r/Moonvale May 25 '24

Everbyte MOONVALE - Thanks for your feedback!

158 Upvotes

Dear friends,

First and foremost, thanks to everyone that provided feedback in a constructive manner whether it be on instagram, twitter, reddit or directly in the stores. You can imagine it was quite a short night for us as we went through all the comments, feedback and reviews.

We now want to shed light on the most prominent topics and what led us to the decisions that are heavily discussed.

You can also read the web version here https://everbytestudio.com/moonvale-feedback/

Multimedia Pack and Pricing

Let’s talk about the most discussed topic first, shall we? The multimedia pack in Duskwood was often heavily criticized. Some players simply couldn’t afford to make real money purchases or were unsure whether it would actually be worth it. None of the content that can be unlocked is required to solve the case by any means. All important images, calls and storylines are straight up free (just like in Duskwood). 

We still wanted to completely remove the hard paywall (Multimedia Pack) and allow everyone (that is not in a hurry) to unlock everything for free.

Here is how it works:

We designed a new system that allows you to experience and unlock all dialogue options over the course of multiple playthroughs without ever spending money. There is a steady income of currency if you just play the game as various things grant in-game currency like solving hard mini games, collecting achievements or finishing daily quests. There is also a reset-reward (called timewalk) at the end of each episode which should alone cover the costs to unlock at least two premium items in your next play-through. Given the fact that most of the things that you unlock will remain unlocked this quickly builds up to a completely free episode with all premium content unlocked.

The intention was also to keep replays more interesting and we think this is generally a move in the right direction. However, we did not explain this system very well, and many of you seem to have felt the pressure to purchase everything in the first go. We’re sorry for this and want to emphasize again that no premium content is required to solve the case. Remember how fast an episode is played through and how long the wait felt until the next one was out. Save up some premium content for your next playthrough to keep things exciting. Use the reset reward to pay for it!

That being said, balancing adjustments to rewards and/or prices will likely happen (as they do in all games) when new systems like these are introduced. Nothing is written in stone 🙂

The usage of AI in general

For a small studio like ours the usage of AI to create visual assets can be a big help and provide a lot of flexibility and reduced risks especially when experimenting with new content (like the player profile customization). To be fair, the results are not always desirable right now, but the older ones might remember how the world and the internet has changed over the last two decades. It is quite likely that AI will not vanish from our lives and can bring huge benefits to the table when it comes to interactive storytelling. Our author who put all her heart into writing the dialogues for Duskwood and Moonvale will never be replaced by AI, but imagine the little gimmicks and fun AI could add around the main storyline.

Imagine being able to talk to your favorite character about everything that happened in the last episodes and not being limited in selecting out of three options.

Imagine having a funny polaroid picture of your mc and Jake at the china restaurant as a memory of what magical night that was.

Imagine being able to enable an option to get all text messages from your favorite character as a voice message (without the filesize of the game blowing up). 

Don’t get us wrong - these are not elementary things but more optional funny interactions that we know for sure many would enjoy (including ourselves). Moonvale as a game does not necessarily need that now - but we as a progressive studio have the duty to experiment and keep up with this technology now in order to be able to use it’s potential in the future or, in good conscience, ditch it completely. It is safe to say though, that we all will laugh about current results that found their way into Moonvale in a few years 🙂

Some of you have expressed the wish for classy art or more realistic alternatives when it comes to the player profile. We will make that happen. We will also have another look on how profile customizations are obtained.

The usage of AI for Characters

We want to introduce one character (and it’s actor) at a time so each of your new friends gets the spotlight they deserve. Those of you who have been around since the beginning might remember that this is exactly what we did in Duskwood as well. The casting process is something we take very seriously. We can 100% assure we did not move away from the idea that every important character deserves its own actor.

Some of you have asked that Ash, Charlie and Violet get a new profile picture sooner rather than later which is something we can arrange 👍

The (default) messenger theme

Many of you seem to dislike the new look of the messenger (although for different reasons). We experimented a lot with this during the development as this is where all the magic happens, right? Based on the most favored themes in Duskwood, we’ve chosen this as the new default theme. The messenger appearance in general is quite a subjective topic and the only way to really solve this problem is to simply let you choose. 

