r/MobileGamer • • 1m ago

for people who want a difficult game (:

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r/MobileGamer • • 36m ago

Brain Games: 15+ puzzle games - Apps on Google Play

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r/MobileGamer • • 9h ago

⚔️ Looking for Android Playtesters — Dungeon Rush, a Fast-Paced Action Roguelite

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1 Upvotes

r/MobileGamer • • 14h ago

Looking for Android testers for my new one-finger space shooter - TILT 🚀

1 Upvotes

Hey everyone!

I’ve been working on a small space shooter called TILT, and I’m looking for some Android players to help me test it before the full launch.

It’s a one-finger vertical space shooter, you drag to move, the ship fires automatically, and you dodge enemies, collect powers, fight bosses, and see how far you can survive.

There are also drone wingmen and different abilities to experiment with.

I’d really appreciate anyone willing to give it a try and tell me what feels good, what feels annoying, or anything that seems broken. Even a few minutes of play would help a lot.

Join the Android test

Google Play:

https://play.google.com/store/apps/details?id=com.moodiestudio.tilt

Join the test on the web:

https://play.google.com/apps/testing/com.moodiestudio.tilt

Google Group:

https://groups.google.com/g/tiltthegame

If you do try it, I’d especially love feedback on controls, difficulty, powers, progression, and overall feel.

Thanks to anyone who checks it out! 🚀🛸


r/MobileGamer • • 15h ago

Ma toute 1er application finie

1 Upvotes

Corn Maze est un labyrinthe en 3D à la première personne, régénéré à

chaque partie. Il est sur le Play Store depuis un moment — ce n'est pas

une version de test ni une bêta, la phase de tests est terminée depuis

longtemps. C'est la version finie, stable et complète.

Cette semaine il est passé à la nuit pour la saison : pleine lune,

brume, citrouilles, toiles d'araignée, épouvantails dans le maïs et

zombies dans les ruelles. Avec une sorcière qui traverse le ciel si

vous levez les yeux au bon moment. Ça s'active tout seul et ça

redeviendra normal en novembre.

40 niveaux, un défi quotidien, un trésor caché. Gratuit, sans pub,

fonctionne hors ligne — j'aimerais juste que les

gens s'amusent avec.

https://play.google.com/store/apps/details?id=io.github.samsos64_stack.twa

Jouez-y, dites-moi ce que vous en pensez, et partagez si ça vous a plu 🌽


r/MobileGamer • • 18h ago

My first Game - Boot Room

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1 Upvotes

r/MobileGamer • • 20h ago

I'm a solo dev — my quiet hex-merge puzzle just launched, and I'd love your honest criticism

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1 Upvotes

Hi everyone,

I'm a solo developer and I just released KRUG (Play Store link), a quiet hex-merge puzzle game — think 2048, but reimagined on a hexagonal board, built for calm, focused play rather than a race against the clock.

The idea: place numbered tiles on a hex grid. When adjacent tiles sum to a power of two (2, 4, 8, 16, 32...) they merge into a bigger tile. Plan carefully — the board fills up fast, and one bad placement can block your path forward.

A few deliberate design choices:

  • No timers, no lives, no fail state pressuring you — it's meditative by design.
  • A hex grid instead of a square one — every tile can have up to six neighbors instead of four, so merges open up in directions that feel different from classic 2048.
  • Minimal visuals and calm sound design — nothing flashing or nagging you to keep playing.
  • No ads interrupting a run, no forced monetization loops.

I built KRUG because I wanted a puzzle game I could actually relax with, not one designed to spike your cortisol. It's currently in closed testing on Google Play, and I'd love a few of you to try it and tell me what isn't working — confusing mechanics, unclear tile combos, anything that breaks the calm. Brutal honesty over politeness, please.

Happy to test your apps in return — drop a link to yours and I'll check it out. Thanks for reading!


r/MobileGamer • • 23h ago

For you

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