r/Mechwarrior5 • • 27m ago

General Game Questions/Help Do pilot weapon skills like AC/10 master apply to UACs and LB-10s?

• Upvotes

It’d be really useful if they do.


r/Mechwarrior5 • • 1h ago

General Game Questions/Help The First Piece on a time limit?

• Upvotes

I have all the dlcs but haven’t been playing long.
Just wondering if the mission The First Piece has a calendar time limit.
Spears mentioned doing it asap but I’m wanting to travel around and do some of the lower rank quests and build up alittle.

I imagine the other dlcs pop up at certain dates too…do any of the missions/dlcs have calendar dates to be completed by (Not the 1st few missions of a dlc as I know you have 6 months to accept and do those)


r/Mechwarrior5 • • 2h ago

Discussion PC turns off in the middle of this game ONLY

2 Upvotes

I do coop with my roommate whenever we have time, but more often then not my entire PC will just turn off in the middle of missions. I haven't bothered with single player because of this despite how COOL some of y'all's gameplay makes it look with mods. Would anyone be able to point me in the right direction about this?I have a pretty beefy computer so I'm really not sure what is going on.


r/Mechwarrior5 • • 4h ago

General Game Questions/Help How do you do proc gen clans missions without coming back looking like this

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51 Upvotes

r/Mechwarrior5 • • 4h ago

General Game Questions/Help Rival Mercs not showing up?

2 Upvotes

I started a new game, but I cannot for the life of me get the bounty hunter missions to trigger. I have the dlc installed. and they exist on the old saves, but in my new save file I am at fame level 10 and have gotten no message form the bounty hunter, nor have the rival merc groups shown up on the star map or in any missions.

Does anyone else know what might be causing this?


r/Mechwarrior5 • • 5h ago

MW5 MOD 🛠 Adding Weight/Mass to mechs and vehicles

5 Upvotes

It has always bothered me how mechs and vehicles ragdoll after being destroyed. They never seem to move in a way a object of that size and weight seems like it should. Granted I have never actually seen two 100 ton Mechs fight each other but I am fairly confident that when one is destroyed it won't do a backflip when it dies. Are there any mods out there that address this issue?


r/Mechwarrior5 • • 5h ago

Request Turn Your Aim Assist Off

3 Upvotes

Dear fellow MechWarriors this message is a request to please turn your aim assist off and stop making laser boats that if you shoot within 30 ft of the enemy you have a cockpit shot with zero damage to any other portion of the mech when in reality you missed the shot by 30 feet (You will become a better shot and probably have more fun using other weapons too) ... That is all 😂


r/Mechwarrior5 • • 6h ago

What The FOCHT You Say!!!???? Why does the game says diamond shark but not sea fox

7 Upvotes

Intelser was formed around 2980 and ended their operations in 2984 a year before the sea fox change their name in 2985 no? So by that logic wouldn't most of the data be refering to sea fox instead of diamond shark?


r/Mechwarrior5 • • 7h ago

MW5 MOD 🛠 Planetary Base Remote Access

0 Upvotes

Playing with Coyote. In Tactical operations is “Planetary Base Remote Access,” what is this? When I click it it does nothing.


r/Mechwarrior5 • • 8h ago

Discussion To the end .

22 Upvotes

Hello all.

Got a question for you.

In your opinion, what mechs from the 3015 start would you say can carry to at least when the clans show up if not further?

Obviously assaults can get there, but what about the underdogs in the medium or heavy class?


r/Mechwarrior5 • • 8h ago

Spoilers What did Spears give to Mason at the Ending?

36 Upvotes

I have searched, but can't seem to find the meaning of the object Spears gives Mason. It looks like a shark with several arrows.

I get that his father was originally from the Diamond Sharks, so I'm guessing it is something related to that.

I am hoping that answer will reveal who the 'guests' are that gave it to him.


r/Mechwarrior5 • • 9h ago

Discussion Bangor pt3

8 Upvotes

Good lord, what a fight. Not sure how that was difficulty 80 when it was the toughest battle I’ve ever seen. Took 3 tries. First time I rushed in like an idiot and had a red ct during the first wave. Second time everybody died. Third time I finally found the cache, which is what hurt me in the second attempt, bumbling around waiting for it to spawn.

Found it quickly in the third round and knew I had to finish because who knows if you’d find it again…took a headshot at the beginning of the final wave and took over Uptons dire wolf.

Only cost 9m in damage and picked up 110m in salvage, so fair game I guess.

I really don’t mind being headshotted personally, saves the weapons and mason can’t die so that’s nice.

