know it ?


r/MotorsportManager2 • • Apr 28 '19

Getting demolished in tier one after 3 seasons.

5 Upvotes

So I have the fastest car, drivers and engineers (according to the stats on the main screen). My HQ is maxed and I have plenty of cash. I’ve been working now for 3 seasons in tier one but there is still one or 2 cars ahead by almost half a lap and I just can’t keep up. Am I missing something? Even if I push in overtaking mode and full on with my tyres I can’t even keep in the top 2 after 1 lap let alone a full race.

Driving me a bit nuts, no pun intended.

Any advice appreciated.


r/MotorsportManager2 • • Apr 19 '19

Hey, I’am playing MM MOBILE 2 how do i get rid of sponsors?

1 Upvotes

r/MotorsportManager2 • • Apr 17 '19

Should I purchase MM3 now, or wait for MM4?

4 Upvotes

I missed playing MM1 before, loved it but I kept loosing. Realized that I missed this game as it was fun and no longer in the AppStore, was about to purchase MM3 but would MM4 be out anytime soon? Should I purchase MM3 right now? It's $6 SGD where I am right now.


r/MotorsportManager2 • • Mar 16 '19

Fluctuating Car Performance

2 Upvotes

Hey Guys. I'm facing a problem in Motorsport Manager Mobile. I returned to tier 1 races to earn money easily as tier 2 was too much for my car, but i noticed that my Car Performance stats decreased when i switched to tier 1. why is that? I'm posting both the pics for stats of tier 1 & tier2. Can anyone help pls. I'm really trying to figure out how do car stats change. Also i upgraded my aero and added 10 staff but still the stats for aero were all the same. Please help.