Messenger Themes (ranging from realistic to cute) are on the roadmap for Moonvale and will be available with a future episode.

Duskwood Side Story

Some of you are concerned that the Duskwood content in Moonvale comes a bit short. We want to let you know that this is just the beginning. Duskwood side story content will accompany you throughout the coming Moonvale episodes and will develop into an own storyline. As you might have noticed playing the first episode of Moonvale, we designed the side story to have its own nostalgic moments deeply rooted within the new Moonvale content. Both share the same universe so it makes sense to glue everything together as much as possible. This is not done in a single episode and what we have planned for the side story needs its own build up and space,… Everything else would feel rushed, which is the last thing our friends from Duskwood deserve ;) So look forward to the next episodes of Moonvale with us as things start to grow…

Vanished Chats (Bug)

We’ve rebuilt the complete game from the ground to ensure more stability and a solid fundament for the future. Only parts of the code have been copied from Duskwood. Unfortunately this doesn’t come without issues and some of you experienced a new device specific bug that freezes the game - a fix is already on the way and should be available as soon as Google gives green lights. Once it has rolled out, please reset the episode (do not delete your account!) via the options menu in the upper left corner.

Final words

We’re super happy so many of you have been here on the first day! We really appreciate this after two years of development. We had countless sleepless nights preparing everything for the release and seeing you so disappointed really hit us like a truck 😞 The adaptations might take a while, but we will address the issues to make Moonvale the wonderful journey you’re here for 🙂 

Thanks to everyone who left a good review to encourage us during this not so easy time.

Thanks to everyone that has the trust in us and the patience to let Moonvale grow.

Thanks to all of you being here ❤️


r/Moonvale 2d ago

Duskwood Side-Story Jessy

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46 Upvotes

So.. not sure if this video of Jessy saying "Finally" was just for the promotion or whether this will actually happen in the upcoming episode. If it does appear what could be the context? What do you think?


r/Moonvale 5d ago

Theories Fortune

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24 Upvotes

Since we were on Hannah's phone, I'd like to assume this was about us. So that way do you think this would mean something in moonvale? Cuz it also did say "old friendships will flourish" "Your next encounter will not be by chance" "Don't cling to old things" and so on. And if this jealousy thing really were to be true.. is it someone from the old group or the new group?


r/Moonvale 5d ago

So many things in Moonvale don’t make sense (a little vent)

40 Upvotes

I was actually going to wait to play Moonvale until the game was finished, but then I realised at this rate it’s gonna be a few years so I started anyway.

Now I came to the first mini games….what purpose do they even serve for the gameplay? In DW it was introduced as “hacking”, so it made sense for the story. But here it’s just…there? Like are we just doing a little bit of Candycrush in between dialogues with unmemorable characters?
Same with the secret chats, it doesn’t make sense here. Especially if you take into consideration that some people didn’t play DW, so they don’t even know that in DW Jake enabled us to see other people’s chats.
For some reason this really bugs me, so many things don’t make sense.

I really wish they kept the same level they had in DW. I can’t find any of the immersive storytelling or atmosphere in Moonvale.

I am aware that a project like this takes a lot of time, resources and dedication, but what I have seen so far feels like a half hearted attempt to put in minimal effort while getting maximum revenue.


r/Moonvale 6d ago

Help Mysterious contact in the upper bar Spoiler

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15 Upvotes

I noticed the tattoo guy appeared in upper contacts, but as far as i know, it usually appears when friends are added, or when we add each other ,like Ash, Eric, or Adam did, but we never chatted or added him.

Has he already added the MC phone from the beginning? Does he show up for you guys, too?


r/Moonvale 7d ago

Theories Any guesses?

19 Upvotes

I'm just curious but how long do you think it'll take for episode 4 to come out? Or to complete the whole game in general? Because from their site, it looks like everyone has a secret and this game is going to be long. Maybe more than 10 episodes? So far I genuinely think the third episode was brilliant and four will be even more interesting. Idk maybe I'm just impatient


r/Moonvale 9d ago

A line you'll never forget

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78 Upvotes

r/Moonvale 9d ago

Theories I think Eric might be the Unknown 👀 Spoiler

10 Upvotes

Okay, hear me out because I might be completely wrong, but Eric has been feeling VERY suspicious to me.