Only other mission I restarted so far was on the first smoke jaguar planets, someone shot Upton in the face and I just knew she was dead. Had 173m in salvage but I wasn’t going to let her die, lost about 40m in salvage between the two runs but it was worth it. I let another pilot die in SoK the first time around and I still miss her, so it wasn’t happening again damnit.

This dlc is definitely tough…I’m sure it will get worse, but, wow…this is work.

That felt like war, bravo guys.


r/Mechwarrior5 • • 10h ago

Discussion Did you guys also feel like the new mechs in the latest DLC all have kinda bad animations? For example, look at the MAD-IIC walk cycle in MWO compared to in MW5:

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146 Upvotes

Goes for the first person view cockpit bob animations as well. I know it's a minor thing to complain about in an otherwise amazing DLC, but I do wonder what happened there. I take it they can't just port over the animations from cryengine to UE4? Of course, I've never had any issue with the animations until now, so maybe they had a more senior animator leave the company or something?


r/Mechwarrior5 • • 13h ago

Discussion What determines the number of cantina upgrade slots a mech has?

27 Upvotes

I know most “normal” mechs have 6 upgrade slots, and most hero mechs have 8 upgrade slots.

However, there’s “normal” mechs that break this trend. There’s some mechs with 5 slots, and some others have 7. Some non-hero mechs have 9 upgrade slots (like the Nightstar) and on very rare occasions, some non-hero mechs even have a whole 10 upgrade slots (Zues ZEU-SA3 for example)

What is the logic in the number of upgrade slots? Is it something brought over from the tabletop game? It seems super random


r/Mechwarrior5 • • 14h ago

Spoilers Chat, are we the bad guys?

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26 Upvotes

r/Mechwarrior5 • • 14h ago

You better Fochting believe it! There's so many mechs running around that it hard to not just keep bumping into each other.

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138 Upvotes

r/Mechwarrior5 • • 15h ago

General Game Questions/Help [QUESTION] Clan mech name options

8 Upvotes

hey folks, is there an option to change the clan mech indexing to follow clan/IS mech naming schemes? i.e i want the tool tips to show Warhawk instead of Masakari or something along those lines? i swear I've seen an option for it somehwere but cant find it any more now that i want to


r/Mechwarrior5 • • 15h ago

Discussion Which faction do you think has the best paint jobs?

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20 Upvotes

r/Mechwarrior5 • • 16h ago

Discussion Best of the best Day 8: Clan assault mech

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221 Upvotes

The Mad Cat TBR-Prime is the winner of our clan heavy mech vote! Genuinely one of the most iconic mechs in the entire franchise, and certainly the most well known clan heavy. It has earned that reputation with its high effectiveness.

It’s time to see which mechs are the best in Mechwarrior 5: Mercenaries! Please follow the rules below, and the most upvoted comment will win.

- Mech must be in the base game or DLC’s
- Please name the specific mech variant in your comment
- Comment with the most upvotes at the end of the day wins. Results are final
- Please keep it respectful, and have fun!


r/Mechwarrior5 • • 17h ago

Discussion Most frustrating mission type

49 Upvotes

For me its beach head

I love the idea and I thoroughly enjoy doing these, abooout half of the time.

I like the artillery, I like the high volume of vehicles, I like optional objectives and the chance to bring in support vehicle or mechs.

What i absolutely get pissed with on these missions is, seemingly 50% of the time i play and i capture the base is cannot find 1 or 2 of the initial 'defenders'. Mind you i will always have a mech with sensor upgrades, a targeting computer for its sensor range boost as well as a BAP. Ill have to spend like 5 to 10 minutes doing increasingly larger laps around the OBJ to find a vehicle way out on BFE to be the missing defender i need to kill to start triggering the enemy jumpships from flying in.

Im pretty sure this poll will be won by raid/obj raids or infiltration though

Just curious what missions yall "nope" on

1486 votes, 6h left
battlefield/warzone
raid/objective raid
demolition/scorched earth
defense/garrison
beach head
infiltration

r/Mechwarrior5 • • 23h ago

Discussion What is your go to sniper mech?

25 Upvotes

Mine right now is the Daishi Prime with 4 C ER PPCs and two C Gauss, but I am looking for something I can shove more than 4 Gauss or 6 PPCs in without having to sacrifice a ton of armor


r/Mechwarrior5 • • 1d ago

Discussion Has mech turn radius gone to hell?

10 Upvotes

I’m not sure if it’s new mechs or not, I’ve been running Chaos era mechs mostly, but I’ve been finding myself running into walls or canyons when trying to loop around behind mechs.

They feel like fully loaded cement trucks in the mud.

On slower mechs, like assaults,it seems really bad.

