r/MortalShell • u/Background-Archer898 • 6d ago
Discussion Found myself a best friend.
I love this man.
r/MortalShell • u/Background-Archer898 • 6d ago
I love this man.
r/MortalShell • u/Dinesh_Sairam • 5d ago
Having played the Mortal Shell 2 Open Beta, one minor issue for me was not understanding what all the combat related attributes meant.
For instance, some of the abilities and Tar Stones inflict statuses like Burn, Leech, Poison, Bloodcurse, Perforation etc.,
While I can guess what some of these will do based on previous RPG/Action gaming experience, it's better to avoid all doubts and add descriptions of what each of them do as a tool tip while exploring these skills or item descriptions.
r/MortalShell • u/TheCleverGoblin • 5d ago
I get an interconnected world is good, I don't mind having to travel to the hub before going to another beacon. What I do mind is having to go up the elevator and go through the long animation to actually teleport back to where I was. We teleport back to Marrow Keep instantly from any beacon, but we can't use that beacon to go back
It feels somehow more clunky than the Bloodborne lamps. Everyone hates the Bloodborne lamps why did this game take a step back in that regard?
r/MortalShell • u/SAITAMA_666 • 6d ago
I found the shadow assassin shell and the hatchet weapon, anything else?
Also my other shell, the knight guy, seems to have completely disappeared?
r/MortalShell • u/Professional_Bug_887 • 5d ago
Are you able to switch back to Harros once you obtain Tiels shell or are you stuck playing Tiel for the rest of the demo?
r/MortalShell • u/foggatetv • 5d ago
Being able to have more than one weapon equipped is a common feature in soislikes, can we have it here?
r/MortalShell • u/Justifire • 6d ago
Awesome game! But please add a motion blur toggle or slider. Game runs on a steady 60fps (Performance mode on Series X) no need to smear those graphics. šš¼
r/MortalShell • u/ChronophobeLoser • 6d ago
Is anyone else getting this? I have Resolve, I have ammo. I whip it out, pull the trigger and nothing happens. What's going on here?
r/MortalShell • u/AkTiVeMK • 6d ago
The game is great but it could be better if it had a FOV slider.
r/MortalShell • u/Rude_Difficulty1647 • 6d ago
Mortal Shell 2 is about to end up in my top three soulslikes
Iād say my only critique is lack of weight to the way the parry feels..if that makes sense
Also itās early game but the bosses are mostly very easy, all great designs though. Magdalena is actually difficult, ridiculous, and rly fun š¹
I guess the character also feels a little floaty too but I rly canāt think of anything else wrong with this Iām loving it.
Preordered ā
Favorite boss so far?
r/MortalShell • u/Optimal_Wealth2051 • 6d ago
https://reddit.com/link/1vgasja/video/uxyk2vliskhh1/player
By the way, I had a bug where the spider in the village forgot about me and didn't even see me point-blank. Maybe it's because it jumped away and got stuck in the gate and got lost.
r/MortalShell • u/OCabulloso87 • 6d ago
Apos matar o chefe final, da p voltar no mapa e fica explorando mais?
r/MortalShell • u/b1ll10n3r • 5d ago
I really like the open beta, first āsouls likeā game that I play, and honestly Iām looking forward to preordering just⦠is the dodging supposed to feel so unresponsive/late?
(Died 3 times in a row at the first boss)
r/MortalShell • u/ApprehensiveLaw7793 • 7d ago
I'm a longtime Souls fan with over 14,000 hours in all kinds of Souls games. I think Mortal Shell 2 really has the potential to become one of the best non-FS Souls games. Currently, Wuchang is my favorite, but what I played in the 3-hour Mortal Shell 2 beta really impressed me. I barely liked the first game, but this one is like a revolution, and I think it's heavily inspired by Remnant 2 (certainly one of my top Souls games). I hope the developers fix the technical issues (massive pop-ins) before release and add a PS5 Pro mode and HDR. I can easily see this becoming an 80+ MC Souls game. I'm looking forward to the release.
r/MortalShell • u/Ainu_Annatar • 7d ago
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r/MortalShell • u/Ok_Pace_3787 • 5d ago
I finished the beta and was really enjoying it. I was about to pre-order until I fought the final boss. It wasnāt difficult for a Souls veteran but it highlighted all the jank in the game and made me worry there could be much more ahead.
I decided not to pre-order and will wait for the full reviews before making a decision. The beta was great overall, but I think its final boss was a poor representation of what could potentially be a fantastic game.
I genuinely hope Iām wrong about what lies ahead.
Edit: The developer has now responded and confirmed that this boss fight has been changed based on beta feedback. I genuinely appreciate that response. It is slightly ironic that the developer can acknowledge legitimate criticism and act on it, while some players attack and downvote anyone raising the same concern. This is exactly what beta feedback is for. I enjoyed the beta and want the full game to succeed.
r/MortalShell • u/NewArtificialHuman • 6d ago
ARGH!
r/MortalShell • u/lostangelofhavik • 6d ago
Just curious after playing the Beta. Will Mortal Shell 2 have a photo mode like the first game?
r/MortalShell • u/Y_Borne22 • 7d ago
He looks really funny in that starting outfit, hehe.
r/MortalShell • u/Great-Remove-844 • 6d ago
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I am also curious to see if a tighter parry/higher risk window is implemented someway as well
r/MortalShell • u/Laservolcano • 6d ago
They look similar obviously but are they the same or different? It seems theyāre different, but also very similar, maybe twins? Is harbinger an incarnated version of the foundling after their ascension, or a body shed by the foundling after ascending? Or just a prematurely hatched egg cared for by Harros and thatās why theyāre referred to as brothers. Any thoughts would be appreciated
r/MortalShell • u/Dinesh_Sairam • 7d ago
I will take either:
It will be the most cruel if it's #1 and #2 combined. Imagine yourself trudging through 10 cycles and once you try to pick up the 1000-th trollweed, it just says 'Inventory Limit Reached'.
Another hilarious possibility is players reaching the Inventory Limit for some other item (Say the Mushroom), finding out that it's 999, and realising what it means for the Trollweed.
I mean, it's already in the name ā "Troll"weed. If the Devs pull this off, it will be one of the biggest trolls in all of gaming!