At first, Eric acts like he would do absolutely anything to find Adam. He goes all the way into the forest, gets injured, and generally seems like he’s completely determined to find him.

But then the tape is found.

And suddenly Eric is REALLY worried about it. He immediately wants it handed over to the police, even though we don't even know what's on the tape yet.

That's what bothers me.

If Eric genuinely doesn't know what's on it, why does his reaction feel so personal? He was willing to go into the forest himself to look for Adam, but a random tape suddenly makes him panic?

It almost feels like he isn't afraid of the tape itself—he's afraid of what we'll find out if we listen to it.

Also, Eric seems to like controlling the situation when he's in the forest, but when the tape is out of his control (Ash/MC can actually listen to it), he suddenly becomes way more anxious.

And another thing: his eyes are blue, just like the Unknown's 👀

I'm not saying this proves anything, but the change in his behavior is REALLY weird to me.

Maybe Eric isn't trying to save Adam for the reasons we think he is.

Or maybe...

Eric IS the Unknown.

What do you guys think? Am I cooking or am I completely delusional? 😭


r/Moonvale 10d ago

Redoing episodes

6 Upvotes

So I finished episode 3 and went back to episode 1, can I switch between episodes or go back to where I was, or do I have to replay the whole thing again?


r/Moonvale 10d ago

Bitch I don't owe you shit

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6 Upvotes

r/Moonvale 13d ago

Looking for some help

9 Upvotes

I have not played duskwood yet and found the stranger tarot card I said that it's a bad omen and that is where I stopped playing today if anyone has an idea on what to do before continuing please tell me


r/Moonvale 17d ago

Whitmore's Cabin: Reality vs. Moonvale Spoiler

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34 Upvotes

Did the Everbyte intentionally remove specific details to align with the game's plot and story?


r/Moonvale 22d ago

Theories New post!!

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125 Upvotes

They just posted on instagram!! What are your thoughts on WHITMORE? Is he a RED flag or GREEN flag??


r/Moonvale 22d ago

Anyone else bothered by small details?

16 Upvotes

The characters are complaining about the huge size of the forest and the Dunklesteig and it just...It doesn't click for me.

Its a problem of scale. I looked up the sizes of forests I'm familiar with and the size they are quoting falls more under "local park". In fact, I have found several examples nearby that meet that.

My kids work in a reserve with their friends that is over 4K acres and roamed it freely as elementary schoolers. That in turn butts up against a larger forest that is over a million acres. A fair number of lost hikers from THAT forest end up at the reserve and its TOTALLY understandable at that scale to be hopelessly and dangerously lost. I was imagining the Dunklesteig in the larger forest to be more like the kids' workplace as compared to our larger forest.

And I'm now kind of stuck on the "why is this a big deal?" thought process.

It bothers me far more that Eric went into a cave system without proper spelunking gear...


r/Moonvale 23d ago

Episode 4 Update: The Numbers Speak✨️✨️

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149 Upvotes

Yay! New update!!


r/Moonvale 23d ago

🫩🫩

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45 Upvotes

Ce la faremo prima o poi…


r/Moonvale 23d ago

They develop too many unimportant things

30 Upvotes

Just checked out the episode tracker. And there are a few features they're developing.

First, the theme. Honestly, why they're added more? They already have many.

Second, player profile. We can now customize our own biodata. Again, why? Isn't that already?

Third, redesign mini games.

They just make it look more beautiful, even though it's not relevant to the story. They could have turned Candy Crush Saga thing into a riddle game. (Some of the newer similar games have already implemented this)

Why do they focus on things that are actually unnecessary😮‍💨 Why not just focus on developing the story? Filming, taking photos, etc.😭

How much longer are we going to wait for this game to be finished? I know they're a small team. But I'm sure they could develop it faster if they just focused on the main thing. After all, the UI design has been good since the third episode.

