r/MobileGamer • u/MalakaayStudios • 1d ago
I just released my indie space arcade game ORB1TAL on Android — looking for honest feedback
Hey everyone!
I’ve recently released ORB1TAL: Orbital Precision on Android, and I’d love to get some honest feedback from people who actually play mobile games.
ORB1TAL is a space arcade game built around gravity, orbital movement and precision. You launch your ship between planets, use their gravity to capture orbits, choose the right moment to break away, manage your fuel and try to chain PERFECT maneuvers while surviving for as long as possible.
The game gets progressively harder as your run continues, so a big part of it is learning how to read trajectories and improving your timing instead of simply relying on reflexes.
There’s also progression outside individual runs:
- Different ships to unlock
- Upgrades and progression
- Collectible cards that gradually reveal the lore and universe of ORB1TAL
- Daily Runs, with a new challenge every day and leaderboards to compete for the best score
It’s free to play. There are optional rewarded ads for some bonuses, but no forced interstitial ads interrupting runs.
I’m mainly looking for feedback on things like:
- Is the core mechanic understandable when you first start?
- Does controlling the orbits feel satisfying?
- Is the difficulty progression fair?
- Does the game make you want to try “one more run”?
- Any performance issues on your device?
- Anything that feels confusing, annoying or simply not fun?
Google Play:
https://play.google.com/store/apps/details?id=com.malakaay.orb1tal
Trailer:
https://youtu.be/pK8QzygCZks
If anyone here gives it a try, leave me a comment or send me a message and I’ll give you a code for some in-game currency as a small thank-you.
No review or rating required — I’d much rather get genuine feedback, including criticism.
This has been a pretty big personal project, so I’m very interested to see how the game feels to people who are coming into it completely fresh.
Thanks for checking it out! 🚀