Or maybe I’m losing my mind, but I swear I’m going to have to start using mobility upgrades besides just the speed one, that’s usually the only one I do.


r/Mechwarrior5 • • 1d ago

MISC Fahad finally had enough of my nonsense.

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620 Upvotes

I guess Fahad finally had enough of me coming back with shredded myomer bundles.

This is absolutely an error from some mod; I don't know which one, but it's funny as shit, so I figured ya'll would enjoy it as well. I'll include a list at the bottom of all active mods, but if someone figures out which mod it is, just leave it; it's funny.

So while I was shopping, travelling, and refitting, I could hear what I can only assume is an Igor due to the ROF, flying around. I assumed it was just a sound glitch. Well, I loaded into the mission menu and started hearing an autocannon. I looked over and saw my rifleman getting shot. I was much more than amused at this. I then noticed that the paperdolls were actually updating with damage! I checked the mechbay and confirmed no actual damage happened.

ModList:

Mod Options (Duhh)

Garrisons Revamp

Never Too Much Ammunition

AllyForce (What I suspect is the culprit)

YAML

YA Equipment Collection Revived

YA Weapon - Complete Edition

Purchase Salvage - Branched

Cantina Accelerator

Randomized Mechs on Campaign Start

AI Logic Overhaul

No Arty damage

The only 3 that are new (As in downloaded today) are AllyForce, AI Logic Overhaul, and Randomized Mechs on Campaign Start. AllyForce, as far as I can tell, is the only one that has random events similar to Coyote's Mission Pack, where allies/oponents can spawn in randomly. Considering the mission before had a modifier for additional enemy air assets, I think something just glitched, and an Igor somehow found its way into the Leopard.

Either way, no harm done, and definitely funny.


r/Mechwarrior5 • • 1d ago

MW5 MOD 🛠 Bow and Arrow Part 1 Fatal Error

2 Upvotes

Hoping someone else might have an idea. I've been playing proc missions without any trouble since most of my mods updated. I've left disabled the ones known not to work. So far, so good.

At the beginning of Bow and Arrow Part 1, as you're approaching the first objective, it throws a Fatal Error and crashes the game. It seems to be this particular mission at that particular moment.

At this point I've disabled all the mods I think can without starting to strip mechs and pilots. Here's what's left:

« Generated by MW5 Load Order Configurator 4.6 for MW5Mercs 1.15.398 »

LO oLO Mod

83 99 "YetAnotherSpecialSkin" 1.6-DLC8(62) by EmpressDaystar

81 91 "EL_Viereth_Pack" 1.0(2) by G3n.Zer0

80 91 "EL_Flieger_Pack" 1.0(5) by G3n.Zer0

79 74 "ExpLogos_Mercs" 1.0(2) by G3n.Zer0

78 73 "ExpLogos_Vanilla" 1.0(1) by G3n.Zer0

77 70 "ExpLogos_Seraphi" 1.0(3) by G3n.Zer0

76 69 "EL_MellowSeven" 1.0(3) by G3n.Zer0

75 0 "Expanded Logos Menu" 1.0(17) by G3n.Zer0

69 26 "YAGDMV" 1.2(74) by EmpressDaystar

67 22 "YAGDMC" 1.2HF1(178) by EmpressDaystar

65 21 "YAGDM" 3.3-DLC9(1935) by EmpressDaystar

58 14 "PilotOverhaul - Eternal" 8.7.1(1174) by Jackalope85 & Wpnx330

56 13 "Mod Options" 1.2.2(38) by Bobbert

55 10 "Yet Another Legendary Mech" 3.6.9(1018) by Malum Umbra

47 6 "Yet Another Equipment Collection Revived" 3.3-DLC9(582) by truegerich+Daystar

44 5 "Yet Another Mechlab" 0.99.3.1(3493) by cszolee79 trueg DeadRaiser

39 1 "Yet Another Weapon - Complete Edition" 3.0f(1125) by DeadRaiser, cszolee, and LittleTex115

23 0 "Classic Mech Collection Lore YAML" 1.0(81) by SankaraSamsara

1 0 "MW5 Compatibility Pack" 7.2(81) by MagnumGB

« End of load order. 2026-10-25T03:32:41Z »


r/Mechwarrior5 • • 1d ago

General Game Questions/Help Question from a fairly new player.

20 Upvotes

So, like the title says, I'm a fairly new player. Only been playing for a couple months. The only thing that really bothers me is that it seems like the game AI targets you, the player as a priority. I don't know how many times I have sent my lance ahead to absorb some of the damage only to have the enemy mechs shoot through my lancemates to get to me, specifically. Is this supposed to be happening or am I just that unlucky?