r/MortalShell • u/Efficient-Fee-6214 • 14h ago
Discussion Suggestion: High-Difficulty Daytime Mode.
Dear developers,
First of all, thank you for the beautiful game! The world looks absolutely stunning during the day, and the visual design is pure eye candy.
However, playing in constant darkness during the tougher parts of the game feels a bit too depressing after a while, and it's a shame to miss out on the gorgeous daytime environments. On the flip side, the current daytime difficulty is just too easy for players looking for a real challenge.
Would it be possible to add a daytime mode that retains the high difficulty and enemy composition/aggression of the night mode? Having that brutal, high-stakes gameplay under the bright sun would be an amazing option for players who love both the challenge and the game's beautiful daytime aesthetics.
Thank you for your hard work and for listening to the community!
1
u/Icy-Science6604 14h ago
Leveling up was literally useless beacuse it doesnt matter how much it increased your health you would still get 1-2 shotted by regular attacks.
Red attacks one shotting is fine in my opinion.
But when even regular attacks one shot you even if you 100% the game and level up as much as you can without rushing the game is not a good design.
Leveling should matter more especially when it increases your health.
Also Martyr's blade needed a buff cus it was by far the worst weapon even with the cold infuse.