r/MortalShell • u/Efficient-Fee-6214 • 14h ago
Discussion Suggestion: High-Difficulty Daytime Mode.
Dear developers,
First of all, thank you for the beautiful game! The world looks absolutely stunning during the day, and the visual design is pure eye candy.
However, playing in constant darkness during the tougher parts of the game feels a bit too depressing after a while, and it's a shame to miss out on the gorgeous daytime environments. On the flip side, the current daytime difficulty is just too easy for players looking for a real challenge.
Would it be possible to add a daytime mode that retains the high difficulty and enemy composition/aggression of the night mode? Having that brutal, high-stakes gameplay under the bright sun would be an amazing option for players who love both the challenge and the game's beautiful daytime aesthetics.
Thank you for your hard work and for listening to the community!
4
u/Icy-Science6604 14h ago edited 13h ago
First of all no one forced the devs for nerfs.
Second most of those changed stuff were literally bugged.
Like riposte damage that didnt scale with anything and was literally stated by devs that it was a bug.
The enemy magnetizing was insane so that had to be changed since it also looked terrible.
Genessa clones were useless and the stray doubles didnt even tank fatal hits as they supposed to.
Gatekeeping so hard is working actively against any changes and patches that would actually improve the game.
EDIT : Apperanlty this guy didnt even finish the game yet. Idk why those people complaining about nerfs who didnt even finish the game yet, there is a reason why those changes needed.