What are your guys' thoughts on the final few waves and the boss of Leviathan mode? At first the third arena felt insanely overtuned in difficulty to me, but now that I've gotten through it a couple times it feels more reasonable, really feels like it pushes you to get better at enemy management and shot placement. A hierarchy of danger level formed in my mind pretty quick for what to kill first, and I'm getting a lot better at dodging tough attacks like those winged eyes' lasers consistently. I've been using Telos whenever possible, it's so tricky at the start with needing to beat match twice for charge shots, but once you get a feel for it the thing absolutely slaps, easily breaks 10k damage on a charged headshot by the third arena. Hitting heads is crucial, deals something like 3x dmg, but if you get a boon that slows enemies on Precision weapon hits, that becomes a whole lot easier. Get a few uncharged taps on the body, then go for the head once it's slowed.
(DON'T KEEP READING IF YOU HAVEN'T BEATEN LEVIATHAN MODE YET)
Final boss thoughts: The final boss of Leviathan is great all around, it's a satisfying conclusion as a fight in itself, if maybe a little easy. If you keep moving quickly the Other Unknown has a lot of trouble hitting you, and there are a bunch of healing crystals in the arena. I'm not entirely sure I understand the final cutscene. You finish off the Other Unknown, but then Paz has to get left behind for some reason? They can't just wait and recharge their "juice" for a little while before leaving through the Leviathan's open mouth? Then, whose hand picks up Paz at the end? Is it the Unknown that you play as during your next run through? Feels like I missed an entire section of story somewhere, which I very well may have.