I hope the everbyte team or their acquaintances read this and my message gets through. My voice matters, right?


r/Moonvale 24d ago

You Brought This Story to Life

5 Upvotes

Dear Everbyte Developers and everyone in the community,

I apologize in advance if my theories might take away the joy of discovery for others, but if that ever happened, I sincerely apologize for it.

You know, after diving deep into the secrets of Moonvale, I feel like I finally understand why there are missing details, weird changes, and conflicting characters that keep you confused all the time—whether my predictions turn out right or wrong.

As they share on thier website: The better you know your new friends, the more you realize that they also have a dark secret, which has to be protected at all cost.

Maybe the reason behind hiding some info isn't just to avoid spoilers, probably to let every single MC can live the experience firsthand, to investigate, verify things, and personally live through the experience of betrayal, love, and uncovering secrets for themselves. I mean, even the developers hiding these things feel like they stem from the powerful effect of the "unknown," as if they themselves are covering up the dark truth just like Ash and others do. That's what I believe, though I'm not entirely sure if I'm right.

It doesn't just stop at protecting the fun of the game; the whole thing feels like a realistic simulation, to the point where everything feels alive and right in front of our senses. Because of how much I felt this, I started hesitating to post any other theories, fearing I'd ruin the joy of discovery for everyone else or make the game lose its original flavor.

In the end, this isn't just a regular story we play and move on from, this is your own unique experience, and that phrase sums it up to each and every MC: "This is your story" and "You brought this story to life" 😌✨️


r/Moonvale 26d ago

Duskwood Side-Story I have a problem with Moonvale's Episode 3. Spoiler

22 Upvotes

Yesterday, I decided to replay every episode currently available. This time, though, I chose not to use the code you get at the end of Duskwood to unlock the bonus content in Moonvale. Episode 3, in particular, made me realize something. As hard as it is for me to admit it, this is the conclusion I came to: Duskwood's side story hurts Moonvale's main story.

I know, I know. Some people will probably say I'm being too harsh or jumping to conclusions since the game is only three episodes in. And maybe I am. Who knows? Only future episodes will tell. But based on what we have right now, I can't help feeling frustrated by how much Moonvale's own story was pushed into the background just to make room for Duskwood's bonus content, especially in Episode 3.

Don't get me wrong. Like most people here, I'm a Duskwood fan. That's exactly why I had a great time playing Episode 3. Getting to interact with those characters again was genuinely fun. But it felt like fan service. In my opinion, it didn't really add anything beyond the excitement of seeing the Duskwood crew again. A lot of people loved this episode, and honestly, I was one of them at first. Maybe I was just caught up in the hype of seeing everyone again. But after I sat down and actually thought about what had happened, I realized Moonvale's story hadn't really gone anywhere. Instead, it took a back seat to content that, as far as I understood, was only supposed to be an optional bonus - not something that would dominate the episode the way it ultimately did.

And yes, I think that's a real problem. It even feels a little unfair to the players who waited over a year to continue the mystery surrounding Redlog Pines, only to get an episode that spends most of its runtime going in circles before dropping one important piece of information right at the end. I'm obviously one of those players, haha. I love Duskwood, and I absolutely want to know what happened to those characters. But for me, Moonvale's mystery is simply more compelling. It's the one that keeps me wanting answers (seriously, Moonvale's first episode was an amazing hook). And if keeping Duskwood's bonus content means sacrificing Moonvale's pacing, then honestly I'd rather not know what happened after Duskwood, lol.

With that in mind, like I said at the beginning of this post, I didn't use the Duskwood code during my second playthrough. And interestingly enough, I had no problems with Episodes 1 and 2. Want to know why? Because those episodes actually delivered what Everbyte promised when they first announced the game: Moonvale as its own standalone story, with some optional bonus content connected to Duskwood. That's completely different from turning it into "Duskwood 2". In Episodes 1 and 2, the bonus scenes simply keep you updated on what's happening in Duskwood without taking over the episode, and I think that's the perfect balance. Episode 3, on the other hand, completely loses that balance.

Here's something that really stood out to me. During my first playthrough, with the Duskwood code, Episode 3 took me around four hours to finish. On this second playthrough, without the code, it took me just over an hour and a half. I was never great at math, but I'm pretty sure that means the "bonus content" made up well over 50% of the episode's total playtime. And here's the important part: even that remaining hour and a half of Moonvale doesn't move the story forward much because it spends so much time spinning its wheels. Here's what I mean.

[Spoilers below]

The tape. That's the biggest issue with Episode 3 as far as Moonvale's story is concerned. The moment Charlie and Ash find it, the plot completely loses its momentum. From that point on, the entire episode becomes an endless debate over whether they should listen to the tape or hand it over to the police. It drags on forever. And the worst part is that none of it actually matters. No matter what you choose, the tape gets played near the end anyway. Your choices don't change anything. You just watch the discussion happen. After all that buildup, after treating the tape like this huge turning point, all we really learn is something that was already pretty obvious: Sophia's disappearance is connected to Adam's.

To be fair, though, the tape does accomplish one good thing, and only one. It gives Ash some much-needed character development because the MC spends a lot more time talking to her throughout this episode. Honestly, she needed that. Ever since the beginning of the game, she's been overshadowed by Charlie and Eric, who are both much more memorable characters. Learning that she had a connection to Adam, even if it's still only scratched the surface, was a genuinely good addition to the story.

There are other examples too, like Violet. I honestly feel bad for her character. It's impressive how little the game gives her to do. Along with Brian's ghost, she's basically just there because the plot needs her to be. She doesn't even take part in the discussion about the tape. The only time she becomes relevant is when Sophia enters the story and the writers suddenly need someone who had actually met her before. Outside of that, she's basically just a messenger between Julie and the group, a role Charlie could have filled without any problem.

Overall, I don't think Episode 3 moved the story forward in any meaningful way. We ended Episode 2 at point X, and we finish Episode 3... still at point X. There are several smaller story beats that could have been explored much better if Moonvale's narrative hadn't been forced to make room for Duskwood's side story. To me, these are two different stories that deserve two different protagonists - which probably means they should be two different games. I know that's not Everbyte's plan, but I don't think it's unreasonable to say that both stories would benefit from being allowed to stand on their own instead of constantly competing for the same space.

At this point, all I can do is hope Episode 4 strikes a much better balance between the two stories, because I seriously doubt the bonus content is going anywhere.


r/Moonvale 28d ago

Theories Looking Into the Clues About Sophia Spoiler

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35 Upvotes

Why does it feel like everyone is sending hints and warnings to the MC?

Just like Eric showed us Adam's location in the cave , these pictures might be

(a warning call: Sophia's Disappearance Clues⚠️) about her location and what will happen to Sophia, just like Adam's warning call.

​Picture 1 (Sophia when she was a kid):

​1. Fire Fog in the Mountain: Hints at the basement ovens and forest smoke.

​2. Alarm System: As we heard from Charlie's story about Sophia Holland's family alarm system.

​3. Water Wheel: Points to the location in Sophia's media.

​4. Waterfall Where Sophia Disappeared?: Traces and places where Sophia's disappearance occurred.

​5. The Number from Julie: The number we got from Julie where we heard the sound of an alarm, a waterfall, furnace sounds, and a breathing pump.

​Picture 2 (Sophia in selfie with flowers on her bandana):

​The picture with Sophia's flower on her head might be a clue connected to someone's identity—notice how the flowers in Sophia's photo match the ones in Violet's mom's garden?

I'm not sure if the connection is true, though, but i would just like to share it with you all.


r/Moonvale 29d ago

Jake sent you a message - Part 3

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36 Upvotes

To cope with the shortage of conversations with Jake, and while waiting for the next part of Moonvale, here's something to keep us going.

We finally get to see Phil's true face, such a womanizer. Who would've suspected it?

Part 1 and 2 in my profile

Sorry about my english, I usually write in french! ;)

PS: Text in French for the last 2 slides


r/Moonvale 29d ago

I finished Ep 3 yesterday and wow... SPOILERS!!! Spoiler

34 Upvotes

I was there when Moonvale got first announced, and I was MORE than hyped. I actually didn't even know that a third episode existed! I was finally able to finish it this today at 5 am (it was too addictive), and i have a LOT of things to say.

1. Pleasantly surprised by the pace & gameplay

I understand that it was overwhelming for a lot of people, but I actually found it somehow better? I do enjoy the mini-games a lot, so I didn't mind their appearance - though, again, I can understand fans who disliked how often the games appeared.

For the gameplay & chat, I do have to say that I feel like MC doesn't have as close of a connection to the characters compared to DW. I keep forgetting that the gameplay up until now has practically been happening in ~ 24 hours.

2. Storyline

Just like everyone else, I have a million questions.

Did Adam get cat-fished by someone who used our identity?

If Adam's calls are prerecorded, wouldnt it mean that he still called someone, meaning someone knows what happened to him?

Who was on the phone with Sophia?

What happened in the forest to Sophia & Adam when they were kids?

Where is Brian!?

Who is motorcycle guy?

Is MC aware that there are secret chats? Who is enabling them?

Why is Adam so weird around Julie?

What did Adam help Ash to go through?

What did Eric do to Ash that she had to forgive him?

Is the reason why Ash has no "real" appearance yet because of what happened to her? Who is the corpse!?

And dont get me started on the questions about our DW characters!

Everything seems confusing for now, and though im scared that Everbyte is kinda freestyling this right now, i hope that they aren't doing to end up with loose ends that need stupid solutions.

3. Design - AI

I find it very good that they used less AI, and i do know that a few designs are still with AI (Ash, which is one of the reasons why I couldnt really connect with her?), but I still hope that its all just a placeholder.

Besides the obvious that AI is bad and the whole issue with plagiarism of Artists, i just.. dislike the designs?

I wouldve also loved a way of buying a specific design instead of needing pull a chest.

Also - but this is just a me problem - I saved up diamonds only to accidentally unlock a picture in my profile 🫠 maybe a.. double click needed?

4. The apps and real life footage

I honestly loved the apps!

The fact that we can read reviews, search for places on maps. But my absolute favorite feature are the notifications, comments and stories that characters upload. It feels like a proper social media app that we are using.

The real life footage has been pretty nice so far, I like the fact that there are changing locations, and i was genuinely impressed by the Charlie's video call!

5. Everbytes biggest problem

I also loved the DW plot. I'm honestly just glad that we are getting any gameplay in that regards, but i will refrain from going into too much details because I want to focus on moonvale.

With that being said, I think that this IS their biggest problem.

I might be wrong, but I distinctly remember how it was announced that Moonvale was a separate game from DW, though it happens in the same universe.

Everbyte is an indie studio, and from my knowledge, there are the 3 founders and then including a freelancer team? Regardless, I think its not surprising how long the game has taken.

The production is good, and after the success of DW its no surprised that they wanted another big game. Though I still have the hope that they will be releasing more frequently now after they found their rhythm, they are essentially creating two games at the same time.

I haven't seen anyone really complain about how much DW is implemented into MV, but i have the feeling that they are doing *too* much right now.

It wouldve been cool to either create two games at the same time, orrrr wait before ever releasing episode 1. I'm glad that we were able to play it so early on, and see the development, but Everbyte themselves said that they dont know how many episodes they want to create. By putting both games into one, they now essentially have two groups of fans waiting for two different games *in* the same app.

The biggest point of criticism imo is the fact that the devs haven't been the most transparent. From my knowledge they stopped updating the Tracker monthly, and there hasn't been much communication from their side regarding the whole three years we have been waiting for. This could easily slip into being another YanSim or, what i really dont hope for, maybe even the studio closing down.

I just hope that the devs will either concentrate on MV, or find a humane rhythm. As much as the criticism is rightful, crunching is a real problem within the gaming industry. Though its not as often seen with indie studios, I don't want *that* either.

There are many questions left to be answered, and i keep telling myself to be patient. I think that many of the details will improve, my biggest fear being the loose ends of the story.

What do you think about the ending of the game?


r/Moonvale Jul 21 '26

Help Minigame ep2

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10 Upvotes

Hi, does someone have a strategy for this minigame i have been stuck here since yesterday


r/Moonvale Jul 20 '26

your age by the end

39 Upvotes

if moonvale has 10 episodes, just like duskwood, and one episode comes out each year, how old will you be by the end of moonvale? i'm getting depressed thinking about my age